Gproxy by h3rmit
Moderator: LIHL Staff
- Jamo
- Treant
- Posts: 460
- Joined: Thu Dec 04, 2014 10:57 pm
- Has thanked: 121 times
- Been thanked: 66 times
Re: Gproxy by h3rmit
Tbh, now I fear this will result in numerous problems like late pushes, no build for levels, no send on levels, no king up, no king control, no heal(!) etc... 20sec is really long time in LTD. And 5% of games, imo is not nothing. Althought it sounds great at first, I am quite sceptical about this right now.
- dweiler
- Plague Treant
- Posts: 1735
- Joined: Sat Jan 19, 2013 6:28 pm
- Location: The Netherlands
- Has thanked: 88 times
- Been thanked: 232 times
Re: Gproxy by h3rmit
@hazardous , how fast is it possible to undo this change? I would still want to try it, but if it leads to missing sends, I would like to be able to reverse it quickly.
You don't stop playing because you grow old; you grow old because you stop playing.
- dweiler
- Plague Treant
- Posts: 1735
- Joined: Sat Jan 19, 2013 6:28 pm
- Location: The Netherlands
- Has thanked: 88 times
- Been thanked: 232 times
Re: Gproxy by h3rmit
@hazardous , Okay, as far as I am concerned you can implement it.
To member of LIHL, write down your experience with the new implementation here, so we can evaluate it.
To member of LIHL, write down your experience with the new implementation here, so we can evaluate it.
You don't stop playing because you grow old; you grow old because you stop playing.
- HazarDous
- Staff Department
- Posts: 9051
- Joined: Mon Jan 12, 2015 9:36 pm
- Has thanked: 70 times
- Been thanked: 227 times
Re: Gproxy by h3rmit
Works if you use GProxy (DLL).
You have nothing to do. If everyone uses GProxy DLL, in-game delay will be reduced, and no lag screen will appear.
You have nothing to do. If everyone uses GProxy DLL, in-game delay will be reduced, and no lag screen will appear.
- dweiler
- Plague Treant
- Posts: 1735
- Joined: Sat Jan 19, 2013 6:28 pm
- Location: The Netherlands
- Has thanked: 88 times
- Been thanked: 232 times
Re: Gproxy by h3rmit
I am curious, did anyone see this working in LIHL already? I still get lag screens from players, but maybe I have only seen people who do not have GProxy DLL. Btw @Hazardous, does everyone in the game need to have gproxy dll for this to work?
You don't stop playing because you grow old; you grow old because you stop playing.
- HazarDous
- Staff Department
- Posts: 9051
- Joined: Mon Jan 12, 2015 9:36 pm
- Has thanked: 70 times
- Been thanked: 227 times
Re: Gproxy by h3rmit
Sorry for not following up with this, been a bit busy.
Restarted LIHL bots now. Reduced delay was not effective thus far but now it should be. Let me know if you notice reduced delay and/or any other issue.
Correct.
Restarted LIHL bots now. Reduced delay was not effective thus far but now it should be. Let me know if you notice reduced delay and/or any other issue.
Diablo_ wrote:The more use it the better it works ^.^
Correct.
Re: Gproxy by h3rmit
@HazarDous @MickeyTheMousie @Diablo_
Today I played a game, I had a huge lag on lvl 5 and 6. The lag screen didn't show up I guess, cuz when i stopped lagging, it was beggining of lvl 7. Don't need to say it fucked my whole game, do I ? I could not build, send or up king if we needed to.
Here is the replay link : https://entgaming.net/findstats.php?id=8689550
Today I played a game, I had a huge lag on lvl 5 and 6. The lag screen didn't show up I guess, cuz when i stopped lagging, it was beggining of lvl 7. Don't need to say it fucked my whole game, do I ? I could not build, send or up king if we needed to.
Here is the replay link : https://entgaming.net/findstats.php?id=8689550
-
- Protector of Nature
- Posts: 3180
- Joined: Sat Apr 06, 2013 10:26 pm
- Has thanked: 55 times
- Been thanked: 145 times
Re: Gproxy by h3rmit
@HazarDous
With the update we only have 60 seconds to reconnect to the game using gproxy (maybe only with the old or only with the new one, cannot say).
Please set the timer to 3 minutes again.
E.g. here: https://entgaming.net/findstats.php?id=8692007
With the update we only have 60 seconds to reconnect to the game using gproxy (maybe only with the old or only with the new one, cannot say).
Please set the timer to 3 minutes again.
E.g. here: https://entgaming.net/findstats.php?id=8692007
-----
LIHL player parser, a tool to automatically parse LIHL players' Elo and create reports for it: CLICK
LIHL player parser, a tool to automatically parse LIHL players' Elo and create reports for it: CLICK
- HazarDous
- Staff Department
- Posts: 9051
- Joined: Mon Jan 12, 2015 9:36 pm
- Has thanked: 70 times
- Been thanked: 227 times
Re: Gproxy by h3rmit
@Diablo_
That's with the old one.
I believe the better solution is to encourage users to switch to Gproxy DLL. Setting it back to 3 minutes will increase delay again for players.
Up to you though.
That's with the old one.
I believe the better solution is to encourage users to switch to Gproxy DLL. Setting it back to 3 minutes will increase delay again for players.
Up to you though.
-
- Protector of Nature
- Posts: 3180
- Joined: Sat Apr 06, 2013 10:26 pm
- Has thanked: 55 times
- Been thanked: 145 times
Re: Gproxy by h3rmit
Reconnection time should definitely have priority, so yes, set it to 3 minutes please.
Are you sure it even increases delay? Doesn't sound very logical to me ^.^
If you are sure ... would the change to 3 minutes also increase the delay if all players are using the new gproxy or only if old gproxy users are in the game?
Are you sure it even increases delay? Doesn't sound very logical to me ^.^
If you are sure ... would the change to 3 minutes also increase the delay if all players are using the new gproxy or only if old gproxy users are in the game?
-----
LIHL player parser, a tool to automatically parse LIHL players' Elo and create reports for it: CLICK
LIHL player parser, a tool to automatically parse LIHL players' Elo and create reports for it: CLICK
- HazarDous
- Staff Department
- Posts: 9051
- Joined: Mon Jan 12, 2015 9:36 pm
- Has thanked: 70 times
- Been thanked: 227 times
Re: Gproxy by h3rmit
How it works is the following. Bot sends empty packets to all normal gproxy users in order to reconnect them when they lag. By reducing the normal GProxy reconnection time, the bot sends 1/3 of the empty packets it used to send to all players and thus reduces delay.
Now whether it is a noticable reduce in delay, I can't tell. Every GProxy DLL user has 5 minutes to reconnect at the moment, normal GProxy users have 1 minute. If you want to change it back to 3, I will do it.
Now whether it is a noticable reduce in delay, I can't tell. Every GProxy DLL user has 5 minutes to reconnect at the moment, normal GProxy users have 1 minute. If you want to change it back to 3, I will do it.
Who is online
Users browsing this forum: No registered users and 10 guests