Ok - didn't really want to go into the details because I didn't want to advertise how advanced maphack has become, but there is a reason why there are no known fog clicks after 2018
In late 2018, the maphack developer patched out the ability to click units in the fog. it reveals them on the map but they are unclickable. it's a feature of the maphack that people have talked about on the official forum for the maphack. I don't want to spread the link around public but I can send it to you if you would like. It's a feature you can toggle but by default you can't fog click because obviously the maker of the maphack is aware that people were doing this to catch MHers.
I don't know why you're so fixated on it being 6 years old instead of 10 years. Yes I did exaggerate a bit but the point (which you are maybe deliberately missing) is still the same. Your response of "umm acktually, it's only been SIX years since the last fogclick ever happened, not TEN, so my knowledge of fog clicks is totally relevant and important" is hilarious.
Attached is a screenshot that someone posted on the MH forum for it. As you can see, they can see everything through fog but can't select it. It also doesn't mark the terrain as revealed so you can't use that to figure it out either.
- 1212122.thumb.png.7e95e135575a27d85b236b1122b4a554.png (516.18 KiB) Viewed 95 times
If you are trying to use fog clicks to catch maphackers, you will never catch a single person unless they voluntarily opt in to being caught. Here is an official description of the features:
Map hack
Camera range hack
reveals enemy's cooldown on spells/items
reveals Enemy pings
and a bonus:
load hack - useful to smoke a joint for 1-2 min while the screen is loading
there are some more options, like removing fog or being able to click on enemies to check their items/spells even in fogged spaces.(only this isdettectable)
Lag hack doesnt exist. Its the players with high ping or bad internet connection for the computer, where bot is hosting, which cause dropping of players
(so clearly if someone does not want to be detected, they would not turn the option on)
And no DRM does not record keystrokes, it records inputs to the game. Only a limited amount of keystrokes (and clicks, since keystroke usually refers to keyboard click) actually becomes inputs that go anywhere. So usually: Player mouse click -> sends "click" to game server -> game selects unit. However, maphack gets in the way of that and prevents the click from ever going through to the server so you never see it in DRM. Fog clicks were also ALWAYS notoriously unreliable. Only fog clicks you could really count on were those that were obviously deep in enemy fog because WC3's fog draw is really strange, a unit can count as in fog for one person and not for the other. This frequently happened for side shops where the vision is bad due to the trees so it's really simple for a mher to know when not to click. All of this is irrelevant now because fog clicks are impossible. I actually used to investigate MH and verify fog clicks and I've been keeping up with things since then, man it's so frustrating to see a completely clueless person speaking like they know what they're talking abou. Too dumb to even understand how dumb he is. Even back then when fog clicks were common, a blind hook or blind dust was bannable for MH unless explained.
If this description doesn't make sense to you, please have someone who isn't a moron read it and try to explain it to you in a way that you can understand, because after trying to be so patient with you for so long I'm not in the mood to be nice about it anymore.
- mh1.png (606.43 KiB) Viewed 67 times
^ This poor clown didn't even realize that it's a feature to help him not get banned, not a bug.
- mh2.png (88.49 KiB) Viewed 71 times
^ Take a moment to laugh at all the people spending $5 a month to maphack on a dead game, just to boost their ELO and still not get any respect because everyone knows they cheated to do it.
edit to add even more evidence