[0083/0084/0085] Bug Reports

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Jnt94
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Re: [0083/0084/0085] Bug Reports

Postby Jnt94 » Sat Aug 09, 2014 1:10 pm

Tested a few more times, apparently it only crashes when I used Wc3 cheats (greedisgood,warpten...)
-wood xxx doesnt work (intended?)

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Re: [0083/0084/0085] Bug Reports

Postby juKING » Sat Aug 09, 2014 2:04 pm

Jnt94 wrote:Tested a few more times, apparently it only crashes when I used Wc3 cheats (greedisgood,warpten...)
-wood xxx doesnt work (intended?)

That's because the cheat is "LeafItToMe xxx" lol

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LiMiePewPew
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Re: [0083/0084/0085] Bug Reports

Postby LiMiePewPew » Sat Aug 09, 2014 2:19 pm

Issue: General
Priority: Medium
Description: After I wrote "-frestart" and picked a builder. My builder died instantly. (-bfast/-ufast maybe? I tested it with and w/o, only happens when -bfast/-ufast is enabled)

Issue: cosmetics | Merch
Priority: low
Description:In the title of the merch item 'Purchase Summoning Stone." the dot is too much.


Issue: cosmetics | Nature Arc
Priority: low
Description:
    dot is missing at the end of the tooltip.
    [resz]http://i.imgur.com/ggIJvzV.png[/resz]
    a dot too much at the end of the tooltip.
    [resz]http://i.imgur.com/vSojOSW.png[/resz]
    dot in the title too much.
    [resz]http://i.imgur.com/jKIVOKY.png[/resz]

Suggestions: Can we remove all hotkeys that are hold on "B"? It's good for all German players, because the "move" action takes action on the hotkey "B".
Remove "-give" please, it makes the game unbalanced imo.
Attachments
weird frestart.w3g
(28.12 KiB) Downloaded 234 times
Get PewPewd.

Lynx
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Re: [0083/0084/0085] Bug Reports

Postby Lynx » Sat Aug 09, 2014 4:15 pm

0085
Draenei shelter costs 15 lumber (wasn't the cost reduced to 10?).

Draenei mana pool costs 20 lumber (maybe intended).

Draenei rc is built on blight (doesn't require blight but the ground under it turns to blight).

You can't teleport on makruras whirlpool since it is considered as an air unit.

Ogre's hit points for worker upgrade is missing from where ever it's suppose to be (not in shelter, not in rc, not in arc).

The middle is shown as a green easy creep camp in start until vision of the area is given.[resz]http://imgur.com/pejSjZL[/resz]

Builders can see the amount of experience is given to the titan (Maybe intended, tbh I like it, you see when you feed or not and gives you a understanding of how much is fed.).[resz]http://imgur.com/SbuvRpV[/resz]

Minions can see pool animations in fog (works for faerie pools as well)(added replay for this one) [resz]http://imgur.com/pxVjrIj[/resz]



Minor credits to LiMiePewPew
Attachments
minion pool animation.w3g
Minion pool animation replay
(78.58 KiB) Downloaded 194 times
Last edited by Lynx on Sat Aug 09, 2014 9:43 pm, edited 5 times in total.

TooNoobForU
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Re: [0083/0084/0085] Bug Reports

Postby TooNoobForU » Sat Aug 09, 2014 5:14 pm

Lynx wrote:0085
Draenei shelter costs 15 lumber (wasn't the cost reduced to 10?).

Minor credits to LiMiePewPew


thought it was always 15 o-o
Image

Lynx
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Re: [0083/0084/0085] Bug Reports

Postby Lynx » Sat Aug 09, 2014 6:32 pm

TooNoobForU wrote:
Lynx wrote:0085
Draenei shelter costs 15 lumber (wasn't the cost reduced to 10?).

Minor credits to LiMiePewPew


thought it was always 15 o-o

I think it was changed to 10 lumber in Necos version, I read it in one of the change logs and obv i can't find it now. Neco decides if he wants to change it or not, I just pointed it out.

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Mini-CML-
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Re: [0083/0084/0085] Bug Reports

Postby Mini-CML- » Sat Aug 09, 2014 7:20 pm

Priority: Low

All:

- At the end of description of Magical resistance, "Passive." is not yellow.

Nature:

- Ancient Mystics Training (D) hotkey is not working
- If you morph workers into Ancient Mystics and cancel it, tint stays and workers are torques

Magnataur:

- Description of Magnataur race has a typo "abilties", (Should be "abilities")

[spoiler=]http://i57.tinypic.com/313t4dg.png[/spoiler]

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Neco
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Re: [0083/0084/0085] Bug Reports

Postby Neco » Sun Aug 10, 2014 1:45 am

Lynx wrote:0085
Ogre's hit points for worker upgrade is missing from where ever it's suppose to be (not in shelter, not in rc, not in arc).

Image

@Lynx :?:
Former Editor of Island Defense - ENTID Rules

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Re: [0083/0084/0085] Bug Reports

Postby Stealer » Sun Aug 10, 2014 4:27 am

Priority: Medium

All:

- Tropical Tower gives +20% when in item form as opposed to the +25% it claims. Affects buildings also as item (not in tooltip).
Attachments
tropicaltower.PNG
tropicaltower.PNG (170.49 KiB) Viewed 7038 times

Lynx
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Re: [0083/0084/0085] Bug Reports

Postby Lynx » Mon Aug 11, 2014 10:25 am

Neco wrote:
Lynx wrote:0085
Ogre's hit points for worker upgrade is missing from where ever it's suppose to be (not in shelter, not in rc, not in arc).

Image

@Lynx :?:

Whoops, don't know why I didn't see that. My bad.

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MuffinMan
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Re: [0083/0084/0085] Bug Reports

Postby MuffinMan » Tue Aug 12, 2014 7:37 am

Issue:Faerie
Priority: High
Description:Faerie Fire seemed to last a lot longer than 5 seconds.

Issue: Faerie Hunter Hotkeys
Priority: Medium
Description: Energy Charge shares the hotkey "A" with attack.
Additional Thoughts: Maybe use "C" for energy charge?

Issue: Tooltip
Priority: Medium
Description: When energy charge is used on the faerie hunter, he gains an extra skill. Its not usable and it says the tooltip for it is missing.

Issue: Magic Tower Mana damage
Priority: High
Description: Magic Tower tooltip claims that it does mana damage to all units. It only does mana damage to enemy units. When held the magic tower does not drain any mana at all. Magic Tower cannot have Inner Fire cast on it

Issue: Fake players
Priority: High if real | Low if intended
Description: The fake players do not dissapear when titan spawns, even though they can't move.
Additional Thoughts: I thought this was implemented so people who were afk for the game during ar would not feed titan minions

Issue: Faerie Hunter
Priority: Medium
Description: Hunter seems to level a lot slower than normal
Additional Thoughts: This might have been implemented to balance hunters getting avatar with two kills.

Issue: Faerie Hunter
Priority: Medium
Description: When battle training is researched, Faerie Fire is still dim as if it was not unlocked.

Note: I was afk for the majority of this replay. I came back after one hour(180 gold).
Attachments
Alpha 85 Test Faerie.w3g
Replay where I saw all of this
(170.43 KiB) Downloaded 215 times

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Neco
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Re: [0083/0084/0085] Bug Reports

Postby Neco » Wed Aug 13, 2014 10:17 pm

MuffinMan wrote:Issue:Faerie
Priority: High
Description:Faerie Fire seemed to last a lot longer than 5 seconds.

@MuffinMan It lasts 5s on Heroes, and 60 minutes on normal units.
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Neco
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Re: [0083/0084/0085] Bug Reports

Postby Neco » Sat Aug 16, 2014 5:11 am

0086 released. Locking this topic.
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