0103f:
Spoiler!
0103f Download:
0103f Changes:
- Island Defense 4.0.0.0103f Beta OU9.w3x
- Official release.
- (2.26 MiB) Downloaded 236 times
0103f Changes:
- Further improved meta-data reporting.
- Fixed Titan's teleport being cancellable (thanks @FullMeltHash ).
- Fixed Shadow Catcher being broken (thanks @hidden ).
- Fixed Ultimate Structures selling for the wrong wood value (thanks @Stealer ).
- Added a weird message to the weird thing with Moon Crystal.
0103e:
Spoiler!
0103e Download:
0103e Changes:
- Island Defense 4.0.0.0103e Beta OU9.w3x
- Official release.
- (2.26 MiB) Downloaded 225 times
0103e Changes:
- Improved meta-data reporting.
- Increased the attack cooldown for Totem Tower's attacks to 0.95 (from 0.85).
- Fixed Satyr's Loot Stash sharing it's wares with any old stranger.
- Satyr will no longer be able to plunder using illusions.
- Fixed Furbolg Shaman's Heal not targeting correctly (also Draenei's mana void!).
- Removed hotkey text from Ogre's Soul Burn.
- Reduced the materials cost of Runed Bracers, they now cost 1 egg + 1 scale (from 1 egg + 2 scales).
- Added Runed Bracers as a requirement for the Shield of Might.
- Fixed the Mutation Tower's tooltip incorrectly saying that it cannot be rebuilt.
- Reduced the duration of Satyr's Shadow Dust at all levels to 5 seconds (from 15s).
- Added a cooldown to the tooltip of Satyr's Dust of Appearance and Morphling's Anti-magic Shell.
- Disabled Satyr's Sixth Sense for now.
- Reduced the agility gained per level of some Titans, the maximum is now 4.5.
- Shared experience from kills will now share from a pool of 75% of the original experience value.
- Added a weird thing to the Moon Crystal.
0103d:
Spoiler!
0103d Download:
0103d Changes:
- Island Defense 4.0.0.0103d Beta OU9.w3x
- Official release.
- (2.26 MiB) Downloaded 272 times
0103d Changes:
- Fixed Magnataur / everything else having glitchable speed.
- Replaced MMD with a custom tracking system, hopefully which is backwards compatible (but no desyncs).
- Added a hard limit of 14 maximum targets for Demonicus' nuke.
- Fixed Glacious having a higher base movespeed than other titans.
- Added a buff to the mound to show when the Titan is teleporting towards it (only shows on the Teleport ability, not sure what a TP staff does).
- Reduced Makrura's slow aura to 15% (from 20%).
- Fixed Pseudologos with Syph's Nuke and Grant's Heal messing up (they now work together).
- Fixed Tauren not getting upgrades while in Ancestral Rage form.
- Re-enabled Satyr, who isn't quite feature complete but shouldn't have any bugs (hopefully!).
0103c?! - 0103d has all of 0103c changes included.
0103b:
Spoiler!
0103b Download:
0103b Changes:
- Island Defense 4.0.0.0103b Beta OU9.w3x
- Official release.
- (2.19 MiB) Downloaded 247 times
0103b Changes:
- Fixed Lucidious' ultimate not working in this version (thanks Crustcheese).
- Fixed feed rates being offset unnaturally at the start of the game by 10%.
- Smart Healing is now enabled by default. Bounce heals will now prioritise their targets.
- Potentially fixed an issue with the caster system failing to cast some abilities.
- Reduced the effect of Mana Burn on Faerie and Radioactive's towers.
- Faerie reduced to 1/2/3 per hit (from 2/4/6).
- Radioactive reduced to 2/4/6 per hit (from 5/10/15).
- Increased the Intelligence per Level for all Titans (apart from Bubonicus) to 10 (from 7).
- You can now change the Research Complete sound effect using the "-u sound <number>" command.
0103a:
Spoiler!
0103a Download:
0103a Changes:
- Island Defense 4.0.0.0103a Beta OU9.w3x
- Official release.
- (2.19 MiB) Downloaded 239 times
0103a Changes:
- Fixed Terminus' Minions' Nuke accidentally being too short and too wide.
- Fixed Terminus' Nuke not having the same area of effect as implied by the targeting template (it won't be exact).
- Changed Terminus' Nuke to require a unit target (no point targets).
- Fixed the !HCL for Tag mode not working. Tag mode is experimental and won't be playable in public games.
- Fixed MMD reporting for when someone takes over the Titan using the -titan command. In such an occurance, the Defenders will always be awarded with a win.
- Fixed a glitch with the -move command causing selections to get out of sync (funnily enough, this was caused by a function called SyncSelections... thanks Blizzard).
- Fixed Morphling Beast's tooltip when returning to Builder Form (thanks dINO).
0103:
Spoiler!
0103 Download:
0103 Changes:
- Island Defense 4.0.0.0103 Beta OU9.w3x
- Official release.
- (2.19 MiB) Downloaded 276 times
0103 Changes:
- Bug Fixes
- Fixed some tech issues when observers use the -builder command.
- Fixed Dryad's Island Bloom not getting regen when first built.
- Fixed Balthasar losing his upgrades upon death, to the point where he starts to lose armor and damage.
- Potentially fixed MMD (as far as ENT is concerned).
- Enabled the error messages in the Upgrade system to display in the release build, to hopefully track down some of the irreproducible bugs.
- New Features
- Terminus has come to the Island!
- Players using the -builder command can now choose who they takeover by providing a username or color, ie. -builder blue.
- New Command: -move, shows the movement speed of all selected units (-ms was unfortunately taken by the cheatpack in debug mode).
- Defender Changes
- Reduced the cooldown on Morphling's spell shield to 60 (from 200) and the duration to 10 (from 5).
- Removed the mana boost from Faerie's Battle Training.
- Changed how Toxic Tower places its target buff.
- Reduced the damage of both of Toxic Tower's item form attacks to 35 (from 40).
- Nerfed the cooldown delay on Heavy Water, it should now fire less missiles.
- Re-added Charge to Tauren's Ancestral Rage form. It shares a cooldown with Tauren's normal form.
- Moved Tauren's War Stomp skill into his spellbook, in the "D" hotkey position.
- Tauren's Ancestral Rage form now has a 25% innate magic resistance by default.
- Moved all of the Demonologist's Upgrades from the Pool of Ancient Ritual to his ARC.
- Moved Empowered Talismans to the "D" hotkey position.
- Added a Fortification Aura (+5 armor) and a Tropical Aura (+10% damage) to the Pool of Ancient Ritual.
- Added a passive attack to the Pool of Ancient Ritual (works like Demonologist's walls used to). Deals 60 damage, 1000 range, 4 second cooldown.
- Added a second level upgrade for Magnataur's Polar Wrath, costing 15 gold and 1500 wood. Grants +400 health, +5 armor, and increases the duration to 120 seconds.
- Added Heroic Aura to the Morphling Warrior. Can be toggled on and off. While in effect, half of the damage that friendly allied units take in the vicinity of the Warrior is redirected against the Warrior instead.
- Ultimate Towers now upgrade almost instantly (to prevent the scale glitch).
- Titan Changes
- Reduced the cooldown of Courier to 30s from 120s.
- Changed the hotkey and location for Titanous Minion's Rage ability to "F" (from "R").
- Builder leavers grant the Titan 10 gold if their Builder is removed from the 60s timer.