Search found 1037 matches
- Sun Sep 24, 2017 8:42 am
- Forum: Island Defense
- Topic: 2 broken things in ID
- Replies: 15
- Views: 4286
Re: 2 broken things in ID
@Remixer Good point, forgot the Wc3 limits... The bane of your existence....
- Sun Sep 24, 2017 8:20 am
- Forum: Island Defense
- Topic: 2 broken things in ID
- Replies: 15
- Views: 4286
Re: 2 broken things in ID
I think I just had a heart attack. Just out of curiosity.... Everyone agrees wall-walking is "fun" (debatable but honestly just seeing Lynx say that wall-walking is broken almost made me think I'd woken up in another reality < 3). @Lynx solution affects too many other things, considering i...
- Tue Aug 08, 2017 11:25 am
- Forum: Island Defense
- Topic: Island Defense Standalone
- Replies: 62
- Views: 15089
Re: Island Defense Standalone
University projects/actual work projects. Not relevant to ID.
- Sun Jul 09, 2017 4:10 am
- Forum: Island Defense
- Topic: Island Defense Standalone
- Replies: 62
- Views: 15089
Re: Island Defense Standalone
On pause until the current project is out of the way.
- Wed Sep 14, 2016 8:00 pm
- Forum: Island Defense
- Topic: :?:
- Replies: 6
- Views: 1747
Re: :?:
@Burn I may be wrong but I think you're referring to the competitive ID topic and without sounding condescending I think people are just looking for more clarity from you. I mean that in a sense of understanding the sheer amount of time it would take to create a playable version. I also think it's f...
- Tue Sep 13, 2016 11:07 am
- Forum: Island Defense
- Topic: Make ID competitive again
- Replies: 28
- Views: 4572
Re: Make ID competitive again
If it makes you feel any better this has already been discussed before and ends up going to the conclusion that for it to work you would have to change the game so much that it wouldn't even remotely be ID anymore except the names of units and the models. You might as well just make a new game is wh...
- Sat Aug 27, 2016 12:36 pm
- Forum: Processed Requests
- Topic: [ID] [Dran + Mag]
- Replies: 8
- Views: 1781
Re: [ID] [Dran + Mag]
If this was one year ago when I actually gave a shit about Wc3 ID then I probably would have stayed longer but there really was no point. The odds that one of them wasn't maphacking is so bullshit low there's simply no point. Feel free to be your usual jackass smartass self stealer but its only your...
- Fri Aug 26, 2016 10:56 pm
- Forum: Processed Requests
- Topic: [ID] [Dran + Mag]
- Replies: 8
- Views: 1781
[ID] [Dran + Mag]
Replay Link : https://entgaming.net/customstats/islanddefense/game/8258767/ Game Name : [ENT] Island Defense #85 Your Warcraft III Username : ShadowZz Violator's Warcraft III Username : Dranei and Mag at mound Violated Rule(s) : Maphack Time of Violation (in-game or replay) : Like 30 seconds before...
- Mon Aug 22, 2016 11:35 am
- Forum: Island Defense
- Topic: New Island Defense Map on Starcraft II Similar to the Warcraft III Version
- Replies: 6
- Views: 3400
Re: New Island Defense Map on Starcraft II Similar to the Warcraft III Version
Burn wrote:wastedlandering wrote:FollowingPath wrote:GL m8
- Wed Jul 27, 2016 10:11 pm
- Forum: Island Defense
- Topic: Balancing thoughts for Panda
- Replies: 29
- Views: 4431
Re: Balancing thoughts for Panda
I actually agree with Lynx, they don't necessarily need to all still be pandas but splitting them into 3 new builders would be better.
- Mon Jul 25, 2016 8:08 am
- Forum: Island Defense
- Topic: Builder Concept: Human
- Replies: 24
- Views: 3678
Re: Builder Concept: Human
Still not a human..... 

- Sun Jul 24, 2016 3:18 am
- Forum: Island Defense
- Topic: 10v2 games
- Replies: 9
- Views: 1958
Re: 10v2 games
Just wanted to clarify something I read in this thread. This does indeed get suggested every single year BUT it is not shot down by the majority. The main problem with it is that for it to work you would need to change other HUGE areas of the game. It would change scouting options/nuking/sieging/gol...
- Sun Jul 24, 2016 2:23 am
- Forum: Island Defense
- Topic: New Design for Voltron? Now also Syph and Luci
- Replies: 20
- Views: 4320
Re: New Design for Voltron? Now also Syph and Luci
Yeah because player voting has ended great for ID as of late. lol.... This actually annoys me: Maybe we could implement some kind of "End Game Call" structure for the builders, meaning that each of these buildings started a timer, which on reaching 0 would win the game for the builders. Th...
- Wed Jul 13, 2016 1:45 pm
- Forum: Island Defense
- Topic: Some bitching about ELO
- Replies: 72
- Views: 11836
Re: Some bitching about ELO
It's probably worth mentioning that ELO also loses it's value due to there being no decay. As in Tek280 is still number 2 on the ELO ranks but probably plays at an average level as of right now. Same goes for Timmy and previously it was Pongu at number one with the same issue. Then you have people w...
- Mon Jul 11, 2016 11:18 pm
- Forum: Island Defense
- Topic: Some bitching about ELO
- Replies: 72
- Views: 11836
Re: Some bitching about ELO
That's the point of an ELO system. If you're not tracking based on the skill of one player vs another then you might aswell just have builder w/l and titan w/l and no number whatsoever. It's meaningless to have it static.