Due to major issues in 0083, a quick fix version 0084 has been released. You may find both their changelogs below. EDIT: 0085 quickfix released again, hopefully no more crashes for everyone.
Download:
Island Defense 4.0.0.0085 OU9.w3x
Notable Changes:
- MMD fleshed out!
- Weird/Missing hotkeys (mostly) done!
- Lots of bug fixes.
- Demonologist's Description is white
- Demonologist's Summon Fel Hound glitched
- Added Balth as a Hunter (will now get experience etc)
- Fixed Troll's Enhanced Spear Tower's tooltip
- Fixed Troll's Spear Tower ranges.
- Made Draenei's Portal select a random Void Gate, rather than the first.
- Added Tier 3 upgrades to Ogre's ARC (were removed for some reason).
- Made Demonologist's Pool of Ancient Ritual able to sell items again.
- Made Radioactive's Modules sellable again.
- Made Radioactive's Modules not require a Merchant.
- Removed HP Upgrades for Nature and Radioactive.
- Fixed Faerie's Towers Tooltip's HP.
- Fixed Goblin's Towers Tooltip's HP.
- Fixed Spiny Tower's Buff when in item form.
- Fixed Dryad's "Encourage Growth" tooltip saying it transfers 15 mana per second, when it's really 20.
- Fixed Tauren dying when changing form after getting HP Upgrades sometimes.
- Fixed Tauren's abilities cooldowns being "reset".
- Changed Tauren's Charge skill location to be after "Build".
- Changed Tauren's Combat Skills Book hotkey to "E" and moved it's location to be after Charge.
- Added a small delay in removing the Builder unit on death, allowing special effects to run and giving cool death effects a chance to show!
- Fixed the game not ending when the Titan was the last one to die.
- Made the voting board be togglable (-vote board on/off added to -help menu).
- Multiboards redone, now shows information on all players in the game (some of it's hidden to certain players of course).
- Reduced G2L time to 15s (from 60s).
- Fixed Dryad's Towers having the range in their tooltips be off by 25.
- Increased the cast range of Sypherious's Crushing Wave (Nuke) by 100 for all levels (500/550/600, was 400/450/500).
Kept Sypherious's Crushing Wave(Nuke) actual range, as the ending radius makes up for seemingly short distance. - Fixed Enchanted Granite hotkey (was E, now properly C).
- Readded Tauren's Tauren Guard (not sure why it wasn't there).
- Added the ability to see how much experience Tauren gains.
- Lucidious's Model Camera (overrides old model, keeps same camera).
- Made PlayerData.forceAlliances() only do the necessary alliance changes
- Fixed Sypherious's Heal (wasn't taking into account Sypherious's Y point location).
- Forced effects on bounce heals, giving them a visual effect even when no damage was healed.
- Reduced TITAN_EXP_MISSING_PLAYER_FACTOR to 0.15 (was 0.2).
The algorithm is now: factor = 1.0 + ((10 - DefenderPlayers) * 0.15). Example table:- 10 Defender Players = 1.00
- 9 Defender Players = 1.15
- 8 Defender Players = 1.30
- 7 Defender Players = 1.45
- 6 Defender Players = 1.60
- 5 Defender Players = 1.75
- 4 Defender Players = 1.90
- 3 Defender Players = 2.05
- 2 Defender Players = 2.20
- 1 Defender Player = 2.35
- Started removing quotes from tooltip strings (on Titan abilities).
- Made Radioactive's Mutation Tower cost 90g (from 78g).
- Goblin's Advanced Wall Research now gives +5 armor to Armed Walls, as well as replacing Fortified Armed Walls rather than upgrading them.
Advanced Walls's have 20 armor, and the implicit 20% dodge chance. - Reduced Goblin's Improved Cannon Research's attack speed increse to 15% (from 16%).
- Removed black fog when using -cam values above 225 and increased max -cam distance to 400.
- Fixed Radioactive's Tower Enhancement upgrade.
- Gnoll's Deadly Poisons upgrade now automatically replaces your Mega Axe Towers with Deadly Mega Axe Towers. Also added an extra 5 damage boost to Deadly Towers.
- Made Text Tags (experience) only show to players that can see the unit.
- Re-added Shelter to Draenei's Summoner. Removed "Broken Wall" as it had the same stats.
- Made Draenei's Portal interruptable (dispelling or WotWing will now stop Draenei's portal). Also reduced delay time to one second.
- Made Tauren's Master Training give 100 bonus mana (instead of 50).
- Made Tauren's Ancestral Rage research require Survival Skills as well as Basic Earth Mastery (increases Ancestral Rage minimum cost by 5g 1000w).
- Reduced Arctic Waters and Hypothermia upgrades to 15g (from 20g).
- Reduced Tauren's ARC build time to 5s (from 10s).
- Reduced Tauren's Fortified Totem Wall upgrade time to 3s (from 5s).
- Reduced Draenei's Hunter Construct's damage to 90 (from 105).
- Fixed MMD
Three new MMD definitions:- "start_class", the class that the player started as. If you -titan at the beginning of the game (titan cannot be found), your start class will be CLASS_TITAN.
- "end_class", the class that you ended the game as.
- CLASS VALUES:
- CLASS_NONE = 0
- CLASS_MINION = 1
- CLASS_TITAN = 2
- CLASS_DEFENDER = 3
- CLASS_OBSERVER = 4
- "end_state", the game state that you left the game during.
- GAME STATES:
- STATE_IDLE = 0 When the map is initialized
- STATE_STARTING = 1 When game modes / player races are being chosen
- STATE_STARTED = 2 Once defenders (and Titan) have spawned
- STATE_PAUSED = 3 (The actual game state will be shown in "end_state", so you'll never see STATE_PAUSED)
- STATE_FINISHED = 4 On gameover
- Players that leave before the game starts will now be flagged with MMD_FLAG_LEAVER.
- Players that leave during the game will be flagged with MMD_FLAG_LOSER.
- Players that leave after the game has ended, will be flagged correctly.
- Players that stay right until being kicked from the game will be flagged correctly before being removed.
- Disabled forcing a Titan player after the timeout. It now simply finishes the game instead.
- The TITAN_AUTOPUNISH game setting now correctly shows the right ability in the Punishment Centre on game start.
- Retriggered Panic, Radiation, Demonic Pillar, Nether Jump, Sacrifice (Fiend), Sacrifice, Enchantment.
- Fixed all (except Huntress and Panda) Defender races ARC hotkeys.
- Fixed Demonic Fiend's Demonic Pillar tooltip (duration said 6 seconds, is actually 8).
- Fixed Demonic Fiend's Self Sacrifice (duration is supposed to be 8 seconds, was 15).
- Fixed hotkeys for Demonic Fiend.
- Increased Demonic Fiend's mana to 150, allowing it to use it's abilities without having to research the Enchanted Talisman upgrade first.
- Changed how Demonologist's and Demonic Fiend's Sacrifice abilities work. They now morph the unit into a Demonic Stalker instead of killing the old one. Hotkeys and selections will now persist.
- Increased Demonic Idol (Demonologist's Shelter) lumber cost to 30 (from 20).
- Fixed Radioactive and Nature's Worker tooltips.
- Fixed Demonologist's Demonic Idol and Magnataur's Ice Hut tooltips saying they had 200 health (they really have 150).
- Removed quotation marks from harvesters, tooltips shouldn't be cut off now!
- Redid hotkeys in Magnataur's, Tauren's, Demonologist's, and Faerie's spell books.
- Fixed Faerie's Panic being corrupted.
- SKILLS HOTKEYS IN LEDGERS (for Defenders)
- Demonic Fiend
- Morphling
- Huntress
- Satyr
- Radioactive's Suicide glitch (it is how cargos work in WC3. No solution found for now).
- Making ARC for Makrura causes Builder to be lost (could not reproduce).
- Goblin's Towers no animation (could not reproduce).
- Draenei Hunter missing (could not reproduce).
- Radioactive while invulnerable using tp removes invulnerability (eh, added warning to ability).
- All Nature summons (Spear Mystic and Protector) got the build Menu but can't build anything (fixable but not in my lifetime).
- Merchants can't select shared controlled using "Select User" (it's not available in the game).
- Makrura's Hunter's Protective Scales does have 800 range (confirmed ingame).
- RESEARCH HOTKEYS (for ARC)
- Huntress
- Panda
- Faerie's Hunter's Ultimate ability looks wrong (is an orb ability, they do that).
- Guide needs update
- not a lot of people like radio's tower modules being slow to set up. (I like the nerf)
- add ability to upgrade radon towers inventory slots to 2 to mix and match effects
- Custom Upgrades System.
- swapping doesn't swap upgrades (swapping disabled)
- swapping stops current orders (swapping disabled)
- swapping upgrades lose their progress (swapping disabled)
- fix upgrades with -swap/-defender/-restart (overhaul)
- Update Lucid/Syph/Molt item descriptions
- perk system
- chicken music
- chase music
- settings tweak
- lever secret
- APM calculation for titans
[spoiler=Full Changelog 0084]
- Fixed some upgrades not having the right hotkey due to localization issues.
- Hunter Intelligence Training
- Improved Cannon Research
- Venomous Protector Adept Training
- Fixed Feral Tower Tier 2 having the wrong range in it's tooltip.
- Added a new upgrade in Tauren's Earth Totem which is required to build Totem Towers. Costs 1000 wood.
- Increased Totem Tower's lumber cost to 150 (from 140).
- Reduced Super Totem Tower's lumber cost to 800 (from 1000).
- Reduced Mega Totem Tower's lumber cost to 1600 (from 2000).
- Removed Totem Towers requiring an Earth Totem.
- Builders can no longer access the Titan's shops at the start of the game.
- G2L description updated to be more clear.
- Tauren can no longer summon Tauren Guards while in Builder form.
[spoiler=Full Changelog for 0085]
- Fixed cancelling structures resulting in item drops sometimes.
- Fixed not being able to -titan when game is idle.
- Fixed observer's races not being nulled.
- Fixed Super Regen Spines saying 20% instead of +80.
- Fixed spot in top-right base.
- Combat Skills (Tauren) has had it's hotkey changed to "D" (from "E").
- Fixed G2L description saying the train time was 1 minute when it was actually 15s.
- Fixed some Merchant item's tooltips.
Happy testing all!