Page 1 of 2

[0093/0094] Download / Bug Reports

Posted: Mon Dec 22, 2014 7:16 am
by Neco
0094 Download:
Island Defense 4.0.0.0094 Beta OU9.w3x
Official release.
(2.38 MiB) Downloaded 144 times


0094 Changelog:
  • Removed most W3MMD functionality. Moved all syncing to after the game has ended to avoid desync completely.
  • Fixed builders not getting control of other builders when they leave.

0093a Changelog:
  • Switched to "release" mode rather than debug.
  • Fixed exploit in a command.
  • Changed W3MMD somewhat to combat desync.

0093 Changelog:
  • Balance / Misc
    • Added an additional upgrade for Mana Handling
    • Made upgrades 3 and 4 of Mana Handling require an ARC.
    • Increased cost of all lumber upgrades for the Titan.
    • Reduced Shelters armor to 0 Fortified.
    • Updated tooltips for all Walls and Shelters.
    • Added ranked coloring to Wall names.
    • Upgraded all Walls HP (apart from Draenei's) by 50.
    • Reduced all Titans' nuke's bounce range to 400 (from 600).
    • Increased Gnoll Tracker's true sight range to 1000 (from 600).
    • Reduced Draenei's Arcane Construct towers initial mana.
  • Bug Fixes
    • Fixed Draenei's walls taking more hits than they should have.
    • Fixed the missing player factor in the Titan experience calculation boosting experience gain past normal levels when Defenders have been killed.
    • Changed Determination Aura to only work on Heros (sorry chickens!).
    • Investigated players not triggering the leaving trigger. Should be fixed now.
    • Fixed Titan's teleport accidentally being instant.
    • Fixed Gnoll's Deadly Mega Towers not costing any wood.
    • Fixed Faerie Dragon's Death Shield ability not showing up in her command card.
    • Attempted a fix for a random bug where the Titan can't repunish his main Titan if given to a mini.
    • Fixed base signs being attackable.
    • Added more target details to Punish to hopefully fix bugs where you cannot use it to target your titan
    • Fixed inventory upgrades rendering the slots useless.
    • Investigated a rare case where the Titan's Punish wouldn't work when the Titan was stunned. Need more evidence (please report!).
    • Fixed the Defender Board showing an observers old race rather than the observer icon under certain cases.
    • Attempted a fix for -titan not working during the game after the Titan had spawned.
    • Attempted to fix crashes on Mac (when loading the lobby, investigate blp mipmapping for loadscreen, possibly fixed). Need help testing.
    • Attempted to fix desync by emitting leaver metadata when they leave and not at the end of the game.

Re: [0093/0094] Download / Bug Reports

Posted: Mon Dec 22, 2014 8:53 am
by Neco
Known issues:
  • Builders leaving do not give control to others.


Fixed in 0094.

Re: [0093a] Download / Bug Reports

Posted: Mon Dec 22, 2014 10:18 am
by TooNoobForU
Investigated a rare case where the Titan's Punish wouldn't work when the Titan was stunned. Need more evidence (please report)

-it does work for me lol

https://entgaming.net/findstats.php?id=4894347

https://entgaming.net/findstats.php?id=4894117

@adding
game crashed and desync
http://storage.entgaming.net/replay/vie ... 897634.w3g
https://entgaming.net/customstats/islan ... e/4897562/

Re: [0093/0094] Download / Bug Reports

Posted: Mon Dec 22, 2014 6:04 pm
by Merex
Couldn't debuff mag's frostbite with punish // Kept getting Research Complete! and Base range 700.00 etc as the titan then a bunch of us desynced gonna guess the entire game.
http://storage.entgaming.net/replay/view_replay.php?file=4896995.w3g

Re: [0093/0094] Download / Bug Reports

Posted: Mon Dec 22, 2014 8:12 pm
by Neco
J4zZm4N wrote:Kept getting Research Complete! and Base range 700.00 etc as the titan then a bunch of us desynced gonna guess the entire game.
http://storage.entgaming.net/replay/view_replay.php?file=4896995.w3g

Fixed in 0094. Waiting for update.

J4zZm4N wrote:Couldn't debuff mag's frostbite with punish.
Hmm, this one is new.

Re: [0093/0094] Download / Bug Reports

Posted: Mon Dec 22, 2014 8:16 pm
by Neco
From Charles410:
  • Demo sacrifice has a weird expiration timer.
  • -help menu is pushed down somehow.

From Sat:
  • Draenei doesn't have the option to build Mana Voids - Moved into Shelters

Re: [0093/0094] Download / Bug Reports

Posted: Mon Dec 22, 2014 10:03 pm
by Out-Of-Nowhere
Draeneis teleport doesnt work, went into the animation and was invul but it responded like i didnt have a research center to teleport to.

Re: [0093/0094] Download / Bug Reports

Posted: Tue Dec 23, 2014 12:55 am
by BeeKauzh
Titan cant punish to get rid of stun,eye,frostbite,anything rly
https://entgaming.net/findstats.php?id=4899649

Re: [0093/0094] Download / Bug Reports

Posted: Tue Dec 23, 2014 4:01 pm
by TimmyTheTauren
hi, add -builder pls

Re: [0093/0094] Download / Bug Reports

Posted: Tue Dec 23, 2014 7:19 pm
by BeeKauzh
what timmy said is top priority

also, demonologist can be melee'd while in nether form
https://entgaming.net/findstats.php?id=4899845
(15:34 / All) BeeKauzh: did you melee me while nether
(31:45 / All) BeeKauzh: hitting me while nether
Further testing showed that this only occurs when moving after clicking nether.

Re: [0093/0094] Download / Bug Reports

Posted: Tue Dec 23, 2014 7:51 pm
by Charles410
If you load before everyone else and enter your game preferences, such as -cam 150, when everyone else finishes loading it resets it.

I would also suggest changing the builder's night vision to be larger as it is so small that you can't even see the titan unless you are practically right next to him.

I have also witnessed the failed draenai tp.

When the titan leaves and someone else takes over, they may prompt/vote for game modes such as -exp and -froff, despite those modes only being a vote for builders.

Not sure if this is on purpose, but it is still true that if the titan leaves before picking, no one else can resume his position and continue the game.

Despite everyone voting for different modes at the beginning, i.e. -br, -ar, etc. the map always defaults to -ap. Not sure if that is intentional.

It seems a bit too OP to have a builder die and the mini starts at level 7+.

When sieging as titan and group selecting the main and minis with the mouse, the floating eye is also selected and moved. Quite inconvenient.

It is my personal opinion that the syph nuke was nerfed too much; the radius of its damage is far too small.

Re: [0093/0094] Download / Bug Reports

Posted: Tue Dec 23, 2014 8:18 pm
by Dehumanchum
Charles410 wrote:If you load before everyone else and enter your game preferences, such as -cam 150, when everyone else finishes loading it resets it.


I think that's intended

Charles410 wrote:I would also suggest changing the builder's night vision to be larger as it is so small that you can't even see the titan unless you are practically right next to him.


Also intended

Charles410 wrote:I have also witnessed the failed draenai tp.


Explain?

Charles410 wrote:When the titan leaves and someone else takes over, they may prompt/vote for game modes such as -exp and -froff, despite those modes only being a vote for builders.


Intended as its still a vote for builders to give it to titan.

Charles410 wrote:It seems a bit too OP to have a builder die and the mini starts at level 7+.


Mini level scales with titan level even past level 6.

Re: [0093/0094] Download / Bug Reports

Posted: Tue Dec 23, 2014 8:28 pm
by Neco
^ All of the above is correct.

I'll cap minion level scaling to 6 again though, good spotting.

Re: [0093/0094] Download / Bug Reports

Posted: Tue Dec 23, 2014 8:56 pm
by Neco
Charles410 wrote:Not sure if this is on purpose, but it is still true that if the titan leaves before picking, no one else can resume his position and continue the game.

Hmmmm, this one is interesting. I've always been able to do it successfully, will need more testing.
Charles410 wrote:Despite everyone voting for different modes at the beginning, i.e. -br, -ar, etc. the map always defaults to -ap. Not sure if that is intentional.
Including the Titan? If the Titan doesn't vote for the most popular mode then it will default to AP (and will say on screen why it is doing so).
Charles410 wrote:When sieging as titan and group selecting the main and minis with the mouse, the floating eye is also selected and moved. Quite inconvenient.
This is due to the fact that the eye is no longer a ward.
Charles410 wrote:It is my personal opinion that the syph nuke was nerfed too much; the radius of its damage is far too small.

The radius of damage gets larger and larger the bigger it gets. It fits the size of the wave almost exactly now (for reference).

Re: [0093/0094] Download / Bug Reports

Posted: Wed Dec 24, 2014 1:38 am
by Charles410
Why would it be intended to reset a builder's game preferences after everyone finishes loading? To me it serves no purpose. I know its not a huge deal but I'm just listing everything I've found thus far.

As for the failed draenai tp, I was titan and went to attack a drae, who then activated his tp. I had previously pearled a corner and spotted his RC, so I knew he would tp. I looked away as I figured he would be gone but the next thing I knew he was dead because his tp acted as though he had no RC. The builder also showed confusion and frustration as the tp didn't work.

Does the titan have to vote if the popular mode is -br? Still otherwise I have seen the titan vote but the vote not take effect. (Needs confirming).

I'll continue to look for things as I play. Thanks.