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Dota v6.80c
Posted: Sun Mar 02, 2014 4:00 am
by nabo.
Dota v6.80c is out!Please leave any comments regarding the map's stability!Changelog v6.80 (Edit: 6.80b is out with some bug fixes):
http://www.dota-blog.com/2014/01/dota-6 ... s-680.htmlDownload it through getdota.com or just dl the attachment i uploaded.
http://www.getdota.comor
Re: Dota v6.80
Posted: Sun Mar 02, 2014 7:42 am
by coldfire786
Hello ent I was hoping of u guys can change the download version to 6.80 when we do !G download says 6.79e
Re: Dota v6.80
Posted: Sun Mar 02, 2014 12:07 pm
by ShiroKami
About that, i have been playing 2 dota games with the new verions now. It seems all wards are visible, and ppl are accusing ppl of mh left and right. I couldn't find anything about that in the changelog.
Does someone know anything about that?
Re: Dota v6.80
Posted: Sun Mar 02, 2014 12:50 pm
by -lothlorien
ShiroKami wrote: It seems all wards are visible, and ppl are accusing ppl of mh left and right. I couldn't find anything about that in the changelog.
Yes, I do not know for the sentries but observers are visible. Not only this, I firstly thought the fog changed too..because I had vision on the minimap over weird places without us having wards there.
Re: Dota v6.80
Posted: Sun Mar 02, 2014 3:04 pm
by cuNit
new version is terrible. can we please go back to 6.78. All wards are visible and sniper has new range of 950 when fully upgraded. I'm done playing ent til it goes back to 6.78
Re: Dota v6.80
Posted: Sun Mar 02, 2014 3:15 pm
by -lothlorien
then u might quit playing dota for good, because no bot offers 6.78 any longer.
By the way.
6.78b Changelog 6.80b
- Fixed some bugs with Wards
- Fixed Netherstrike retaining vision if the enemy has Linken's Sphere
Re: Dota v6.80b
Posted: Sun Mar 02, 2014 3:33 pm
by nabo.
@-lothlorien ty for the update.
I have updated the attachment.
Re: Dota v6.80b
Posted: Sun Mar 02, 2014 5:36 pm
by Aghnaar
New version sucks. Whenever there's a teamfight, i start spiking hard and can't do shit about it. Why change 6.78 on em? I dont get it, since new version is just like 6.79...We discussed so many times that new versions should stay on ap bots, so we can have 6,78 on em...
Re: Dota v6.80b
Posted: Sun Mar 02, 2014 8:26 pm
by cuNit
Aghnaar wrote:New version sucks. Whenever there's a teamfight, i start spiking hard and can't do shit about it. Why change 6.78 on em? I dont get it, since new version is just like 6.79...We discussed so many times that new versions should stay on ap bots, so we can have 6,78 on em...
this right here^^^
Re: Dota v6.80b
Posted: Mon Mar 03, 2014 12:27 am
by ipwnipwn
i just dont understand why is this the only bot that has to host old map, why cant people just play and stop crying, i played 6.79 since it came out, now im playing 6.80, and i never had ANY PROBLEM, playing, theres no bug, no lag, spike or shit, stop making up things or buy a new comp, dont blame the version
Re: Dota v6.80b
Posted: Mon Mar 03, 2014 12:32 am
by Aghnaar
roflz, i play games like skyrim ez on my pc, even tho its not brand new. U telling me that those spikes are pc problem? since when a 2003 game became so heavy? spikes come from imperfections in the new maps, proly cuz no one gives a shit about old dota anymore.
Re: Dota v6.80b
Posted: Mon Mar 03, 2014 1:18 am
by BlackSpade
So what exactly is the problem?? besides in game spikes? what exactly is the issue with new patch?
Re: Dota v6.80b
Posted: Mon Mar 03, 2014 4:16 am
by coldfire786
old version is way better this version sucks hardcore
Re: Dota v6.80b
Posted: Mon Mar 03, 2014 11:38 am
by BlackSpade
in which way does older version better than the new version? just saying newer sucks older is better doesn't exactly explain why which is better and why!
Re: Dota v6.80b
Posted: Mon Mar 03, 2014 2:19 pm
by -lothlorien
Pro: hero changes make the game more interesting.
Con: It takes ages to lvl. That alone wouldn't be that bad, but the game itself lasts longer on average. With this new version you just cannot hope for a short game.
Someone mentioned a nice alternative with only one of the em bots offering the 6.80 map (if I remember correctly). By doing so we would meet half way I think.