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Jubadus
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Question

Postby Jubadus » Mon Sep 14, 2015 3:05 pm

Can the map maker fix the Komodo glitch when there is an observer?

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Re: Question

Postby MrNoob » Mon Sep 14, 2015 3:06 pm

It was told many times that there is no fix about this problem.
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Jubadus
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Re: Question

Postby Jubadus » Mon Sep 14, 2015 3:10 pm

:( this bug makes it hard when it is the only unit and the observer is afk. Can't even kick observers anymore apparently.

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Re: Question

Postby HealByColor » Mon Sep 14, 2015 3:56 pm

even if observer leaves it still bugs. The game has to be started with 0 observers
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Jubadus
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Re: Question

Postby Jubadus » Mon Sep 14, 2015 4:05 pm

Not always true. I have had them and kicked obs and they did not bug. I think obs has to be gone before you build is all

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Re: Question

Postby MarshMallows » Mon Sep 14, 2015 4:27 pm

what is the bug?

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nabo.
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Re: Question

Postby nabo. » Mon Sep 14, 2015 5:48 pm

MarshMallows wrote:what is the bug?

2 komodo wont hold lvl 3 without send
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Re: Question

Postby Jubadus » Mon Sep 14, 2015 5:55 pm

nabo. wrote:
MarshMallows wrote:what is the bug?

2 komodo wont hold lvl 3 without send

Nope that is not it. When there is an observer the Komodo is attacked by creeps even when they dig down under ground. They are not supposed to be able to get hit when underground. @nabo.

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Re: Question

Postby nabo. » Mon Sep 14, 2015 6:00 pm

It was just an example of what happens with bug. The bug is related to burrowing and it cannot be fixed unless we change the skill so i heard.

During tournament, i just tell ppl to not build it if obs or ask for rmk.
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Re: Question

Postby Jubadus » Mon Sep 14, 2015 7:09 pm

What if you change the skill to pounce. It would do about the same thing. @nabo.

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Re: Question

Postby broud3r » Mon Sep 14, 2015 7:55 pm

Jubadus wrote:What if you change the skill to pounce. It would do about the same thing.


not sure about the english name of the spell but i guess you mean the spell of the sprite in normal games and thats actually the spell which the komodo use.
to fix the obs bug there need to be a trigger which makes the komodo manually invulnerable when it starts the spell and vulnerable after it .
implemented it on my map but had no possibility to test it yet.

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Re: Question

Postby Jubadus » Mon Sep 14, 2015 8:11 pm

broud3r wrote:
Jubadus wrote:What if you change the skill to pounce. It would do about the same thing.


not sure about the english name of the spell but i guess you mean the spell of the sprite in normal games and thats actually the spell which the komodo use.
to fix the obs bug there need to be a trigger which makes the komodo manually invulnerable when it starts the spell and vulnerable after it .
implemented it on my map but had no possibility to test it yet.

I was thinking pounce as in slark's skill from lod or leap from mirana.

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Re: Question

Postby bugatti_veyron » Mon Sep 14, 2015 8:53 pm

2 komodos do hold lvl 3 very easily without an obs.


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