Search found 3 matches

by uakf.b-test
Sun Oct 07, 2018 4:01 pm
Forum: News and Updates
Topic: WC3Connect
Replies: 770
Views: 1663159

Re: WC3Connect

goroutine 7 [running]: main.(*Host).addGame(0x13462190, 0x134bf420, 0x0, 0x10, 0x410efd) C:/Users/uakfdotb/Documents/gowc3connect/host.go:192 +0xf7d main.(*Host).SetGames(0x13462190, 0x1354b200, 0x55, 0x80) C:/Users/uakfdotb/Documents/gowc3connect/host.go:137 +0x94 main.RunList(0x74dfa4, 0x29, 0x13...
by uakf.b-test
Thu Oct 04, 2018 4:22 pm
Forum: News and Updates
Topic: WC3Connect
Replies: 770
Views: 1663159

Re: WC3Connect

@SkyOP71 yes, you need to be on the current latest Battle.net patch, otherwise you will desync.

But don't update to the next patch (1.30.2) after it comes out, because it will break support for custom game communities.
by uakf.b-test
Thu Oct 04, 2018 4:15 pm
Forum: News and Updates
Topic: WC3Connect
Replies: 770
Views: 1663159

Re: WC3Connect

@Dazzza I don't think your Battle.net accounts were valiated yet, if you go to https://entgaming.net/link/validate.php you should receive a validation code which you need to whisper to ClanEnterprise on Battle.net. @SkyOP71 I see you desync'd from [ENT] HELLHALT TD #1. Are you on WC3 version 1.30.1....

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