Level 15 send/split

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Qvist
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Level 15 send/split

Postby Qvist » Sat Mar 14, 2015 4:34 am

1100+ bot game -

This is what happens.


No auras only demon krakens and 2 warlocks
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pinklane.png
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Teallane.png
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Orangelane.png
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Yellow lane.png
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Level 15 send.png
Level 15 send.png (1.61 MiB) Viewed 1185 times

Qvist
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Re: Level 15 send/split

Postby Qvist » Sat Mar 14, 2015 4:38 am

well the pics are wrong but i don't wanna edit it

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MichaelSong
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Re: Level 15 send/split

Postby MichaelSong » Sat Mar 14, 2015 8:25 am

Very interesting.
This post really showing clearly what Lisk said to Diablo_.

Diablo_ wrote: I received an answer from Lisk (creator of the original LTD). Sure this might have changed after other people took over the map, but I think it's pretty safe to assume it still works that way.
Lisk wrote:In my original LTD version, it was random.

Basically, it does this:

1) Pick every unit in the summon area
2) Warp the first picked unit to Yellow
3) Warp the next picked unit to Orange
4) Warp the next picked unit to Green
5) Warp the next picked unit to Pink
6) repeat... until there are no more units remaining.

Note that in step #2, it might start at Yellow, Orange, Green, or Pink. (It is random, to make it fair).

So basically, the game tries to make sure each player gets the same NUMBER of summons, but which summons go to which player is random.

So if you summon 24 militias, and nothing else, then each player should get 6 each. But then if you add 4 commanders, it does not necessarily mean each player will get 1 each. In fact, it is statistically more likely that some players get more than the others. It is rarer for them to be evenly distributed.


In your screenshots, there are total 8 sends from West legion. and every player in East legion recieved 2 sends each, which proves after map updater didn't change basics which Lisk made in earlier versions.
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Re: Level 15 send/split

Postby supersexyy » Sat Mar 14, 2015 8:50 am

It might be spit into tiers. First barracks gets spread then second barracks gets spread.
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Re: Level 15 send/split

Postby archol » Sat Mar 14, 2015 10:45 am

More sends - higher possibility it splits, less sends - less possibility to split

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Re: Level 15 send/split

Postby Diablo_ » Sat Mar 14, 2015 1:51 pm

So let's hope even the last people realize now that it was only a silly myth :P
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ThiaZ
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Re: Level 15 send/split

Postby ThiaZ » Tue Mar 17, 2015 10:42 pm

But then why does commanders split demons? :P If its 100% random.

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Re: Level 15 send/split

Postby Diablo_ » Tue Mar 17, 2015 11:25 pm

It doesn't split demons more than any other sent unit.
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Re: Level 15 send/split

Postby SLSGuennter » Wed Mar 18, 2015 1:40 am

but still ... in 85% of cases, there will be no dd in 15, how this happens, if its random?
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Re: Level 15 send/split

Postby Diablo_ » Thu Mar 19, 2015 9:12 pm

I wouldn't say 85% chance of no double demon on 15 (and other levels with 4 sent demons) is correct. Without statistical data your sense is probably failing you. It simply happens all the time that sends get split unevenly. Players getting bo + bowman while others only get a bowman. One player getting 2 furbs, other one 2 hermits. Today i got 4 demons, one guy 2 demons, last guy 0 demons etc. It simply all happens, basically in every single game.
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Re: Level 15 send/split

Postby Diablo_ » Wed Apr 01, 2015 12:42 am

*last bump*
And archiving :D
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