Page 1 of 2

Working gproxy version?

Posted: Sat Mar 19, 2016 9:28 pm
by milfhunter96
Hi is there a working gproxy version atm?

Re: Working gproxy version?

Posted: Sat Mar 19, 2016 9:52 pm
by RadiantCrystal
Only varlock

Re: Working gproxy version?

Posted: Sat Mar 19, 2016 9:56 pm
by Diablo_
http://wiki.entgaming.net/index.php?tit ... oxyVarlock

It has bad usability but it is at least working :p

Re: Working gproxy version?

Posted: Sun Mar 20, 2016 4:33 am
by pewpew lasergun
king23 said it made him lag, anyone else witnessed the same thing ?
@radiantcrystal is uakf.b or someone else working on a new gproxy ?

Re: Working gproxy version?

Posted: Sun Mar 20, 2016 1:39 pm
by aRt)Y
No, he wont be working on a new gproxy. Perhaps @Neco if he isn't too busy; or he might give some technical hints to fix gproxy gui.

Re: Working gproxy version?

Posted: Sun Mar 20, 2016 6:13 pm
by milfhunter96
Well i tried out varlock but i have some problems>:>

1. How to join a Game via /game command? I use it like "/game [ENT] Legion TD Mega 1200+ #28" but nothing happens...
2. How to turn off that gproxy tells every1 ingame when some1 is wispering me

Re: Working gproxy version?

Posted: Sun Mar 20, 2016 6:40 pm
by Diablo_
1: Open Warcraft 3, click on LAN and join the displayed game (it won't show the correct name, but you can see ent31 as host displayed), maybe you have to wait some seconds until it shows the game in WC3.
2: It doesn't show it to everyone, it just displays it that way for you.

Re: Working gproxy version?

Posted: Sun Mar 20, 2016 7:03 pm
by milfhunter96
ah ok ty :)

Re: Working gproxy version?

Posted: Mon Mar 21, 2016 7:03 am
by AvadaKedavra
So is the only option to get this "varlock" version? My last 4 lihl games 3 of them were draws. It's unplayable atm :(

Re: Working gproxy version?

Posted: Mon Mar 21, 2016 6:45 pm
by aRt)Y
AvadaKedavra wrote:So is the only option to get this "varlock" version? My last 4 lihl games 3 of them were draws. It's unplayable atm :(

Yes.

Re: Working gproxy version?

Posted: Wed Mar 23, 2016 9:35 pm
by pewpew lasergun
the difference between the gproxy we r used to and varlock is the GUI.
I am not sure if they have similar source code or made by the same author.

the biggest challenge for varlock is the inconvenience because of the absence of the GUI.
adding one to varlock shouldn't require coding from scratch, lets hope some coder can have a look at it.
I think that's up to ENT management to reach to coders who can fix this and update us on any progress.

Re: Working gproxy version?

Posted: Wed Mar 23, 2016 10:24 pm
by KinG23
I dropped from 2 games recently where Varlock did not reconnect me (and experience heavy lag when using Varlock), whereas GUI saved me every time (with no lag).

Re: Working gproxy version?

Posted: Sat Mar 26, 2016 8:40 pm
by AvadaKedavra
We really need a fix for the current "no gproxy situation". Lihl is unplayable.. Litterally dc's 30-40 % of games. We need a guide on how to use the Varlock one, or a new one or something :(

Re: Working gproxy version?

Posted: Sat Mar 26, 2016 9:52 pm
by aRt)Y
AvadaKedavra wrote:We really need a fix for the current "no gproxy situation". Lihl is unplayable.. Litterally dc's 30-40 % of games. We need a guide on how to use the Varlock one, or a new one or something :(
ENT Wiki + ENT Technical Support Sticky

If you are talking about the actual random drops, the reason for that has yet to be figured out.

Re: Working gproxy version?

Posted: Sun Mar 27, 2016 3:49 am
by relentl3ss
Does anyone know when gproxy gui++ will work for the new patch? Is someone working on a new gproxy gui++? I am still getting the "[Unable to read memory]"

I have Gproxy++ Version 1.1 GUI mod

Thanks!