Development has resumed. This is the preview changelog for NWU 1.4.4a. This version aims to address bugs and game & hero balance issues. Feel free to discuss changes and please let me know if there are additional bugs/balance issues. I apologize but I cannot provide an accurate estimated release...
Thanks RosS, Emperor1, HazarDous, and Lucifer. There are a lot of great suggestions here and I will get to most of them. I can't wait to reveal the big Christmas update next week, now that the map size limit has been increased!
Thank you both for bringing up issues. ⋅ I will address stuns not working on invisible enemies. ⋅ Anko - I will change her model and the hook so she won't hook allies next to her. ⋅ NWU Economy, I don't want gold inflation but might do something about bounty if you were...
NWU 1.4.3d http://i.imgur.com/nNKIBKF.jpg Critical Bug Fix: ⋅ Yugito's Shuriken instantly kills everything in a line Bug Fix: ⋅ Optimized some code for slightly less lag ⋅ Fixed final base invulnerability so it will never glitch (in 1.4.3c it attempts to fix every 20 s...
me and others sometimes dsync but also I get kicked when almost finishing loading fortress survival sometimes yesterday it happend three times to me so you guys need to reset your servers to refresh the games you have playing ok seriously b/c it refreshes them. thanks You can avoid desync by restar...
Thank you! It's good to be back. Thanks NWU community for sticking around and playing this mod. I'll be serving y'all a much overdue update soon :) 1.4.3c is under development and those suggested changes/fixes have been applied (minus conch which I will look into). Other changes noted (rough copy): ...
It is likely on the map's end if you are crashing. They do have known crash issues that are still being diagnosed. You can visit their forums, specifically these links: http://fortress-survival.com/topic/182934-having-problems-with-fatal-errors/ http://fortress-survival.com/topic/182801-fatal-error/...
Thank you, I'll do my best! But it is rather clear at this point I am rather inept at balancing. After some consideration, I take balancing as the second most important thing our team is dedicated to serve, after fixing bugs. I have decided to expand our testing division and future balance tests wil...