[0104] Current Version
Moderator: Remixer
- ShadowZz
- Poison Treant
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Re: [0104] Current Version
The towers are tankier now because when titan hits towers over the corner of two walls (like just before the last wall) in a normal base the tower dies in like 3 hits, for Tauren it becomes a problem because you effectively remove 4 towers worth of damage/wood by doing it vs totems so increasing the hp + armor was just to make them a take a little longer to kill as per what they are worth. Pretty sure the fort thing is a bug^^
Re: [0104] Current Version
I get like no exp per kill for my nat hunter vs low lvl minis. A group of us killed like 3 low lvl minis and my hunter didn't lvl up once. Later levels still give good exp but it's really noticeable for lower level mini kills. I guess this makes sense as I'm used to playing a super op nat hunter. Anyways liking new version so far lots of good changes
Last edited by narbtit on Wed Apr 27, 2016 4:39 pm, edited 1 time in total.
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- Forest Walker
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Bug - Pick System
Sometimes (maybe 10% or so), when I select a builder for my first pick, it will end upwith noone having picked the builder. At all. And i end up with a 2nd 3rd or 4th choice. This has happened to me a couple times, but this is the first time I remebered to try and report it.
https://id.rory.io/stats/7645895/
Most of the time the pick system works out, but every now and then it goes crazy.
https://id.rory.io/stats/7645895/
Most of the time the pick system works out, but every now and then it goes crazy.
FreePeterPan wrote: idiot neco didn't even implement blinky, how could you thank him? He had over a week to do it.
IamGiantRetard wrote:
Should someone come up with an (actual) idea for Blinky the Steamroller
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- Protector of Nature
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Re: [0104] Current Version
The worst thing about current version is that it would force random you. Can we disable that, and let us pick late?
Cheers,
-Burn
Cheers,
-Burn
Re: [0104] Current Version
I'm really liking the new queue'd pick system I don't have to spam click nat naymore
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