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Allow cross,double build,anti stuck,dark green area again?
Posted: Sat Feb 28, 2015 1:51 pm
by archol
But no merc - maybe we should test it at a funweek
Disadvantages - none that i know off
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sat Feb 28, 2015 5:38 pm
by MarshMallows
just go ent18 if you want that.
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sat Feb 28, 2015 6:56 pm
by archol
Whats the disadvantage of playing it for the funweek? So many rules were added and destroyed the player base of season 1 (in the wiki even the highest player base of all seasons by far), but most players nowadays (where the players at season 1 were way more skilled in terms of bad towers) just want to yolo and when hpmmcb or hpgm hybrid is the mode u see how most players do with (bad) rolls when they need to hold instead of yolo - mostly bad
So many no´s and no explanations, except this really expressive comment that i should go ent18 - at LIHL i dont even expect players who ask all the time and each game if they can hold the level or what to build
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sat Feb 28, 2015 7:26 pm
by MarshMallows
Go cz/sk skilled if you want that
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sat Feb 28, 2015 7:28 pm
by Qvist
Archol your idea is good and all that. I wouldn't be againts dobbelbuild and I myself also suggested antistuck (skillbased imo, which would be ideal for LIHL) but cross is just terrible! borring and the guy who would be the incommer is just FUCKING SAD)
Cross: no
Dobbelbuild: funweek?
Antistuck: maybe good but maybe worse than now.
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sat Feb 28, 2015 7:35 pm
by archol
MarshMallows wrote:Go cz/sk skilled if you want that
What is that rofl, a "pro" league? Though my main purpose at lihl is to attack a certain player as you all know
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sun Mar 01, 2015 3:24 am
by MarshMallows
Hehe Archol, im just having some fun with you :] <3
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sun Mar 01, 2015 7:35 am
by eldryan
MarshMallows wrote:Go cz/sk skilled if you want that
I did this for a while in february, went like 40/1 without stacking (lost to a team that triple merced against our 2v3)
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sun Mar 01, 2015 8:36 am
by RadiantCrystal
eldryan wrote:MarshMallows wrote:Go cz/sk skilled if you want that
I did this for a while in february, went like 40/1 without stacking (lost to a team that triple merced against our 2v3)
Don't dis the bot I used to play in lol, right now it's filled with noobs but it wasn't like that before
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sun Mar 01, 2015 8:51 am
by eldryan
RadiantCrystal wrote:eldryan wrote:MarshMallows wrote:Go cz/sk skilled if you want that
I did this for a while in february, went like 40/1 without stacking (lost to a team that triple merced against our 2v3)
Don't dis the bot I used to play in lol, right now it's filled with noobs but it wasn't like that before
I mean I did this last year in february.
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sun Mar 01, 2015 8:57 am
by RadiantCrystal
I mean I did this last year in february.
I know at that time it was already bad lol
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sun Mar 01, 2015 1:07 pm
by tastay
hao wrote:Whats the disadvantage of playing it for the funweek? So many rules were added and destroyed the player base of season 1 (in the wiki even the highest player base of all seasons by far), but most players nowadays (where the players at season 1 were way more skilled in terms of bad towers) just want to yolo and when hpmmcb or hpgm hybrid is the mode u see how most players do with (bad) rolls when they need to hold instead of yolo - mostly bad
So many no´s and no explanations, except this really expressive comment that i should go ent18 - at LIHL i dont even expect players who ask all the time and each game if they can hold the level or what to build
Such a stupid post lol
It's like you legitimately think that if a "good" player places a shit tower then that tower becomes good just because the player who placed the tower is "good"
This game has such a low skill cap that anyone could come and play 20~ games and be as good as anyone in LIHL
The skill in this game is derived from knowledge and strategy not in technical abilities
And honestly if you want to go out of your way and hold lvls with useless towers that don't scale then you are a retard
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sun Mar 01, 2015 9:13 pm
by archol
Why you attack me in each topic i started, do you feel affected from everything i write? Rofl
Nowadays skills are just pushing income till death and it doesnt matter what towers you got - fortunately thats not the case at 2s, thus why so many dislike this mode - because there you cant push income nonstop and thus you need tower knowledge if you roll bad
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sun Mar 01, 2015 9:25 pm
by supersexyy
I think cross requires the least tower knowledge
![Razz :P](./images/smilies/icon_razz.gif)
Re: Allow cross,double build,anti stuck,dark green area again?
Posted: Sun Mar 01, 2015 11:19 pm
by tastay
hao wrote:Why you attack me in each topic i started, do you feel affected from everything i write? Rofl
Nowadays skills are just pushing income till death and it doesnt matter what towers you got - fortunately thats not the case at 2s, thus why so many dislike this mode - because there you cant push income nonstop and thus you need tower knowledge if you roll bad
I don't even know who you are but you do type the most stupid shit in threads
It's just tiring to see people type the same things in every thread
This game doesn't take that much skill and people need to accept that