IH map has been updated to 6.85 for a trial period.
Please post pros/cons and any other bugs below.
Map trial 6.85
Moderator: DIHL Staff
Re: Map trial 6.85
Bugs:
Kelen's Dagger, able to jump into building/walls. Version 6.83d auto pushes you out.
Balanar, Click darkness then immediately stop casting. Spell activates, but cool down still up. Basically night time 24/7.
Traxex, using gust to push Roshan into wall.
ES, Fissure. After upgrading to level 4, spell disappears. level 1-3 spell works.(Tested)
Cons
1.Losing control of hero? Not sure if its a bug, but I've had multiple instances of randomly losing control of hero unlike other version.
2.Using clones gives you control of all clones/auto control instead of manually having to click then after. Makes detecting real hero more difficult. I believe clone users should not have control of all clones after because in an intense situation, a pro would grab all clones with him after using an ability unlike a less talented individual running away with only their hero, making him easier to detect by enemies.
3.Christmas theme. As a more serious game, I believe it should be plain dota style theme. Christmas theme would be more appropriate inhouse with friends rather than dihl.
Pros
1.New items
2.Support items and cheaper wards/tp scrolls.
Kelen's Dagger, able to jump into building/walls. Version 6.83d auto pushes you out.
Balanar, Click darkness then immediately stop casting. Spell activates, but cool down still up. Basically night time 24/7.
Traxex, using gust to push Roshan into wall.
ES, Fissure. After upgrading to level 4, spell disappears. level 1-3 spell works.(Tested)
Cons
1.Losing control of hero? Not sure if its a bug, but I've had multiple instances of randomly losing control of hero unlike other version.
2.Using clones gives you control of all clones/auto control instead of manually having to click then after. Makes detecting real hero more difficult. I believe clone users should not have control of all clones after because in an intense situation, a pro would grab all clones with him after using an ability unlike a less talented individual running away with only their hero, making him easier to detect by enemies.
3.Christmas theme. As a more serious game, I believe it should be plain dota style theme. Christmas theme would be more appropriate inhouse with friends rather than dihl.
Pros
1.New items
2.Support items and cheaper wards/tp scrolls.
- Slomosapien
- Treant
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Re: Map trial 6.85
Pros: (as opposed to 6.83d)
- can upgrade courier wherever it is, not only when it's at base
- can bottle rune by clicking the rune, not clicking bottle then rune
- obs wards in sets of 1 instead of 2
- better item pricing (e.g. arcane booster = 900 g, deso recipe = 300 g, reaver = 3000 g)
- updated agh ultimates on heros (tuskar's walrus kick, skeleton king's ulti)
- visual timers on wards
- being able to buy Magic Wand in one click of the recipe instead of the individual components
- graphics improvement (bmail visual, aa ult)
- able to move around/sell items in inventory even if they are on CD (can't in 83d -> esp relevant when selling a wand or midas on CD)
- bat urn bug doesn't work
- cw cog bug to stop wave doesn't work
- chick isn't "retarded" (-creation) - if you have all the components of a recipe between you and the courier, even if you have a full inventory, the item will be correctly created and delivered to you [in 6.83d, if your inventory is full, the chick won't be able to complete the item and deliver]
In response to HolyBear's noted bugs:
- dagger into building/walls -> not frequent/significant, and players should watch where they're blinking anyways
- balanar and traxex bugs are real bugs that can be barred by dihl rule
- es fissure - unfortunate, but still playable only upgrading to lvl 3 fissure
- can upgrade courier wherever it is, not only when it's at base
- can bottle rune by clicking the rune, not clicking bottle then rune
- obs wards in sets of 1 instead of 2
- better item pricing (e.g. arcane booster = 900 g, deso recipe = 300 g, reaver = 3000 g)
- updated agh ultimates on heros (tuskar's walrus kick, skeleton king's ulti)
- visual timers on wards
- being able to buy Magic Wand in one click of the recipe instead of the individual components
- graphics improvement (bmail visual, aa ult)
- able to move around/sell items in inventory even if they are on CD (can't in 83d -> esp relevant when selling a wand or midas on CD)
- bat urn bug doesn't work
- cw cog bug to stop wave doesn't work
- chick isn't "retarded" (-creation) - if you have all the components of a recipe between you and the courier, even if you have a full inventory, the item will be correctly created and delivered to you [in 6.83d, if your inventory is full, the chick won't be able to complete the item and deliver]
In response to HolyBear's noted bugs:
- dagger into building/walls -> not frequent/significant, and players should watch where they're blinking anyways
- balanar and traxex bugs are real bugs that can be barred by dihl rule
- es fissure - unfortunate, but still playable only upgrading to lvl 3 fissure
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