Currently how the game chooses a titan via a forced slot in the lobby, which is usually forced upon the last joining player exception for the rare volunteer titan. I find this method of titan choice to be unfavorable for Island Defense at it's current state. Instead I suggest Island Defense employs a similar method as the custom game Trolls & Elves (T&E Method in spoiler below) has.
Spoiler!
Benefits
- Lobbies take less time to fill.
- Diminishing results to stack for Elo.
- No reason to dodge games.
- More players learn Titan.
- Less inactive players in the game.
- A fair way to decide what player gets titan if there are two or more that wants it.
Drawbacks
- Developer needs to spend time implementing this.
- Stats page and Elo algorithm perhaps needs to be reworked (I don't really know the technicalities here but I'm assuming).
- New players might be less reluctant to play if they are stomped as their first game as titan.
Alright, I listed some of the benefits and drawbacks. I believe the T&E method is more beneficial than the current method, but I am biased so there might be some drawbacks I don't see. Discuss in the comments about potentially more benefits/drawbacks, other methods of titan choice, why the current one is good, why we need a change etcetera. Keep comments clean, concise, and relevant. Thanks for reading!
P.S. I'm working on a reply for the article I recently wrote