Tips to improve your gameplay (daily updated)!
- Merex
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Re: Tips to improve your gameplay (daily updated)!
I'm doing these tips, am I pro yet?
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- Forest Walker
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Re: Tips to improve your gameplay (daily updated)!
Titan:
Double nuking a radio hunter with builder inside on the killing blow will chain to the builder when he comes out.
Pizzly's are worth 2g, yetis are worth 8g, balth is worth 45, chasing these summons is usually worth the reward, most other summons are only one gold a piece and can be ignored for better feed. (hitting pizzlys repeatedly, especially if seed is near mid, really adds up in the long run)
Wand of the Wind removes debuffs from builders, remember this if you are using eye to see ww escapers (such as on syph), and eye them when wand ends or just use pearl.
Double nuking a radio hunter with builder inside on the killing blow will chain to the builder when he comes out.
Pizzly's are worth 2g, yetis are worth 8g, balth is worth 45, chasing these summons is usually worth the reward, most other summons are only one gold a piece and can be ignored for better feed. (hitting pizzlys repeatedly, especially if seed is near mid, really adds up in the long run)
Wand of the Wind removes debuffs from builders, remember this if you are using eye to see ww escapers (such as on syph), and eye them when wand ends or just use pearl.
FreePeterPan wrote: idiot neco didn't even implement blinky, how could you thank him? He had over a week to do it.
IamGiantRetard wrote:
Should someone come up with an (actual) idea for Blinky the Steamroller
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- Treant Protector
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Re: Tips to improve your gameplay (daily updated)!
wastedlandering wrote:Titan:
Double nuking a radio hunter with builder inside on the killing blow will chain to the builder when he comes out.
only if your nuke is lvl 3 or higher qq i think hunter is 400hp to 500hp ish (forgot)
u need atleast 3 minions to kill that hunter with lvl 2 nuke ofc
- SpiritBreaker
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Re: Tips to improve your gameplay (daily updated)!
Does staff of neut killing Baltha still net you 45g? OP if so.
I'll make the next tip of the day some time later today. My sleeping pattern has been pretty messed up lately. -_-
Nice tips though!
I'll make the next tip of the day some time later today. My sleeping pattern has been pretty messed up lately. -_-
Nice tips though!
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Re: Tips to improve your gameplay (daily updated)!
No, you don't get Balth gold by purging a unit. While sieging against a Demo, it's handy to have a Wand of Neut with you because it bounces to nearby units to purge them all!
-Burn
-Burn
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Re: Tips to improve your gameplay (daily updated)!
TooNoobForU wrote:wastedlandering wrote:Titan:
Double nuking a radio hunter with builder inside on the killing blow will chain to the builder when he comes out.
only if your nuke is lvl 3 or higher qq i think hunter is 400hp to 500hp ish (forgot)
u need atleast 3 minions to kill that hunter with lvl 2 nuke ofc
I should have emphasized better that the double nuke does need to kill the hunter in order for this to work, so yes you will need several minions to fully kill him, but I often use double nuke bounce when chasing a radio by getting 2-3 auto attacks off to get him low, then double nuking for the builder kill, or when seiging I will wear down the hunter HP then double nuke during rewall (The other advantage to sync nuking for the kill is radio will have no time to shield before he dies).
Another thing to note about neut wand is that it removes all magic effects, which includes bub stun, titan slow, eye of ocean, etc. You will want to plan on using neut wand first before any of the other effects. Also, neut wand will leave the builder with full hp, so if you're going to commit to using wand, you should do it sooner rather than later (depending on the situation of course, sometimes I bait overconfident avatar builders into more open locations, such as by moving healing wards further away from the wall than usual, making them walk further to kill them).
And to add on to what burn said much earlier:
Burn wrote: Titan: A way of playing is to not aim for lumber bases for gold, but for EXP. You don't care about people's lumber income, but care more about your EXP income.
Lumber bases close to mid that are easy to nuke can be left alone and hit up like an EXP ATM. If someone lumber bases in a spot that is unnukeable, killing the LB and forcing them to rebuild might make the next location better for leaching EXP (especially if they are mid golding and don't want to go across the map to rebuild).
Tip: You can see flashes of the titans inventory as a builder when he walks into/out of the gold mound area
FreePeterPan wrote: idiot neco didn't even implement blinky, how could you thank him? He had over a week to do it.
IamGiantRetard wrote:
Should someone come up with an (actual) idea for Blinky the Steamroller
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Re: Tips to improve your gameplay (daily updated)!
Tip: Lumber feeding.
-Lumber feed using builder/hunter at secret shop
-Lumber feed using Merchant to buy/sell
-Anyone can sell the items and the holder of the items get the wood, not necessarily the person who manually sells the items.
-Merchant > ARC before GP for lumber feed + truesight, because you can't afford the ARC upgrades anyway (lumber & gold, unless you got lumber fed from secret shop or G2L).
-One thing to note is that items used to be able to be sold at ARC, but I think it was removed (unconfirmed @Neco)
-Burn
-Lumber feed using builder/hunter at secret shop
-Lumber feed using Merchant to buy/sell
-Anyone can sell the items and the holder of the items get the wood, not necessarily the person who manually sells the items.
-Merchant > ARC before GP for lumber feed + truesight, because you can't afford the ARC upgrades anyway (lumber & gold, unless you got lumber fed from secret shop or G2L).
-One thing to note is that items used to be able to be sold at ARC, but I think it was removed (unconfirmed @Neco)
-Burn
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