Dota v6.84a by dracolich

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nabo.
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Re: Dota v6.84a by dracolich

Postby nabo. » Thu Sep 03, 2015 9:39 pm

-octarine works, you just cant count. Try playing on singles mode and buy few octarine cores vs having none.
-Life steal with ocatrine core suppose to only work with spells...read the item description.
-Huskar is a lot more op in this version. Firearrow even stacks with life steal.

Those who are asking for "roll back", both 6.81 and 6.84 are being hosted. So, look around first.
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Re: Dota v6.84a by dracolich

Postby BiLyA » Thu Sep 03, 2015 9:53 pm

i know very well the item bc i play dota2. i said
BiLyA wrote: octarine for example didnt lower the cd of my spells when i was zeus. also the lifesteal worked only when i casted on heroes.


when i casted spells on creeps, i didnt lifesteal. and the very concept of this item is to lifesteal even on creeps, thats why in dota 2 i combine it with radiance on siren for example. go try it if u dont believe me, only when u damage heroes u get lifesteal.\

about huskar, what has his burning spears to do with the fact that in my game a lich killed me with his magic nuke when i had 200 hp and maxed berserker blood? its a freaking bug.
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Re: Dota v6.84a by dracolich

Postby nabo. » Thu Sep 03, 2015 9:58 pm

Although the map is out of beta, it is still a continued work. There have been a lot of bug fixes that 6.81 and its previous versions could not fix (ex. smart courier being able to combine any item in w/e order, being able to use crit/bash while using phase boots, other mechanics). You can read the change logs and report bugs/suggestions on official forum: http://d1stats.ru/

If icefrog was very active on dota1, id promote his map more, but that has not been the case for many years now.
Whether we keep 6.84 or not will depend whether the map is "playable" and/or "stable", not whether if its "complete".
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Re: Dota v6.84a by dracolich

Postby EmoGirl » Thu Sep 03, 2015 10:04 pm

BiLyA wrote:remove this shit map. dota is icefrogs work, dracolich fucked it up. its retarded to host non em mode on em bots revert back plz and host 6.84 only on the ap bot. the items dont even work right, octarine for example didnt lower the cd of my spells when i was zeus. also the lifesteal worked only when i casted on heroes. on another game, i was husk and i was taking normal magic damage despite my maxed passive. stupid bugged map.

Someone in that game probably had Silver Edge (lothar upgraded) when hit by Edge when brake invisibility it disables passives for 5 seconds so its cheap way to counter husk/axe/cent/mort/even slark since it disable stats steal for 5 seconds. About zeus and octarine its working for normal spells its bugged for ult and I reported this to map maker site long ago. Stable version with this critical bugs fixed will be available soon as much i heard from Dracolich. Since there is just few beta testers its hard to find all bugs and lets face it dota is not that popular so now kinda entire community is beta testing. Back in old days there was over 200 people involved in beta testing and when dota reached peak few years ago it was even more. Just remmember old bugs icefrog dota like picking 2x or 3x phantom lancer heroes, roshan bug with morph, invulnerable heroes, or notorious void bug with permabash after chrono, dispersion bug ( autokill all enemy when dispersion proc) etc. I think this project is good but takes more input from users to get better stable version.
Bug reports are welcome and if i find time i will post all bugs we find here to developer site since most people are lazy to register and post there i will do that for them just collect bugs and link to game replay so it can be fixed.
Sorry for my awful english :mrgreen:
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Re: Dota v6.84a by dracolich

Postby BiLyA » Thu Sep 03, 2015 10:09 pm

no one had silver edge, it was husk vs lich mid lane at 10 min. like i said, im a dota2 player so i know how these new skills and items r supposed to work and they don't function properly here. Also, theres no reason to transform dota to a bad copy of dota 2, if i wanna play with these changes i will just log in dota2 and play. this shit isnt warcraft3 map anymore.
https://youtu.be/jYFefppqEtE Bravely bold Sir Robin rode forth from Camelot 8-)

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Re: Dota v6.84a by dracolich

Postby Krkljator_CF » Thu Sep 03, 2015 10:15 pm

Just played the new map for the first time, and already a major bug! Our teammate Earth Shaker couldn't revive after death. The only way for him to revive was to buy back (which goes on cooldown after being used).

See the game link / replay:
http://storage.entgaming.net/replay/view_replay.php?file=6424953.w3g

It first happened in the 18th min.
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Re: Dota v6.84a by dracolich

Postby nabo. » Thu Sep 03, 2015 10:56 pm

@Krkljator_CF

Already mentioned multiple times that meepo is bugged.......
There is a bot announcement too.
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Re: Dota v6.84a by dracolich

Postby ndjj22 » Fri Sep 04, 2015 1:06 am

just wondering why this map/version is being pushed so hard? I understand both maps are "available". [ENT] DotA apem #7 has been 10 minutes with 2 people in game. I find it hard to believe there is a big enough community to support constant gaming for both maps, regardless of what the overall statistics state. I haven't seen nearly as many posts praising the new map as I have people complain about it.

Also, if you are so confident that ENT has a big enough population to support both the old and new maps, why not switch the two? Let the main ENT bot host the original map, and let ENT7 host your new map? "both are available to play"
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Re: Dota v6.84a by dracolich

Postby VaLoR » Fri Sep 04, 2015 1:16 am

6.84b sucks

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Re: Dota v6.84a by dracolich

Postby Volumes- » Fri Sep 04, 2015 2:43 am

Yeah everyone is aware about the bots hosting the good old map still right? Because that new one is awful

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Re: Dota v6.84a by dracolich

Postby KingKar » Fri Sep 04, 2015 3:34 am

@nabo. why not make a poll for what version we want.

or put 6.81 on ent38 since thats where all the arem playerbase is.
you shouldlve put 6.84 on ent7 for those few that actually like the map can go there. but the rest that hate it are still using ent38.
theyre too dumb to move you have to switch the bots.

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Re: Dota v6.84a by dracolich

Postby Krkljator_CF » Fri Sep 04, 2015 9:20 pm

This reminds me of the "DotA -em" discussion.

ENT administrators want one thing, while the community wants the other.
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Re: Dota v6.84a by dracolich

Postby BiLyA » Sat Sep 05, 2015 5:38 am

when na uses his agha upgrade skill, the square hes hiding stays permanently with a weird light green colour and theres no terrain there for the rest of the game giving u epilepsy. ggggg lol

also, i played bs and i didnt get sight of enemy heroes that were low. remove this shit map asap from the ent38, host it on other bot so ppl who actually like it can play
https://youtu.be/jYFefppqEtE Bravely bold Sir Robin rode forth from Camelot 8-)

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Re: Dota v6.84a by dracolich

Postby Garylovesdota » Sat Sep 05, 2015 3:45 pm

This map is literally not even suitable to be printed out and used as toilet paper. It doesn't even play as apem. Please destroy every copy of this map and pretend it never happened. Thanks.
Also, Huskar is far from op in this game. His ult only takes 35% of life for 35% of his own.....on what planet does that make sense?

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Re: Dota v6.84a by dracolich

Postby backdoormicah » Sat Sep 05, 2015 7:12 pm

Cannot stand this map. The games take about twice as long to fill now with the new version.The games hosting the old (better) map, do not fill at all. This kills the dota.


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