Page 1 of 1

New Panda Idea

Posted: Sun Oct 11, 2015 3:39 am
by NotYacapo
(M) Monk
*Gold*1
Difficulty: Medium

Escape Abilities: Tiger's Lust, Serenity

Description: When the pandaren were subjugated by the mogu centuries ago, it was the monks that brought hope to a seemingly dim future. Restricted from using weapons by their slave masters, these pandaren instead focused on harnessing their chi and learning weaponless combat. When the opportunity for revolution struck, they were well-trained to throw off the yoke of oppression.
__________________________________________________________________________________________________________________________
Overview: Also like the Death Knight suggestion the Monk starts out as a normal builder and in the Advanced Research Center he can choose to be 1 of 3 Specs or Specializations called Brewmaster, Mistweaver, and Windwalker and something new in one of these specs that I think a builder should have.
Brewmaster: Supporter (Maybe Baser)
Mistweaver: Healer *NEW*
Windwalker: Hunter
___________________________________________________________________________________________________________________________
Escape Abilities
Tiger's Lust: Increases movement speed by 70% for 6 seconds.
Serenity: You enter an elevated state of mental and physical serenity for 10 sec. Rendering you immune to attacks
___________________________________________________________________________________________________________________________
Harvester for Monk
Name: Invoke Xuen, the White Tiger
Model File: Can't find a cool one but I want it to be the exact Tiger Tyrandus rides. (White Tiger, with Black stripes)
Health: 400
Overview: I want it to be like the Huntress Harvester where it can become powerful and attack the Titan with gold
___________________________________________________________________________________________________________________________
Mistweaver Specialization
Health: 350
Mana: 125
Model File: No Idea this is just an idea but it will look like a Panda that can Heal
Structures Built: No specifics but, A Wall, Shelter, Research Center, Advanced Research Center, Merchant
Escape Abilities: Same as Normal Monk but if Abilities researched then: Life Cocoon, Charging Ox Wave, Dampen Harm

Some Abilities (NOT ALL)
Summon Jade Serpent Statue
-----------------------------------
Description: Summons a Jade Serpent Statue at the target location for 15 min. The statue has two passive abilities:
Eminence: When the Monk deals damage while in Stance of the Spirited Crane, the summoned Jade Serpent Statue will heal the lowest health nearby target within 20 yards for 50% of the damage done.
Serpent's Accord: When you cast Soothing Mist while in Stance of the Wise Serpent, the Jade Serpent Statue will also cast Soothing Mist on an injured player within 40 yards.
Note: Only one statue can be active at a time.

Soothing Mist
-----------------------------------
Description: Heals the target for 300 Health over 7 sec.

Stance of the Spirited Crane
-----------------------------------
Description: 50% of all damage you deal with your melee attacks and abilities, will be converted into healing on injured player within 20 yards.

Ring of Peace
----------------------------------
Description: Form a Ring of Peace around the friendly target for 8 sec. incapacitating all enemies for 5 sec, and incapacitating other enemies the first time they use a harmful spell or ability.

Renewing Mist
---------------------------------
Description: You surround the target with healing mists, restoring 40 health over 18 sec.
Note: Each time Renewing Mist heals, it also travels to the most injured ally within 20 yards, up to 2 times.

Breath of the Serpent
---------------------------------
Your Jade Serpent Statue breathes healing mists toward you, healing allies in a cone within 20 yards for 15 health every 1 sec, for 10 sec.

Revival
---------------------------------
Description: Heals all players within 40 yards for 300 health and clears them of all harmful Magical, Poision, Disease effects, and Eyes.

Note: OF COURSE EACH ONE HAS TO BE RESEARCHED
______________________________________________________________________________________________________________________
Also thinking about the Panda (Mistweaver spec) can build a shop where you can buy Healing Elixirs, Mana Tea, Thunder Focus Tea and more

Re: New Panda Idea

Posted: Sun Oct 11, 2015 3:48 am
by NotYacapo
On renweing Mists I meant it Heals you for 300 over 18sec, healing you for 40 health a second.

Re: New Panda Idea

Posted: Sun Oct 11, 2015 6:03 am
by lordmillt
oh god, dont change our panda, its already cool!! @av1on we defend panda?

Re: New Panda Idea

Posted: Sun Oct 11, 2015 6:07 am
by Merex
Old panda was pretty solid, I don't see a reason for it to change tbh.

Re: New Panda Idea

Posted: Sun Oct 11, 2015 4:24 pm
by NotYacapo
I don't think you all read it, please read it so you can see how amazing this would be and an all new thing you could be a healer, Island Defense needs one!

Re: New Panda Idea

Posted: Sun Oct 11, 2015 5:06 pm
by FollowingPath
A unit healer in ID would barely be effective at all, the health pools are just too low. As it is it'll only be effective on something like a supportive Magnatur with all the pre-merchant health upgrades. If it was changed to a structure healer entirely, then maybe it might have a role in Island Defense.
Also, if it actually makes it into ID, then it needs to be balanced. The numbers you used aren't very good in my opinion. I'm not much for the whole "stance" idea either. It's really overused.

Re: New Panda Idea

Posted: Sun Oct 11, 2015 7:07 pm
by ShadowZz
It's a cool idea but it sounds like a Dota hero idea due to it's skills:/

Re: New Panda Idea

Posted: Sun Oct 11, 2015 7:21 pm
by lordmillt
Ill tell you all that dont know, He kinda just took the abilitys from WoW the Monk class. This isnt rly a panda class, more like a monk ^^ Lets not rework panda and make make a Monk builder? Sounds cool!

Re: New Panda Idea

Posted: Tue Oct 13, 2015 2:46 pm
by narbtit
Unit healer is actually surprisingly effective in id. I buy healing wards for nat hunter, I use them during combat and when acting as a wall. Cow/mag/demo need heals after walling. It's like the heal on spell well, when you get it you're like this is awesome. Can also be used to save early game, even if it adds one extra hit.

edit: I would be for a class whose sole purpose is healing. Take the healing part from panda and make it its own class. See medic from hots. My favourite hero from dota is wisp because of fun synergies.

Re: New Panda Idea

Posted: Tue Oct 13, 2015 2:48 pm
by lordmillt
just to Point this out, If you gonna put healing and mana pot in the panda shop, you gotta balance the cost and mana/hp regen so the pot in shop right now is not that bad or better for balance. :o

Re: New Panda Idea

Posted: Tue Oct 13, 2015 5:03 pm
by NotYacapo
@lordmilt I love that idea they're should be a new builder who's name is Mistweaver and use these ideas for a Healer, like the sole purpose is to heal

Re: New Panda Idea

Posted: Tue Oct 13, 2015 5:41 pm
by Merex
I don't see how a sole healer would benefit ID that much tbh I think more of a passive/aura base-supporter with maybe 1 aoe/single-target heal would do the trick.

Re: New Panda Idea

Posted: Tue Oct 13, 2015 5:47 pm
by Lynx
How about we let Neco finish the version until we add more features?

Re: New Panda Idea

Posted: Fri Dec 11, 2015 12:12 am
by lietoreality
due to popular demand i say it again: you are bad and you should feel bad