Island Defense statistics

Talk all you want about Island Defense here.
User avatar
PLus
Treant
Posts: 397
Joined: Wed May 29, 2013 12:47 am

Re: Island Defense statistics

Postby PLus » Sat Jun 29, 2013 7:05 pm

That's a horrible idea, that doesn't solve anything in terms of balancing the stats.
You're just going to make it inconvenient.

User avatar
aRt)Y
Protector of Nature
Posts: 13142
Joined: Fri May 03, 2013 9:15 pm
Has thanked: 10 times
Been thanked: 174 times
Contact:

Re: Island Defense statistics

Postby aRt)Y » Sat Jun 29, 2013 7:26 pm

PLus wrote:That's a horrible idea, that doesn't solve anything in terms of balancing the stats.
You're just going to make it inconvenient.

It was a compromise. I am still against the stats and we can completely remove it.
:arrow: viewtopic.php?f=9&t=10995
    Information, Rules, Guides and everything else you need to know about ENT is on the ENT Wiki.
      Ignorantia juris non excusat • Quis custodiet ipsos custodes? • Fallacy of composition

User avatar
PLus
Treant
Posts: 397
Joined: Wed May 29, 2013 12:47 am

Re: Island Defense statistics

Postby PLus » Sun Jun 30, 2013 4:13 pm

@uakf.b
Possible Solutions for the Island defense stats system.
Minions
If a minion kills a (single) builder he should be regarded as playing for the titan's side (and gain elo if the titan wins/lose elo if the titan loses).
After killing a builder the minions elo should remain locked with the titan's so even if they opt out using -obs (or are kicked) they lose elo if the titan loses and vice versa.
*Perhaps a 3 minute time limit should be given to the minion (after killing his first builder) to type -obs and not assist the titan anymore*
Minions who die without killing any builders should have their elo locked with the titan's, to prevent and discourage suicide as a minion to gain elo as a builder.

Titan
Should be able to leave without losing elo if there are 3 leavers within the first 10 minutes. You could give the titan the ability to use !draw if there are 3 leavers (the system should also be able to detect observers) so the game would be irrelevant in terms of elo.

Builders
Players who die and become observers should have the elo they gain from builder victory lowered (or halved?)
Players who type -titan should gain elo from victories and lose very little or no elo from losing.
Kill/Death doesn't record anything and should be fixed, minions should be included in the kills.

Reserved.
Basic Tree
Posts: 9
Joined: Mon Jul 08, 2013 5:44 am

Re: Island Defense statistics

Postby Reserved. » Tue Jul 23, 2013 9:50 pm

ELO is a good thing, but when a downloader comes in and feeds like crazy, chances of loosing are high, this causes some people to loose a small amount, maybe 1 or so but if it was an ALT ACCOUNT for a pro titan it might take around 3, PLus., Taoi, And Timmy IF lost (Very Unlikley to happen) It may take A lot more than that, I see so much people glitch elo in games its not funny.

tarto
Aura Tree
Posts: 35
Joined: Tue Jul 30, 2013 5:04 pm
Been thanked: 1 time

Re: Island Defense statistics

Postby tarto » Wed Jul 31, 2013 7:11 pm

As you are aware, without stats I'd probably go back to not giving a shit about victory and fuck around until I die.

hey wait thats what im doing
who the hell even cares bout dat elo

Burn
Protector of Nature
Posts: 2589
Joined: Thu May 02, 2013 6:29 am
Location: Clan BTI @ East
Has thanked: 18 times
Been thanked: 54 times
Contact:

Re: Island Defense statistics

Postby Burn » Thu Aug 01, 2013 2:53 am

tarto wrote:
As you are aware, without stats I'd probably go back to not giving a shit about victory and fuck around until I die.

hey wait thats what im doing
who the hell even cares bout dat elo

Seconded. It just so happens that stalling is a legit way to win you the game, so I still maintain a high win% with high % builder deaths. Win/win.

-Burn

yokola95
Armored Tree
Posts: 53
Joined: Thu Aug 01, 2013 10:17 pm

Re: Island Defense statistics

Postby yokola95 » Thu Aug 01, 2013 10:28 pm

Stats meaningless anyway.

User avatar
Marked
Treant Protector
Posts: 575
Joined: Tue May 21, 2013 9:16 pm
Location: The darkness
Has thanked: 2 times
Contact:

Re: Island Defense statistics

Postby Marked » Sat Aug 24, 2013 1:52 am

At the current moment stats are really just to tell win/loss but you can still see ELO on the stats website, I think there should be an ELO reset every new release of an ID map version.
Got it memorized?
Image

TimmyTheTauren
Donator
Posts: 799
Joined: Sat Apr 21, 2012 6:43 pm
Has thanked: 1 time
Been thanked: 7 times

Re: Island Defense statistics

Postby TimmyTheTauren » Sat Aug 24, 2013 2:54 am

That sounds absolutely retarded.
Spoiler!
Image

User avatar
aRt)Y
Protector of Nature
Posts: 13142
Joined: Fri May 03, 2013 9:15 pm
Has thanked: 10 times
Been thanked: 174 times
Contact:

Re: Island Defense statistics

Postby aRt)Y » Sat Aug 24, 2013 9:32 am

We'll reset the elo once neco released his map with the fixed elo.
    Information, Rules, Guides and everything else you need to know about ENT is on the ENT Wiki.
      Ignorantia juris non excusat • Quis custodiet ipsos custodes? • Fallacy of composition

Burn
Protector of Nature
Posts: 2589
Joined: Thu May 02, 2013 6:29 am
Location: Clan BTI @ East
Has thanked: 18 times
Been thanked: 54 times
Contact:

Re: Island Defense statistics

Postby Burn » Tue Oct 08, 2013 1:05 am


jew
Plague Treant
Posts: 1631
Joined: Tue Sep 03, 2013 9:09 pm
Been thanked: 1 time

Re: Island Defense statistics

Postby jew » Tue Oct 08, 2013 3:32 pm


TimmyTheTauren
Donator
Posts: 799
Joined: Sat Apr 21, 2012 6:43 pm
Has thanked: 1 time
Been thanked: 7 times

Re: Island Defense statistics

Postby TimmyTheTauren » Tue Oct 08, 2013 6:37 pm

What's the problem with that...?
Spoiler!
Image

Burn
Protector of Nature
Posts: 2589
Joined: Thu May 02, 2013 6:29 am
Location: Clan BTI @ East
Has thanked: 18 times
Been thanked: 54 times
Contact:

Re: Island Defense statistics

Postby Burn » Wed Oct 16, 2013 7:01 pm

https://entgaming.net/findstats.php?id=2175431

Titan not getting the loss, but green instead.

@uakf.b

-Burn

User avatar
Metall-Drago
Treant
Posts: 440
Joined: Sat Sep 07, 2013 1:52 pm

Re: Island Defense statistics

Postby Metall-Drago » Wed Oct 16, 2013 9:58 pm

Stats and elo system in ID are rigged anyway. You can play 100 games and die 100 times as builder yet have 100/0 stats because other builders still won in the end.

Also strange that someone with e.g 2k elo loses less on a loss as builder than ppl with 1.5k, legit.


Return to “Island Defense”

Who is online

Users browsing this forum: No registered users and 36 guests