Search found 3 matches
- Sun Oct 07, 2018 4:01 pm
- Forum: News and Updates
- Topic: WC3Connect
- Replies: 770
- Views: 1663159
Re: WC3Connect
goroutine 7 [running]: main.(*Host).addGame(0x13462190, 0x134bf420, 0x0, 0x10, 0x410efd) C:/Users/uakfdotb/Documents/gowc3connect/host.go:192 +0xf7d main.(*Host).SetGames(0x13462190, 0x1354b200, 0x55, 0x80) C:/Users/uakfdotb/Documents/gowc3connect/host.go:137 +0x94 main.RunList(0x74dfa4, 0x29, 0x13...
- Thu Oct 04, 2018 4:22 pm
- Forum: News and Updates
- Topic: WC3Connect
- Replies: 770
- Views: 1663159
Re: WC3Connect
@SkyOP71 yes, you need to be on the current latest Battle.net patch, otherwise you will desync.
But don't update to the next patch (1.30.2) after it comes out, because it will break support for custom game communities.
But don't update to the next patch (1.30.2) after it comes out, because it will break support for custom game communities.
- Thu Oct 04, 2018 4:15 pm
- Forum: News and Updates
- Topic: WC3Connect
- Replies: 770
- Views: 1663159
Re: WC3Connect
@Dazzza I don't think your Battle.net accounts were valiated yet, if you go to https://entgaming.net/link/validate.php you should receive a validation code which you need to whisper to ClanEnterprise on Battle.net. @SkyOP71 I see you desync'd from [ENT] HELLHALT TD #1. Are you on WC3 version 1.30.1....