Search found 15 matches

by Federal_Reserve
Sat Sep 15, 2018 1:46 pm
Forum: Suggestion Archive
Topic: Pyro TD 0.21c
Replies: 2
Views: 1009

Re: Pyro TD 0.21c

Changenotes: - Reduced inital waveTimer from 45 to 30s. Reduced following waveTimer from 25 to 20 seconds. - Fixed message saying "next round in 20s" eventhough it was 25, and now it's 20. - Destroying any Goldtower is now properly recognised - Focus Fire can now target invulnerable units ...
by Federal_Reserve
Sat Sep 15, 2018 12:21 pm
Forum: Suggestion Archive
Topic: Pyro TD 0.21c
Replies: 2
Views: 1009

Pyro TD 0.21c

Hi, there's a new pyro TD map.
Bot name: ENT.52
code: sb26e
I sent a message to Until in discord as confirmation.
by Federal_Reserve
Sat Sep 15, 2018 11:59 am
Forum: Suggestion Archive
Topic: Host ENT games under mapsize medium
Replies: 5
Views: 1614

Re: Host ENT games under mapsize medium

I remember the old (outdated) https://github.com/uakfdotb/ent-ghost repo have a hardcoded line that overwrites setting map size for game filtering. If it hasn't been fixed in ent's current build, this may still prevent it. The quick fix is to comment out 1 line. https://github.com/AiStudent/ghost-en...
by Federal_Reserve
Thu May 10, 2018 9:26 pm
Forum: Suggestion Archive
Topic: Move battle tanks bot to EU
Replies: 4
Views: 656

Re: Move battle tanks bot to EU

@Civiliznations We have disabled autohost for now. Regarding the: As for your suggestion need input from those in charge of the bots... You're talking about ent's bot maintainers right? Just making sure there's no misunderstanding. Do they respond to this thread themselves, or do I poke them in disc...
by Federal_Reserve
Wed May 09, 2018 7:43 pm
Forum: Suggestion Archive
Topic: Move battle tanks bot to EU
Replies: 4
Views: 656

Move battle tanks bot to EU

Hi. Our BT clan are mostly players from europe, therefore we wonder if it is possible to move your new: Atlanta ENT.4 [ENT] Battle Tanks #1 to europe. Another thing we are wondering is if it is possible to have autobalance (or perhaps a balance role, since we will soon balance according to our new r...
by Federal_Reserve
Wed May 09, 2018 6:23 pm
Forum: General Discussions
Topic: Host Bot
Replies: 4
Views: 1327

Re: Host Bot

I host the bots for clan BT (on a raspberry). What code are you trying to run and on what OS?
by Federal_Reserve
Mon Jan 08, 2018 9:13 am
Forum: Processed Support Cases
Topic: Gproxy issues
Replies: 3
Views: 697

Re: Gproxy issues

I think it would be good to see more of the log. I can't remember in what order stuff happens. Like, is it right after "connecting to BNET" that the TCP connection gets reseted? Or is it after "username accepted"? I do mostly ghost++ stuff, but I think the connection type uses th...
by Federal_Reserve
Thu Jan 04, 2018 3:46 am
Forum: General Discussions
Topic: Whole custom game list on web.
Replies: 1
Views: 1075

Whole custom game list on web.

Hi. I made a custom game lister web page, incase I want to play on a non-ent/mmh bot. http://wc3customgamelist.mooo.com/customgames.php Perhaps some people might appreciate it. It runs basicly the ghost++ "!getadvlistex gamename" command but it demands 200 games instead of just the searche...
by Federal_Reserve
Wed Sep 06, 2017 9:18 pm
Forum: Processed Support Cases
Topic: Situation
Replies: 4
Views: 636

Re: Situation

Why would they be banning the bots? How come they didn't ban all of the bots?
by Federal_Reserve
Wed Sep 06, 2017 8:22 pm
Forum: Processed Support Cases
Topic: Github repository
Replies: 1
Views: 305

Github repository

Hello, we're a battle tanks clan on europe looking for hosting bot software. We've tested https://github.com/uakfdotb/ent-ghost and have some issues regarding deprecated libraries and broken functionality with the mysql database. A few other things we've fixed ourselves. Are you still using uakfdotb...
by Federal_Reserve
Mon Jul 13, 2015 4:59 pm
Forum: Processed Requests
Topic: [CF] nanaright @ uswest.battle.net
Replies: 2
Views: 427

[CF] nanaright @ uswest.battle.net

Replay Link: http://storage.entgaming.net/replay/view_replay.php?file=6135087.w3g Game Name: [ENT] Castle Fight 1v1 #59 Your Warcraft III Username: Federal_Reserve Violator's Warcraft III Username: nanaright Violated Rule(s): Not typing modes in lobbychat Time of Violation (in-game or replay): At m...
by Federal_Reserve
Thu Jun 18, 2015 6:17 pm
Forum: Processed Requests
Topic: F-Train useast.battle.net
Replies: 3
Views: 466

Re: F-Train useast.battle.net

Tried to find the map on some popular map pool sites, all the 5 in your map pool link section. gnomecloud gave me: http://cloudgnome.lunaghost.com/map.php?search=FarmerVsHunterR-Final.w3x which doesnt seem to work.(404) Tried to upload to EpicWar, got: Map is missing 'war3map.w3i' Uploaded it to hiv...
by Federal_Reserve
Thu Jun 18, 2015 5:41 pm
Forum: Processed Requests
Topic: F-Train useast.battle.net
Replies: 3
Views: 466

F-Train useast.battle.net

Replay Link: http://storage.entgaming.net/replay/view_replay.php?file=5993599.w3g Game Name: [ENT] Farmer vs Hunter R! Your Warcraft III Username: Federal_Reserve @ europe Violator's Warcraft III Username: F-Train Violated Rule(s): Hacking like there was no tomorrow Time of Violation (in-game or re...
by Federal_Reserve
Wed Feb 25, 2015 12:48 am
Forum: Processed Requests
Topic: ENT representative aldrinjohnom realm unknown
Replies: 2
Views: 410

Re: ENT representative aldrinjohnom realm unknown

Also, map script flags me for MH @ 16:30, when I use far sight on the forest teal is in. I don't know why, but from my experience the map's "MH detection" is unreliable. Never seen it in any other map. Judging by my scouting patterns I'd say it's apparent that I don't use MH.
by Federal_Reserve
Wed Feb 25, 2015 12:29 am
Forum: Processed Requests
Topic: ENT representative aldrinjohnom realm unknown
Replies: 2
Views: 410

ENT representative aldrinjohnom realm unknown

Replay Link: https://entgaming.net/findstats.php?id=5323561 Game Name: FARMERvsHUNTER Your Warcraft III Username: Federal_Reserve Violator's Warcraft III Username: aldrinjohnom Violated Rule(s): "Do not purposely glitch or exploit the game. " Time of Violation (in-game or replay): Glitche...

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