Should 4x clog suicide strat be banned in 4v4

Moderator: LIHL Staff

Should 4x clog suicide strat be banned in 4v4

Poll ended at Mon Jan 26, 2015 8:06 pm

Yes
19
59%
No
13
41%
 
Total votes: 32

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GoatsBeGone
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Re: Should 4x clog suicide strat be banned in 4v4

Postby GoatsBeGone » Thu Jan 22, 2015 3:02 am

Diablo_ wrote:maybe with the exception to get DD off.


Im sorry but this is my point, you cant make a rule like this it wouldnt make any sence. besides the effort it would require from mods to check every replay. I mean its kinda like if you made a rule "no clogging, only on lvl 7 if you got income towers" or "build this value" but if you have example mortars and u have to use lets say 100 gold for lvl 5 wow that would suck. I just think you cant change anything that would be a logical solution and still allow people the freedom that the league has offered so far, I guess that if the evolution goes on it will probably end up that some people avoid that people (in a higher degree then now) and some people wuld only play 2v2 and some only wanna 4v4 ect, then the league will just be even less active.

I would agree with the people that said to allow double and cross, cause it would give people a chance to counter the whole no value thing, and would make it possible to survive 7 not just based on having the perfect unit combo. on the flip side im sure 90% of the games would go to 31, since the general income thing has increased rapidly, so the values that would be reach is gonna be insane
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Re: Should 4x clog suicide strat be banned in 4v4

Postby SLSGuennter » Thu Jan 22, 2015 5:47 am

its not hard to see if people go for the "clog-lame-however-called-strat". if there would be a rule, just saying: dont go for this goddamn idiot-unskilled-strat, then it should be possible to report teams still doing it. as far as i know there is no way to half-execute the strat. u do it with hard clog and lot of time on king, or its not possible. (leaking only 30 in 5 and 40 in 6 wont give u advantage). so its plain and simple to recognize a team is doing it and to say: this damn strat is banned!
isnt it?

cross-/doublebuild shouldnt get to the league imo, since there could be unskilled players like me reaching 1,3k elo by never building anything in any game before lvl 10 or something ^^
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Re: Should 4x clog suicide strat be banned in 4v4

Postby tastay » Thu Jan 22, 2015 1:31 pm

The main problem is the game balancing

Certain levels are just really hard to hold compared to the average

Level 5 is the first really hard level and I personally think one of the hardest levels in the game. You just need specific towers to even have a chance of holding even with 1/0 and even then it's not guaranteed that you can hold it vs a strong send

Nothing you can do in certain situations besides kinging

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Re: Should 4x clog suicide strat be banned in 4v4

Postby godlik3 » Thu Jan 22, 2015 2:34 pm

wtf... ppl r selling towers on 6?
looooooooooooool
thats not even a strategie
thats the most dump strategie ever
if they yolo the other team can yolo with time too and keep the value to semi hold the 5 6 8 9
let they sell it...its worse for them lol
i didint know that!

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Re: Should 4x clog suicide strat be banned in 4v4

Postby tastay » Thu Jan 22, 2015 3:01 pm

godlik3 wrote:wtf... ppl r selling towers on 6?
looooooooooooool
thats not even a strategie
thats the most dump strategie ever
if they yolo the other team can yolo with time too and keep the value to semi hold the 5 6 8 9
let they sell it...its worse for them lol
i didint know that!


It is a strategy. The strat has evolved many times over the start and this was just another evolution. The whole team gets towers that can get 7/3 pre 5. If you get stomp then you can proceed to sell your towers and achieve 7/5 since with stomp you won't lose any heals no matter how many you leak. Then you leak max units on 6 for maximum delay. There is no amount of value in the world that can hold the send that will come on 7 then. The wyverns alone can kill the king in that situation.

The point is you don't need to worry about your value since the game doesn't go passed lvl 7

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Re: Should 4x clog suicide strat be banned in 4v4

Postby archol » Thu Jan 22, 2015 3:16 pm

Any replays where gog is losing in this mode is appreciated so i can see how this tactic works, if there is none, then any replay is enough rofl

And about the poll - how do you know who voted for what? Anyone on this forum could vote

About selling towers - i often sold all my towers on 17 for clog haha (or when i had to leak for double demon, i sold before so i leak all the time for a hard send), i even sold all my towers for 14 if its a race so i leak first and king can kill the sends

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Re: Should 4x clog suicide strat be banned in 4v4

Postby dweiler » Thu Jan 22, 2015 4:09 pm

You don't stop playing because you grow old; you grow old because you stop playing.

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Re: Should 4x clog suicide strat be banned in 4v4

Postby Krumme » Thu Jan 22, 2015 7:11 pm

I remember back in the days when I actually respected Beep and his ways

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Re: Should 4x clog suicide strat be banned in 4v4

Postby matdas » Thu Jan 22, 2015 7:13 pm

meh, that's not even skill... the whole clog, selling everything, is this really a league game? If so, i am sadly disappointed. What ever happened to getting barely enough value to hold and lumbering? Is the skill level really dropping this bad? I am all for different strategies, but this is pathetic. 23minute game for level 7, I would just leave even if it was lihl.

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Re: Should 4x clog suicide strat be banned in 4v4

Postby Qvist » Thu Jan 22, 2015 7:29 pm

lol :)

Game has been solved ?

This gameplay is very similar to 4merc

I think only chrariot is better no block?

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Re: Should 4x clog suicide strat be banned in 4v4

Postby tastay » Fri Jan 23, 2015 6:12 am

matdas wrote:meh, that's not even skill... the whole clog, selling everything, is this really a league game? If so, i am sadly disappointed. What ever happened to getting barely enough value to hold and lumbering? Is the skill level really dropping this bad? I am all for different strategies, but this is pathetic. 23minute game for level 7, I would just leave even if it was lihl.


Because there are certain levels you can't even hold with max value let alone while incoming. The game is just unbalanced like that. Selling the towers for bigger delay is definitely overboard imo but it was funny when it happened.

The only issue I have with this is that there are certain situations that you can't avoid clogging and which units you roll are a big part of that. People have no qualms with 4x yolo kinging for 7 but are getting angry when 4x yolo is kinging for 5.

Imagine for a second that in a 4v4 game your team all roll aqua. Your team starts building and you can hold enemy sends while incoming from levels 1-4. What happens when the enemy doesn't send any of those levels and saves straight for level 5. Generally if people want to hold lvl 5 with aquas you can do so with 550+ value however is that really viable if you know the enemy is sending 5? Wouldn't it be more efficient to just push 7/3 and go king because you will leak the same regardless of value? Then you can have the option to either build for level 6 with your king gold or push again.

What about the times you get towers that are just total garbage and your only option is to suicide?

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Re: Should 4x clog suicide strat be banned in 4v4

Postby matdas » Fri Jan 23, 2015 8:21 am

tastay wrote:Because there are certain levels you can't even hold with max value let alone while incoming. The game is just unbalanced like that. Selling the towers for bigger delay is definitely overboard imo but it was funny when it happened.


Yes, some levels are hard like that, players are in this league because they should be able to overcome that. They are the best after all.

tastay wrote:The only issue I have with this is that there are certain situations that you can't avoid clogging and which units you roll are a big part of that. People have no qualms with 4x yolo kinging for 7 but are getting angry when 4x yolo is kinging for 5.


Try holding for once instead of yoloing. Seems really simple.

tastay wrote:Imagine for a second that in a 4v4 game your team all roll aqua. Your team starts building and you can hold enemy sends while incoming from levels 1-4. What happens when the enemy doesn't send any of those levels and saves straight for level 5. Generally if people want to hold lvl 5 with aquas you can do so with 550+ value however is that really viable if you know the enemy is sending 5? Wouldn't it be more efficient to just push 7/3 and go king because you will leak the same regardless of value? Then you can have the option to either build for level 6 with your king gold or push again.


Out of all my legion games, the most amount of people that have had aqua on my team was 3 (had 4 morts and 4 archers once). The forth build hard for 5. Yes you push, but if you shouldn't be leaking more than 50% of wave 6.

tastay wrote:What about the times you get towers that are just total garbage and your only option is to suicide?


I will refrain from commenting on this question, for i will get flamed at by the lihl community.

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Re: Should 4x clog suicide strat be banned in 4v4

Postby SLSGuennter » Fri Jan 23, 2015 8:44 am

@matdas ... if there are the best players in lihl, then they just invented the strongest (and indeed most reidicilous) strat to win the game ... there is no team i know which could go to beat this if executed well, or at least not in 2 out of 3 games.
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Re: Should 4x clog suicide strat be banned in 4v4

Postby BA_Fail » Fri Jan 23, 2015 3:28 pm

So I got a solution, please let me know what you think.

kick somebody who leaks 5 levels straight, this gives more advantages to sending in order to knock some1 out, prevents a person who pushed to hard to use his lumber, and basically should stop this clogging. A full yolo team should be kicked by the end of lvl 9 if they sold towers, although the lvl 7 will still be a problem and idk if we can do anything about it.

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Re: Should 4x clog suicide strat be banned in 4v4

Postby matdas » Fri Jan 23, 2015 6:30 pm

Guennter wrote:@matdas ... if there are the best players in lihl, then they just invented the strongest (and indeed most reidicilous) strat to win the game ... there is no team i know which could go to beat this if executed well, or at least not in 2 out of 3 games.


By abusing game mechanics... lets just allow juggling for 3 hours then? lets pull another highestincome!!!!


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