Snowblind wrote:I dont say you do that on purpose, i just bring that 1 incident as an example, if you have a private hosted game and you take a player from the open discord signing 7/8 to start your 2s wihich is 3/4 at that moment that imo is simply wrong and unfair. I see your way though due to your edit and i misinterpreted what u said i guess
Well, I remember that situation rather clearly. There was one 4s 15 minutes in, when we had 3/4 for a 2v2. I was asked to abort lobby to allow 4s to start, and so I did. At which point the 4s barely had any signed players due to 4 people 'forfeiting' their game by effectively leaving the game rather than selling, which caused dodo to stay bugged in the game thanks to GProxy.
That's when tariq decided to play 2s with us, remembering to unsign only several minutes after having already joined our lobby, subsequently making you believe we had stolen him amidst your attempt to start a 4s lobby... If you want to qualify this as 'stealing from your 4s lobby', be my guest.
Pertaining to this specific situation, you can argue all you want that the 2s lobby was the cause of 4s failing to start, or you can blame those who 'forfeited' contrary to the norms, causing a ~15 minute wait before any of them could sign. Nevertheless, I have yet to see you criticize someone who refuses to play 2s when there are 3 people waiting for a +1. [I believe] you are wrong to claim that we vouch based on 4s or that 2s is less balanced. We vouch someone based upon their building abilities first and foremost. The rest will simply follow (game intelligence, anticipating sends, calling, etc.), because while I agree 2s and 4s tactics can differ, let's not fool ourselves; anyone who's good enough for LIHL from his 2s level will be good enough for LIHL in 4s. The contrary is not always true.
With regards to game balance, I believe at the very least 2s' is as much balanced as 4s if not more balanced. King skills are all equal in 2s, while we all know that is not the case in 4s. Yes, rolls can have more impact in 2v2, but you can (almost) always counter outroll with good calls. So even if you don't have holders or EA/Turr/Blaster, you can avoid losing heals or the game on levels 7 and 12 for instance, by either preemptively strike to waste enemy's lumber (not to mention it is impossible to die 12 in 2s with good king, contrary to 4s where you can have full king, 2.8k value on 2 lanes, and still die.
Besides, let's not forget one's personal choice. If someone rather play 2s than 4s, it isn't for you to decide aside from your prerogative to get rid of 2s for LIHL games.
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Anyway, I'm digressing from original topic.
a) If you want to avoid a 2s lobby from delaying/blocking a 4s lobby, the best option is to enable simultaneous 2s and 4s signing, while judging rare situations of abuse on a case-by-case basis by mods (upon report).
b) If you want to separate 2s from 4s, the 'only' way is to straight out ban 2s from LIHL, due to technical implications of separating both ELO's. I would nevertheless make a point that it takes arguably more skill to play 2s than 4s.
c) If you're mad that people play 2s over 4s, keep in mind that it is their personal choice. Some simply prefer 2s over 4s and would not sign for 4s anyway, the very same way some people do not play 2s even when 3/4 signed.
d) If you're angry that fiji and I stack teams, either make separate topic to force !sp upon every single 2s hosted. Yes, 2s over votebalance + rename because ELO votebalance only (barely) sorts itself out in 4s games. That is also within LIHL Staff's prerogatives. Another option is simply to challenge us if you consider yourself 'good'.