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feed cap
Posted: Tue Jan 05, 2016 1:50 am
by Roxen
Is it possible to implement a tool to kick player that have massive amount of feed ? Just had a game demo fed around 40k !!!!
Titan (aquasrivinget) and a builder(sakuraxp10) i think were friends so we couldnt votekick them. "Fun" starts at around 1:55:00.....
https://entgaming.net/findstats.php?id=7045339
Re: feed cap
Posted: Tue Jan 05, 2016 2:49 am
by ShadowZz
Nobody is gonna watch a 2hr replay to check that lol. If it's malicious or breaking a rule then ban request it....
Re: feed cap
Posted: Tue Jan 05, 2016 8:40 am
by Haunt
Can't wait to watch it if he maked BRQ...
Re: feed cap
Posted: Tue Jan 05, 2016 9:05 am
by ShadowZz
To be honest it's a 2 hour + game and they won anyway. I'm going to assume at some point in all of this the titan was stalling due to the fact that the feeding was over 1 hour after GP and he still couldn't break the base or what not so even if he did make a ban request who the **** cares.
Re: feed cap
Posted: Tue Jan 05, 2016 12:11 pm
by Merex
Following on what the actual point of this topic was about.. Implementing a possible in-game kick function for players who have a ridiculous amount of feed rate could be reasonable. Especially if there's an early-game qq'er who decides to send an infinite army of workers to mound.
Re: feed cap
Posted: Tue Jan 05, 2016 12:14 pm
by Haunt
That would be abused, a lot,
@Av1oN .
I remember they used to have one in vampirism fire, it was abused a lot. Basically red just kicked everyone he desired even if the said player didn't do anything bad.
Re: feed cap
Posted: Tue Jan 05, 2016 12:26 pm
by Merex
Well, I was actually thinking more on the line of at a certain feed rate amount the option to kick said player would be an option for red or such.
Re: feed cap
Posted: Tue Jan 05, 2016 12:32 pm
by Haunt
Would still be abused a lot.
I honestly don't think public can be trusted with such responsibility.
Re: feed cap
Posted: Tue Jan 05, 2016 12:32 pm
by ShadowZz
No, giving in-game players a choice to kick someone is a bad idea. I mean look how many times votekick is actually used legitimately.... Like-wise, at what feed value would it be considered too much as I've seen normal legit games where people get 4k+ feed without ruining whilst people who spam workers to mound hit 2k ish.
Re: feed cap
Posted: Tue Jan 05, 2016 1:08 pm
by Lynx
If such an feature is implemented it should scale with the game duration.
Re: feed cap
Posted: Tue Jan 05, 2016 2:52 pm
by Roxen
ShadowZz wrote:Nobody is gonna watch a 2hr replay to check that lol. If it's malicious or breaking a rule then ban request it....
hmmm hard to read the Time stamp i included.......
Re: feed cap
Posted: Tue Jan 05, 2016 3:01 pm
by Haunt
@Roxen , 1:55:00 means 5 minutes before 2 hour mark.
So yeah, I think he read it perfectly fine.
Re: feed cap
Posted: Tue Jan 05, 2016 3:05 pm
by Roxen
Haunt wrote:@Roxen , 1:55:00 means 5 minutes before 2 hour mark.
So yeah, I think he read it perfectly fine.
so its fine for him to shit at my topic ? He didnt even wrote something on the main topic. If he cant fast forward it or is to lazy for it, then he can just keep quiet
Re: feed cap
Posted: Tue Jan 05, 2016 3:33 pm
by Roxen
An maximum of 30k Feed, how exactly is that able to be abused ?
titan went gem, 4 trident and armor
Screenshot for the lazy people, if they need prove to discuss this topic....
Re: feed cap
Posted: Tue Jan 05, 2016 3:45 pm
by ShadowZz
I could go find you a replay of me and tirnt feeding 60k feed in a legit game.
Or I can show you replays of me and others feeding over a 100k feed in worker block after a titan reaches level 16?