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Morph lumber controversy
Posted: Fri Jun 06, 2014 5:30 pm
by Atree
There has long been a controversy over which harvester is best. Some say champions are the way to go, while others say the regular harvesters. Which one is truly the best for your lumber production? I've ran a couple tests and I've found which one will improve your morph gameplay. Keep in mind, this takes into account of researching the FIRST & SECOND lumber upgrades(for both champs workers/workers)
Champions at 5:00 Gathered 8.9k lumber
Champions at 10:00 Gathered 15.8k lumber
Workers at 5:00 Gathered 9.7k lumber
Worker at 10:00 Gathered 17k lumber
I've posted pictures as to where I recommend you build lumber bases, for both the champions and the workers.
It's obvious that the workers beat out champions, but you might want to take a couple things into consideration,
1. If you're lazy, or just can't detonate fast enough, you might want to just stick with Champions.
2. If you want as much gold as possible, go with champions.
I hope this helped, if you have any questions let me know, I'll be sure to answer them!
Re: Morph lumber controversy
Posted: Fri Jun 06, 2014 11:18 pm
by Burn
Atree wrote:There has long been a controversy over which harvester is best. Some say champions are the way to go, while others say the regular harvesters. Which one is truly the best for your lumber production? I've ran a couple tests and I've found which one will improve your morph gameplay. Keep in mind, this takes into account of researching the FIRST & SECOND lumber upgrades(for both champs workers/workers)
Champions at 5:00 Gathered 8.9k lumber
Champions at 10:00 Gathered 15.8k lumber
Workers at 5:00 Gathered 9.7k lumber
Worker at 10:00 Gathered 17k lumber
I've posted pictures as to where I recommend you build lumber bases, for both the champions and the workers.
It's obvious that the workers beat out champions, but you might want to take a couple things into consideration,
1. If you're lazy, or just can't detonate fast enough, you might want to just stick with Champions.
2. If you want as much gold as possible, go with champions.
I hope this helped, if you have any questions let me know, I'll be sure to answer them!
Try it again, but this time put them in seeds, or where you don't have to walk to get to the shelter.
Isn't a fair test until you do it like that.
-Burn
Re: Morph lumber controversy
Posted: Sat Jun 07, 2014 7:29 am
by Atree
True, but who would ever seed regular workers? It takes too long in a real game. :O
Re: Morph lumber controversy
Posted: Sat Jun 07, 2014 7:39 am
by Burn
In bases it's basically seeds.
-Burn
Re: Morph lumber controversy
Posted: Sat Jun 07, 2014 4:43 pm
by CurryMuncher
Thanks for this Atree!
Re: Morph lumber controversy
Posted: Tue Jun 10, 2014 12:34 am
by Stealer
Making champions walk makes them lose any advantage they have.
Re: Morph lumber controversy
Posted: Sat Aug 16, 2014 8:42 am
by Burn
Not a fair test, myth not busted.
-Burn
Re: Morph lumber controversy
Posted: Sat Aug 16, 2014 4:32 pm
by Haunt
Atree wrote:True, but who would ever seed regular workers? It takes too long in a real game. :O
I always make seeds... I'm lazy, I don't want to deny my lumber base(s).
Re: Morph lumber controversy
Posted: Sat Aug 16, 2014 6:19 pm
by Lynx
denying seeds is more annoying than denying lumber bases imo.
Re: Morph lumber controversy
Posted: Sat Aug 16, 2014 7:09 pm
by Haunt
Lynx wrote:denying seeds is more annoying than denying lumber bases imo.
In most games you only have to deny seeds in late game, which isn't as big problem to me as it would be if I was golding.
Re: Morph lumber controversy
Posted: Sat Aug 16, 2014 9:03 pm
by Stealer
You must play with some shitty titans/.
Although I guess there's only 2 types of titans (above average, stupid) that go up against a stack.
Re: Morph lumber controversy
Posted: Sun Aug 17, 2014 2:11 am
by Burn
Denying seeds is more tryhard than full deny base.
-Burn
Re: Morph lumber controversy
Posted: Sun Aug 17, 2014 5:39 pm
by BeeKauzh
In seeds 2 normal workers gather 180 wood by the exact time 1 champ gather 170.
It takes forever to get 50 workers in seeds tho.
Also, turning around doesnt affect harvest rate, tested with all upg with morph/gob.
Re: Morph lumber controversy
Posted: Mon Aug 18, 2014 1:02 pm
by Burn
"In seeds 2 normal workers gather 180 wood by the exact time 1 champ gather 170." Off by 10 wood? That isn't much.
Sample size isn't big enough, 180 and 170 is basically the same after accounting random error and lack of sample size.
Might as well call it even, even if we say that this is a fair test, if you multiply both by 100, that's 18k and 17k wood.
-Burn
Re: Morph lumber controversy
Posted: Tue Aug 19, 2014 8:34 am
by TimmyTheTauren
But two normal workers is 12 food while one champ is 30?