Search found 52 matches

by yokola95
Mon Sep 29, 2014 9:01 am
Forum: Island Defense
Topic: Bored [amuse me]
Replies: 38
Views: 4014

Re: Bored [amuse me]

pandaren. wrote:burn noob 1v1 me dota 2 I already took out apom, lynx, and zimm.

~Undefeated



Such achievments.
by yokola95
Thu Aug 07, 2014 10:57 am
Forum: Island Defense
Topic: For people who care
Replies: 14
Views: 2092

For people who care

Dota 2 Editor coming along with Source 2 release. Now it's alpha, but usable.
by yokola95
Tue Jul 08, 2014 10:14 pm
Forum: Island Defense
Topic: What were some well know ID clans back in the day
Replies: 19
Views: 2680

Re: What were some well know ID clans back in the day

None of y'all answered his questions. If you're going to post on this thread at least make it related to the topic. Nobody cares about your personal opinions. <3 :D Nothing of your comment answered his questions. If you're going to post on this thread, at least make it related to the topic. Nobody ...
by yokola95
Tue Jul 08, 2014 10:46 am
Forum: Island Defense
Topic: What were some well know ID clans back in the day
Replies: 19
Views: 2680

Re: What were some well know ID clans back in the day

I heard Germans are good at winning wars.
by yokola95
Tue Jul 08, 2014 10:32 am
Forum: Island Defense
Topic: What were some well know ID clans back in the day
Replies: 19
Views: 2680

Re: What were some well know ID clans back in the day

Americans are bad at videogames.
by yokola95
Fri Jun 20, 2014 12:49 pm
Forum: Island Defense
Topic: best id player:o
Replies: 54
Views: 6012

Re: best id player:o

Atm, current rankings imo is: Titan #1: Seacow Titan #2: Plus.@east Builder #1: Seacow Builder #2: Pongu@euro Best of both: Pongu@euro I think that Plus. has more of a potential to be better than Pongu as builder if he played with more teamwork in mind. Source: Guy who has played several games with...
by yokola95
Tue Feb 11, 2014 10:41 pm
Forum: Island Defense
Topic: Island Defense 3.0.9f PB2
Replies: 7
Views: 1584

Re: Island Defense 3.0.9f PB2

How does the timer bug? I've no problem with it.
by yokola95
Mon Feb 03, 2014 8:08 pm
Forum: Island Defense
Topic: Island Defense 3.0.9f PB2
Replies: 7
Views: 1584

Island Defense 3.0.9f PB2

Map on http://www.makemehost.com. Please try it with your friends and tell me if desyncs/timer problem are now really solved (just mess around with it).

Map name: Island defense 3.0.9f PB2
by yokola95
Mon Jan 13, 2014 8:17 pm
Forum: Island Defense
Topic: Yokola
Replies: 5
Views: 900

Re: Yokola

Check PM.
by yokola95
Mon Jan 13, 2014 11:35 am
Forum: Island Defense
Topic: 3.0.9f - Bug list
Replies: 56
Views: 8628

Re: 3.0.9f - Bug list

Since 3.0.9e is all messed up, is it worth it to just recode 3.0.9D, and somehow copy a lot of the changes over? -Burn When I had map, I told neco it wasnt 3.0.9d and he told me he had nothing else. My biggest mistake was thinking map was okay, since it had a little changelog like changes to pirate...
by yokola95
Mon Jan 13, 2014 10:44 am
Forum: Island Defense
Topic: 3.0.9f - Bug list
Replies: 56
Views: 8628

Re: 3.0.9f - Bug list

I' very sorry about these bugs and desyncs. I must explain you the reasons behind these bugs. The map is not based on 3.0.9d used on ENT but on 3.0.9e. It seems 3.0.9e is an uncomplete and bugged map. In 3.0.9e neco and jakers rewrote the most part of map base code ( i mean code handling initializat...
by yokola95
Sun Jan 12, 2014 10:24 pm
Forum: Island Defense
Topic: 3.0.9f - Changelog
Replies: 55
Views: 6895

Re: 3.0.9f - Changelog

ApomTom wrote:Has lazy man's random for titan been fixed?

Explain. It doesnt work for titan?
by yokola95
Sun Jan 12, 2014 6:49 am
Forum: Island Defense
Topic: 3.0.9f - Changelog
Replies: 55
Views: 6895

Re: 3.0.9f - Changelog

I fixed panda hp dropping.
by yokola95
Sat Jan 11, 2014 8:59 pm
Forum: Island Defense
Topic: 3.0.9f - Changelog
Replies: 55
Views: 6895

Re: 3.0.9f - Changelog

*correct solutions.
by yokola95
Sat Jan 11, 2014 3:02 pm
Forum: Island Defense
Topic: 3.0.9f - Changelog
Replies: 55
Views: 6895

Re: 3.0.9f - Changelog

Dont worry, they'll never be implemented again.

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