EdteOfChaos2 wrote:Ok - didn't really want to go into the details because I didn't want to advertise how advanced maphack has become, but since it seems that this has went over your head completely - there is a reason why there are no known fog clicks in the past 6 years.
In 2020, the maphack developer patched out the ability to click units in the fog. it reveals them on the map but they are unclickable. it's a feature of the maphack that people have talked about. I don't want to spread the link around public but I can send it to you if you would like. It's a feature you can toggle but by default you can't fog click because obviously the maker of the maphack is aware that people were doing this to catch MHers.
I don't know why you're so fixated on it being 6 years old instead of 10 years. Yes I did exaggerate a bit but the point (which you are maybe deliberately missing) is still the same.
Attached is a screenshot that someone posted on the MH forum for it. As you can see, they can see everything through fog but can't select it. It also doesn't mark the terrain as revealed so you can't use that to figure it out either.
If you are trying to use fog clicks to catch maphackers, you will never catch a single person unless they voluntarily opt in to being able to fog click.
Here is an official description of the features:Map hack
Camera range hack
reveals enemy's cooldown on spells/items
reveals Enemy pings
and a bonus:
load hack - useful to smoke a joint for 1-2 min while the screen is loading
there are some more options, like removing fog or being able to click on enemies to check their items/spells even in fogged spaces.(only this isdettectable)
Lag hack doesnt exist. Its the players with high ping or bad internet connection for the computer, where bot is hosting, which cause dropping of players
(so clearly if someone does not want to be detected, they would not turn the option on)
And no DRM does not record keystrokes, it records inputs to the game. So usually: Player mouse click -> sends "click" to game server -> game selects unit. However, maphack gets in the way of that and prevents the click from ever going through to the server so you never see it in DRM. Fog clicks were also ALWAYS notoriously unreliable. Only fog clicks you could really count on were those that were obviously deep in enemy fog because WC3's fog draw is really strange, a unit can count as in fog for one person and not for the other. This frequently happened for side shops where the vision is bad due to the trees so it's really simple for a mher to know when not to click. All of this is irrelevant now because fog clicks are impossible. I actually used to investigate MH and verify fog clicks and I've been keeping up with things since then, man it's so frustrating to see a completely clueless person speaking like they know what they're talking abou. Too dumb to even understand how dumb he is. Even back then when fog clicks were common, a blind hook or blind dust was bannable for MH unless explained.
Said it better than I ever could.
You can't explain this to someone who is too retarded to understand. He can't comprehend it. Info goes into his brain and he starts malfunctioning, leading to retarded responses. You typed up a great summary of the situation currently and I'm afraid to tell you, it's a waste of time. You probably knew but still wrote it. He's simply too stupid.
"We haven't banned for it for many years."
Too stupid to realize that you can't ban fogclicks that doesn't exist because maphackers can toggle on/off fogclicking. Which is what we have been trying to illustrate to him, hence, why we have to rely on patterns of gameplay more-so than fogclicks.
Also, he doesn't understand that most fogclicks happened previously that led to them getting banned for maphack were on invisible units. Those were the easy ones to catch because maphackers would just start clicking them to see what items they had. So I'm telling him that you can't see invisible units anymore which makes them unclickable and he goes off on a tangent about fogclicks still. Just completely brainless.