another clog report...

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V1rus
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another clog report...

Postby V1rus » Wed Apr 01, 2015 5:29 pm

http://storage.entgaming.net/replay/vie ... 542013.w3g

have to report this... we still have the no clog rule. and this was too hardcore clog 7-10.

i thought we were kinda over that... 4v4 games were less clog lately and i started to enjoy them again
... and now this :(


Greetings
V1rus


PS please dont flame in this topic... just let the mods decide if it was clog (or not)

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Re: another clog report...

Postby V1rus » Thu Apr 02, 2015 1:52 pm

1. you only burn 2 heals 7 because clog (no clog its 3 at least)
2. they intentionally dont build for 8/9 (only nore did) to leak both lvls to king with no send and didnt up attack for time aswell
3. they were big after 7, nice inc etc. 2-3 could hold 8 (or almost hold) if they wanted to. all could hold 9 easy. dont tell me u have to push because no units...


nore built and almost held 8, built for 9 and 10. (and even some 7) he doesnt deserve ban imo. but all other do.

greeting v1rus



PS plz dont just let this topic unanswered for 1 week than archive...

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Re: another clog report...

Postby Wolke » Thu Apr 02, 2015 5:19 pm

Will be nice to see next 4 people banned cause they didn´t teamkill themselves with stupid send and not upping king instead.

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Re: another clog report...

Postby elektro » Thu Apr 02, 2015 5:49 pm

any game that dont fit to your imagination is clog. lets ban all players who have yolo unit and yolo. lets play all holders. anyone who goes yolo RAPOARTED and BANNED.

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Re: another clog report...

Postby Krumme » Thu Apr 02, 2015 5:51 pm

I agree with Elektro

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Re: another clog report...

Postby elektro » Thu Apr 02, 2015 5:52 pm

if u wanna see real clog, LOOK this game, still i dont want them banned. https://entgaming.net/findstats.php?id=5542589

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Re: another clog report...

Postby V1rus » Thu Apr 02, 2015 10:48 pm

I asked for no flame this topic... thanks elektro -.-
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Re: another clog report...

Postby Krayyzie » Fri Apr 03, 2015 8:15 am

Well..eletro is pretty much right about that game

the game u suggest here is clog on 8-9, nightmares would do well vs 8, prisoners could kill quite well on 8, and both of them could also hold 9 if they built for 8, instead of they leak as hard as possible on their lanes and DONT upgrade king to make sure it kills slow
So yes, this game is a clog, when 1 out of 3 players that can hold 8-9 doesnt build for 8 , and then you dont upgrade king to kill slow, its for sure clog

Elektros game is the same
https://entgaming.net/findstats.php?id=5542589
Leak big to king on purpose several levels and make sure the king is weak enough to kill as slow as possible..

this was the game right after the game elektro said: http://storage.entgaming.net/replay/vie ... 542901.w3g
Also clog, they leak big on purpose to king and then they keep attack low enough to kill as slow as possible to make sure they send 1 million wyvs on 10

But..its just a fact..we will just have to move more and more towards 2s, as it seems like that play is taking over 3s now also, well done, well played, and aslong as a high ammount of players prefer to play it this way, there wont be a change... and even worse, with a clog rule, everyone who gets banned or reported for clogging go whine forever to mods that they didnt clog on purpose, if you keep attack at 5-6 ON purpose, to kill slow when u leak 50 units to king vs no send, its 100% on purpose, even more if you push just before level starts with units that does hold that level

Wolf part of clogging team in all 3 games, any thoughts? If i remember right you were part of the players who actually wanted to get rid of clog awhile ago?

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Re: another clog report...

Postby Krayyzie » Fri Apr 03, 2015 11:14 pm

Well, it wasnt meant to start a battle, but there is some difference in those games.

If you check our games, I´d still guess our team didnt leak close as many units total as yours did, and in all but 2 levels(which we leaked about 10 and 30 units to king which means around 35 units total). Rest of the levels we held mid, and levels were not delayed by much.

In your games , you leak several levels in a row to king, MASS leaks(+,60 100+ and so on), and keeping king low to gain time,you cant see the difference beetween levels lastning 1-1.5 minutes which is very much normal level speed(and me/tastay were even on 1 side each, which means the leaks barely affect each others...) and mass clogging to king making levels last 5ish mins due tokeeping king low enough to not kill the clogging units?

and the fact you consider our game clog when we leakd 40ish units total to king during whole game in 4s(except vs sends).
We had a holder on Every level which actually tried to stop units from goin to king, we killed units as fast as possible.
You guys had no holder for several levels, even when u had the gold to hold a level, you pushed just before levels started(before lvl 8 and before level 9), you had 3 big leakers, and you even convinced ur allies to clog 8 AND 9 as hard as possible to gain time.

Our team doesnt gain shit from us leaking, 0 value, no extra time, no big difference in units moving, no king time, there is not any kind of abuse in that.
Your team does abuse it in every way possible in that game intentionally
1: You leak as hard as possible
2: if you wanted to keep the abuse to a minimum, you would atleast kill units as fast as possible, but since your intention was to clog as much as possible to gain time ,its full abuse
3: You even convinced allies to clog, dong asked if it was clog, and you more or less said no, we only leaked 7, so leaking full on 8 and 9 is fully acceptable(without our send you would prolly 60 leak to king on 8 and ....70-80 on 9), which is about 100 more units than our team did in like 9 levels total

I didnt ask for ban, I was wondering if you had anything to say about for example as a mod teaching dong that full clog and kill slow with king is an acceptable play, and doing those plays time after time after time as a mod while I´ve seen your goal was to remove clogs. Clog is a different thing for everyone.
As my own defence in that game, I wouldnt consider it abuse when there is pretty much nothing gained from it
1: Barely any change of movement due to only 1 player on each side leaking
2: No king leaks except vs big sends(40 total), and when we king leak we killed as fast as possible
3: Not even mid gold due to no value
4: No extra lumber due to pretty short levels
5: We had 2 players building to keep units away from king

Compared to your game
1: 3 players leaking Way more units than we did even in 4s
2: All leaks to king, and killed as slow as possible
3: Doesnt even exist since you didnt try to have any holder(even tho u had units for it)
4: Clogging maximum to gain as much lumber to be able to send 1000 wyverns on 10.
5: No players tried to hold levels (even tho u had units for it)

**Didnt have time to read through my post, so might be spelling or wrong words or something at some stages, will look into it tommorow :P

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Re: another clog report...

Postby V1rus » Sat Apr 04, 2015 1:56 pm

why do people who were not involved in this game and are not mods start flaming here again? nobody asked for your opinion about this game... do your own threat if you wanna post your own stuff please. this helps nobody just makes it harder to judge anything.

thank you

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Re: another clog report...

Postby ArMeDaNdDeAdLy » Sat Apr 04, 2015 2:00 pm

I agree with v1rus this is one game, if you want to report the games above you should do different threads.No reason for this to be turned into spam/drama thread.
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Re: another clog report...

Postby Hutzu » Sun Apr 05, 2015 11:32 am

Watched the replay, and consider only lvl 7 crucial (and somewhat 8&9 for another purpose). The leaks on the other levels were within normal range and no clog-movements involved (or just barely, if I missed one/a few).

For lvl 7:
Yellow (Wolf): 7/5, 695 value, 75 rest gold, 3 nightmares + 1 ogre + 1 tuskar
Orange (Fugitoid): 7/4, 420 value, 36 rest gold, 6 meat wagons
Green (Nore): 7/3, 730 value, 43 rest gold, 2 egg sacks 7 turrets
Pink (sony-): 7/3, 765 value, 106 rest gold, 2 prisoners + 1 maverick + 1 alpha male

What could have been done to prevent that or at least keep it lower?
Wolf could have stayed 7/4, sold tuskar and ogre for 4th nightmare...prolly leaked ~5-10 units less.
Fugi was kinda screwed with meat wagons anyway...but without rerolling, we could see he had infantry as well.
Nore: Nothing, he played reasonably. You cannot expect turrets+eggs to semi-yolo to minimize leak on 7.
Sony-: Build another tribesman with that rest gold? Maybe. If lucky, had killed 1 more creep.

People should be allowed to go 7/3 for lvl 7, imo. Wolf only got this much value and lumber cause of lvl 3 feast. Yes, he could have reduced it a bit, but 10 creeps wont make a big difference. Force Infantry > Wagons? Personally I'd never play Wagons > Infantry, but forcing others to do the same, cause Pyros don't leak like crazy on 5-10, seems rather harsh.

Leaking 8 and 9 the way they did was totally acceptable imo. It should be allowed to leak, holding is not mandatory. Otherwise ban splitting your army on purpose for DD can be banned too, as its sole purpose is to send more, and in both (DD split and this lvl 8&9 leak) cases there is no clog present. As long as it does not clog, leak to your hearts' contents. At least that's my opinion.


But what I do consider against the rules is staying below 50% value.
Fugitoid stayed below it 7-9 (maybe even 10, didn't check)
Wolfwarrior stayed below it 8 and 9. (695 vs 1450, and 775 vs 1600). Both just barely (-30 and -25), but below nontheless. (See general LTD rules)
Yes the rules say close to 50%, but I still consider that unnecessary.

Waiting for more input/opinions before we can make a call on this one.

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Re: another clog report...

Postby BeepBoopBeep » Sun Apr 12, 2015 10:15 am

All besides nore should be banned

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Re: another clog report...

Postby BeepBoopBeep » Sun Apr 12, 2015 10:22 am

When you pushed another lumberjack after 7 ended you 3 doomed yourself (only player who didn't was nore)

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Re: another clog report...

Postby V1rus » Tue Apr 21, 2015 11:38 am

quote: (nabo) Give me any replay. I'll identify if it is a clog or not. I can tell you most replays will be definitely clog. Whether it is extreme clog (acceptable) or not OR whether it was an intentional or not...is the harder question which caused all the drama and conflicts.
If you want the general clog definition that I wrote few posts ago, sure, we can post that as our clog definition on wiki as a note.

@nabo.

this topic is open for too long already. dont think anything will happen anymore. so plz give final statement and then one of the lihl mods can close it. dont wanna look at it anymore :D

greetings v1rus

@hutzu


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