Gproxy by h3rmit

Moderator: LIHL Staff

User avatar
Jamo
Treant
Posts: 460
Joined: Thu Dec 04, 2014 10:57 pm
Has thanked: 121 times
Been thanked: 66 times

Re: Gproxy by h3rmit

Postby Jamo » Mon Nov 14, 2016 11:47 pm

Tbh, now I fear this will result in numerous problems like late pushes, no build for levels, no send on levels, no king up, no king control, no heal(!) etc... 20sec is really long time in LTD. And 5% of games, imo is not nothing. Althought it sounds great at first, I am quite sceptical about this right now.

User avatar
dweiler
Plague Treant
Posts: 1735
Joined: Sat Jan 19, 2013 6:28 pm
Location: The Netherlands
Has thanked: 88 times
Been thanked: 232 times

Re: Gproxy by h3rmit

Postby dweiler » Fri Nov 18, 2016 1:03 pm

@hazardous , how fast is it possible to undo this change? I would still want to try it, but if it leads to missing sends, I would like to be able to reverse it quickly.
You don't stop playing because you grow old; you grow old because you stop playing.

User avatar
HazarDous
Staff Department
Posts: 9051
Joined: Mon Jan 12, 2015 9:36 pm
Has thanked: 70 times
Been thanked: 227 times

Re: Gproxy by h3rmit

Postby HazarDous » Fri Nov 18, 2016 2:20 pm

It would take 30 seconds.

User avatar
dweiler
Plague Treant
Posts: 1735
Joined: Sat Jan 19, 2013 6:28 pm
Location: The Netherlands
Has thanked: 88 times
Been thanked: 232 times

Re: Gproxy by h3rmit

Postby dweiler » Sun Nov 20, 2016 8:18 pm

@hazardous , Okay, as far as I am concerned you can implement it.

To member of LIHL, write down your experience with the new implementation here, so we can evaluate it.
You don't stop playing because you grow old; you grow old because you stop playing.

User avatar
HazarDous
Staff Department
Posts: 9051
Joined: Mon Jan 12, 2015 9:36 pm
Has thanked: 70 times
Been thanked: 227 times

Re: Gproxy by h3rmit

Postby HazarDous » Thu Nov 24, 2016 4:28 pm

Implemented on ENT27 and ENT28.

User avatar
Jamo
Treant
Posts: 460
Joined: Thu Dec 04, 2014 10:57 pm
Has thanked: 121 times
Been thanked: 66 times

Re: Gproxy by h3rmit

Postby Jamo » Thu Nov 24, 2016 4:34 pm

So, this works automatically now for everyone using Gproxy h3rmit? Or for everyone? Do I have to update anything?

User avatar
HazarDous
Staff Department
Posts: 9051
Joined: Mon Jan 12, 2015 9:36 pm
Has thanked: 70 times
Been thanked: 227 times

Re: Gproxy by h3rmit

Postby HazarDous » Thu Nov 24, 2016 5:28 pm

Works if you use GProxy (DLL).

You have nothing to do. If everyone uses GProxy DLL, in-game delay will be reduced, and no lag screen will appear.
These users thanked the author HazarDous for the post:
Diablo_ (Thu Nov 24, 2016 6:57 pm)

User avatar
dweiler
Plague Treant
Posts: 1735
Joined: Sat Jan 19, 2013 6:28 pm
Location: The Netherlands
Has thanked: 88 times
Been thanked: 232 times

Re: Gproxy by h3rmit

Postby dweiler » Sun Nov 27, 2016 5:02 pm

I am curious, did anyone see this working in LIHL already? I still get lag screens from players, but maybe I have only seen people who do not have GProxy DLL. Btw @Hazardous, does everyone in the game need to have gproxy dll for this to work?
You don't stop playing because you grow old; you grow old because you stop playing.

Diablo_
Protector of Nature
Posts: 3180
Joined: Sat Apr 06, 2013 10:26 pm
Has thanked: 55 times
Been thanked: 145 times

Re: Gproxy by h3rmit

Postby Diablo_ » Sun Nov 27, 2016 6:37 pm

The more use it the better it works ^.^
-----
LIHL player parser, a tool to automatically parse LIHL players' Elo and create reports for it: CLICK

User avatar
HazarDous
Staff Department
Posts: 9051
Joined: Mon Jan 12, 2015 9:36 pm
Has thanked: 70 times
Been thanked: 227 times

Re: Gproxy by h3rmit

Postby HazarDous » Sat Dec 03, 2016 2:16 am

Sorry for not following up with this, been a bit busy.

Restarted LIHL bots now. Reduced delay was not effective thus far but now it should be. Let me know if you notice reduced delay and/or any other issue.


Diablo_ wrote:The more use it the better it works ^.^


Correct.
These users thanked the author HazarDous for the post:
null (Sat Dec 03, 2016 2:22 am)

KiwiKiller[QQ]

Re: Gproxy by h3rmit

Postby KiwiKiller[QQ] » Sat Dec 03, 2016 3:18 am

@HazarDous @MickeyTheMousie @Diablo_

Today I played a game, I had a huge lag on lvl 5 and 6. The lag screen didn't show up I guess, cuz when i stopped lagging, it was beggining of lvl 7. Don't need to say it fucked my whole game, do I ? :) I could not build, send or up king if we needed to.

Here is the replay link : https://entgaming.net/findstats.php?id=8689550

Diablo_
Protector of Nature
Posts: 3180
Joined: Sat Apr 06, 2013 10:26 pm
Has thanked: 55 times
Been thanked: 145 times

Re: Gproxy by h3rmit

Postby Diablo_ » Sun Dec 04, 2016 2:30 am

@HazarDous

With the update we only have 60 seconds to reconnect to the game using gproxy (maybe only with the old or only with the new one, cannot say).
Please set the timer to 3 minutes again.

E.g. here: https://entgaming.net/findstats.php?id=8692007
-----
LIHL player parser, a tool to automatically parse LIHL players' Elo and create reports for it: CLICK

User avatar
HazarDous
Staff Department
Posts: 9051
Joined: Mon Jan 12, 2015 9:36 pm
Has thanked: 70 times
Been thanked: 227 times

Re: Gproxy by h3rmit

Postby HazarDous » Sun Dec 04, 2016 3:16 am

@Diablo_

That's with the old one.

I believe the better solution is to encourage users to switch to Gproxy DLL. Setting it back to 3 minutes will increase delay again for players.

Up to you though.

Diablo_
Protector of Nature
Posts: 3180
Joined: Sat Apr 06, 2013 10:26 pm
Has thanked: 55 times
Been thanked: 145 times

Re: Gproxy by h3rmit

Postby Diablo_ » Sun Dec 04, 2016 3:28 am

Reconnection time should definitely have priority, so yes, set it to 3 minutes please.

Are you sure it even increases delay? Doesn't sound very logical to me ^.^
If you are sure ... would the change to 3 minutes also increase the delay if all players are using the new gproxy or only if old gproxy users are in the game?
-----
LIHL player parser, a tool to automatically parse LIHL players' Elo and create reports for it: CLICK

User avatar
HazarDous
Staff Department
Posts: 9051
Joined: Mon Jan 12, 2015 9:36 pm
Has thanked: 70 times
Been thanked: 227 times

Re: Gproxy by h3rmit

Postby HazarDous » Sun Dec 04, 2016 4:54 am

How it works is the following. Bot sends empty packets to all normal gproxy users in order to reconnect them when they lag. By reducing the normal GProxy reconnection time, the bot sends 1/3 of the empty packets it used to send to all players and thus reduces delay.

Now whether it is a noticable reduce in delay, I can't tell. Every GProxy DLL user has 5 minutes to reconnect at the moment, normal GProxy users have 1 minute. If you want to change it back to 3, I will do it.


Return to “LIHL Archive”

Who is online

Users browsing this forum: No registered users and 10 guests