this new 4v4-stuff
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- SLSGuennter
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this new 4v4-stuff
hey guys, bots are down anyway, but when they are back once, may all agree to not play this retard 5/6/7 clog-stuff? and may we get a rule against it as soon as possible?
Gunther and the Sunshine-Girls. Hell Yeah
- Hutzu
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Re: this new 4v4-stuff
@diablo_ I observed the first game, when this happened. They leaked so much during 5 and 6, that they had 150 income each on lvl 7 and about 250 at arena. This is just silly and totally depending on who has immolation and if you survive, then it will be a lvl 31 game for sure.
I'm for forbidding this. Maybe just clogging on purpose generally and that should do it.
I'm for forbidding this. Maybe just clogging on purpose generally and that should do it.
- SLSGuennter
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Re: this new 4v4-stuff
we did this on 1100+ bot:
https://entgaming.net/findstats.php?id=4999175
it is totaly retarded, rly. leaking 100 in 5 for losing 2 heal and 80 in 6 and another 100 in 7, but enemy didnt even survive 7 with fullking and 4 heals due to a to big army of wyvs.
https://entgaming.net/findstats.php?id=4999175
it is totaly retarded, rly. leaking 100 in 5 for losing 2 heal and 80 in 6 and another 100 in 7, but enemy didnt even survive 7 with fullking and 4 heals due to a to big army of wyvs.
Gunther and the Sunshine-Girls. Hell Yeah
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- Treant Protector
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Re: this new 4v4-stuff
https://entgaming.net/findstats.php?id=4996134
This was our way of handling this strat - regardless of how this turns out I still think the old 5/2 at 5 MAX strats where the best times in LIHL
This was our way of handling this strat - regardless of how this turns out I still think the old 5/2 at 5 MAX strats where the best times in LIHL
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- Forest Walker
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Re: this new 4v4-stuff
Losing heals on 5 is most likely the biggest mistake in the strat from empirical evidence. In the games in LIHL the team that executes this strat has also lost most of the time. I can see this strat being really broken but it has to meet some pre-requisites for it to be accomplished but in general I wouldn't want future games to be this way since it gets very boring after a few games.
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- Treant
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Re: this new 4v4-stuff
this strategy is like playing four merc ....¨
We will soon see 200 lumber cap on level 20. Because people has 600 income on 12.
This suicide meta / yolo meta is borring and not skilled.
I suggest hybrid for the more variation or a mode which make king weaker..
We will soon see 200 lumber cap on level 20. Because people has 600 income on 12.
This suicide meta / yolo meta is borring and not skilled.
I suggest hybrid for the more variation or a mode which make king weaker..
- SLSGuennter
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Re: this new 4v4-stuff
yolo-meta is nice imo, but full-suicide by 4 players and clog so early is not
Gunther and the Sunshine-Girls. Hell Yeah
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Re: this new 4v4-stuff
I agree, this is indeed silly and I don't really want to have such "stategies" in a high skill league
However, I think we should wait some days and see where this is going, as there probably are several downsides to this playstyle (see tastay and krumme) and maybe it stops automatically.
However, I think we should wait some days and see where this is going, as there probably are several downsides to this playstyle (see tastay and krumme) and maybe it stops automatically.
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- dweiler
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Re: this new 4v4-stuff
Lol that game we sent 27 bo's (5400 wood) after we maxed hp and regen on level 5 and we stopped sending after level 6 income to max attack. That was the first time it was executed and it was heavily flawed. And you think there is a chance it will go away? .
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Re: this new 4v4-stuff
@godlik3 this is an inhouse league - if the league decides it's for the better to ban the strat so be it even though the more strats available the better. This strat just kills every requirement of skill there has been in the league - this strat just needs to executed well by the team and requires nothing by the individual which in the end is a requirement to join LIHL - having individual skill that is.
Re: this new 4v4-stuff
well...this strategie just showed a way to beat our yolo one...
like when beep had 0 value on 10 and the other team had 250 income arena and 2k value and they still lost on 13....
u need to invent somethings to beat some old stuff...thats what always happens!
and as fiji said...there is ways to counter it =)
like when beep had 0 value on 10 and the other team had 250 income arena and 2k value and they still lost on 13....
u need to invent somethings to beat some old stuff...thats what always happens!
and as fiji said...there is ways to counter it =)
- MichaelSong
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Re: this new 4v4-stuff
I'm looking lihl replays very often to improve myself and I can see this strategy is somewhat invented( In my opinion, this word isn't kinda right to express it, I may better say " revived " might be more legit word to express this strategy ) and I'm pretty sure this was first " revived " when Hutzu and I was obeserving the game.
I know many of players are pretty high-skilled and we can't ban the leaking cause intentional "leaking" is somehow very high-skilled play which can performed to play more better by good players. ( can be expressed by when team must dd 17 to opponents, splitting lvl 16 and there are somewhat unskilled players who can't even leak their lanes when allies ask them to leak. )
But, I'm sure there are players who are not active, and when they first confront this strategy, I'm sure they will get mind-fucked pretty much.
So, I will gonna give some tips which might be helpful to handle this kind of strategy ( * this is my personal thinking, so if you think other way, please edit me or give your opinion. )
[ I'm down that Kurmme's replay is pretty good counteract against the this strategy, so if you don't want to read this thread, go watch them your own to better know the strat ] ( I already downloaded and watched before guennter makes this thread )
The point of this strategy is the 4 players must to leak almost full to leak almost 70~100 king leaks in lvl 5, up king full HP and regen and DON'T UP SINGLE ATTACK to make more time.
( Furthermore, the king's ability doesn't matter at lvl 5 because whatever skill the 4x yolo team have, they can just don't use skill to make more time for them. However, skill does matter when lvl 6 starts cause if they 4x yolo team have immo, they can't delay lvl 6 much as like lvl 5 cause immo will burn the golems regardless of how many attacks they upped. )
This gives fuck the opponent's holder, and if the game goes over lvl 10, it is barely undefeatable.
First, if you were holder in the team which against this strategy, holder should GIVE UP HOLDING and he needs to push lumberjack ASAP. ( Since holder don't really execute his role against this kinda of strategy cause opponents will send MEGA HUGE although their king is almost full except the attack. ++ your team also better try to mega clog cause clog makes your team more time to up the king. )
Second, the team who are against this strategy need to send only WYVS ( NO BO ) and auras since the opponent will leak above 100 units and MEGA CLOG at middle, so bos will get fucked easily since they ran so fast and other units get clogged at back.
Third, the most weakness of this strategy is lvl 10, so try to save for mega big send at lvl 10. which is the key level to kill this strategy team. ( since, this strategy team ALWAYS blow at least 2~3 heals at lvl 7, ( sometimes they blow 1~2 heal at lvl 5 depending on their will ) regardless of skill what they have, they will gonna have and yolo towers or shitty towers and MOST of yolo towers aren't pretty good against the lvl 10 bosses, so LVL 10 is the best chance to fuck this strategy team very easily. )
Fourth, although opponent will not know which king's skill you have, I recommend you start king before lvl 7 starts although you have immo just in case they send mega wyvs agaisnt you ( when they are surely leaking 6 also, you will get 2~5 minutes depending on the situations, I recommend you up your king before the lvl 7 starts, 1 or 1 min 30 sec earlier depending on game situation. 1 min earlier : if you don't have any holder at your team also, 1min sec eariler: if your team have somewhat holder since holder prevents your team's clog so the satyrs and sent units will reach to your king more faster than clogged team. )
To be frankly speaking, this strategy is kinda boring. and when you confront at 1100+ bot, you can't barely counter rightly since if other 3 are not LIHL players, or confronting this strategy, they won't act rightly.
Nevertheless, since this is LIHL,
I don't agree to prohibit this strategy, since most of players in lihl will know how to counteract this strategy.
I totally agree with that fact that this is sometimes boring and bullshit,
but we cannot prohibit leaking for purpose, cause to players who have shit towers will yolo himself is the best way to recover his bad rolls later.
I know many of players are pretty high-skilled and we can't ban the leaking cause intentional "leaking" is somehow very high-skilled play which can performed to play more better by good players. ( can be expressed by when team must dd 17 to opponents, splitting lvl 16 and there are somewhat unskilled players who can't even leak their lanes when allies ask them to leak. )
But, I'm sure there are players who are not active, and when they first confront this strategy, I'm sure they will get mind-fucked pretty much.
So, I will gonna give some tips which might be helpful to handle this kind of strategy ( * this is my personal thinking, so if you think other way, please edit me or give your opinion. )
[ I'm down that Kurmme's replay is pretty good counteract against the this strategy, so if you don't want to read this thread, go watch them your own to better know the strat ] ( I already downloaded and watched before guennter makes this thread )
The point of this strategy is the 4 players must to leak almost full to leak almost 70~100 king leaks in lvl 5, up king full HP and regen and DON'T UP SINGLE ATTACK to make more time.
( Furthermore, the king's ability doesn't matter at lvl 5 because whatever skill the 4x yolo team have, they can just don't use skill to make more time for them. However, skill does matter when lvl 6 starts cause if they 4x yolo team have immo, they can't delay lvl 6 much as like lvl 5 cause immo will burn the golems regardless of how many attacks they upped. )
This gives fuck the opponent's holder, and if the game goes over lvl 10, it is barely undefeatable.
First, if you were holder in the team which against this strategy, holder should GIVE UP HOLDING and he needs to push lumberjack ASAP. ( Since holder don't really execute his role against this kinda of strategy cause opponents will send MEGA HUGE although their king is almost full except the attack. ++ your team also better try to mega clog cause clog makes your team more time to up the king. )
Second, the team who are against this strategy need to send only WYVS ( NO BO ) and auras since the opponent will leak above 100 units and MEGA CLOG at middle, so bos will get fucked easily since they ran so fast and other units get clogged at back.
Third, the most weakness of this strategy is lvl 10, so try to save for mega big send at lvl 10. which is the key level to kill this strategy team. ( since, this strategy team ALWAYS blow at least 2~3 heals at lvl 7, ( sometimes they blow 1~2 heal at lvl 5 depending on their will ) regardless of skill what they have, they will gonna have and yolo towers or shitty towers and MOST of yolo towers aren't pretty good against the lvl 10 bosses, so LVL 10 is the best chance to fuck this strategy team very easily. )
Fourth, although opponent will not know which king's skill you have, I recommend you start king before lvl 7 starts although you have immo just in case they send mega wyvs agaisnt you ( when they are surely leaking 6 also, you will get 2~5 minutes depending on the situations, I recommend you up your king before the lvl 7 starts, 1 or 1 min 30 sec earlier depending on game situation. 1 min earlier : if you don't have any holder at your team also, 1min sec eariler: if your team have somewhat holder since holder prevents your team's clog so the satyrs and sent units will reach to your king more faster than clogged team. )
To be frankly speaking, this strategy is kinda boring. and when you confront at 1100+ bot, you can't barely counter rightly since if other 3 are not LIHL players, or confronting this strategy, they won't act rightly.
Nevertheless, since this is LIHL,
I don't agree to prohibit this strategy, since most of players in lihl will know how to counteract this strategy.
I totally agree with that fact that this is sometimes boring and bullshit,
but we cannot prohibit leaking for purpose, cause to players who have shit towers will yolo himself is the best way to recover his bad rolls later.
“He who is not contented with what he has, would not be contented with what he would like to have.” - Socrates
- Hutzu
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Re: this new 4v4-stuff
1) This strategy can be played by any kind of 'low-bob' and requires zero skill. Since this is a skill-league, I see no place for it here.
2) I personally consider that bug-abuse, because creeps aren't supposed to clog like that. If they reach king, like they normally would, I'd have no quarrels.
3) If the game doesn't end on 7, the game will go on until 31. Which is just pure luck as well, as in "who gets the worse split?".
So, no thank you. This strategy is just not suited for a skill-league.
2) I personally consider that bug-abuse, because creeps aren't supposed to clog like that. If they reach king, like they normally would, I'd have no quarrels.
3) If the game doesn't end on 7, the game will go on until 31. Which is just pure luck as well, as in "who gets the worse split?".
So, no thank you. This strategy is just not suited for a skill-league.
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