HELLHALT TD 4.0.0 - [RELEASE]

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HELLHALT TD 4.0.0 - [RELEASE]

Postby HELLRAlSER » Sat Apr 01, 2017 8:06 am

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HELLHALT TD v4.0.0 - Changelog
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General
-Game renamed to HELLHALT TD

* Command "-Rolls"
Now it also displays allied players tower details when they have selected Prophet

* Renamed Leaked MS to Leaked Haste
Now it also provides 7% attack speed to leaked units

* Movement Obelisk
- You can use it now as many times as you want before a wave starts
- You can now build at "half" square


Buildings
WarRoom
*Added skill: Rage
- Increases all creeps (allied and enemy) AS by 4% and MS by 8%
- Every wave you can cast this skill once per player, and last for the entire wave.
- It resets every wave
- Cost: Level x 40 Lumber

*Added skill: Chill
- Decreases all creeps Rage level by 1.
- Every wave you can cast this skill once per player.
- It resets every wave.
- It requires an ally player to have casted Rage
- Cost: Level x 40 Lumber and provides 1 income for every 20 lumber it costed.


Creep Waves

* Wave 1
- changed model
- New Name: Parasites

* Wave 2
- changed model
- New Name: Mur'ghoul

* Wave 3
- changed model
- New Name: Scorpse

* Wave 4
- changed model
- New Name: Skeletal Troll

* Wave 5
- changed model
- New Name: Corrupted Bat

* Wave 6
- changed model
- New Name: Flesh Golem

* Wave 7
- changed model

* Wave 8
- changed model

* Wave 9
- changed model
- New Name: Wretched Captains

* Wave 10
- changed model
- New Name: Hell Cambion

* Wave 11
- changed model
- New Name: Armored Fiend

* Wave 13
- changed model

* Wave 14
- changed model
- New Name: Possessed Orc

* Wave 15
- changed model
- New Name: Nightprowler

* Wave 17
- changed model
- New Name: Chaos Golem

* Wave 19
- changed model
- New Name: Death Widow

* Wave 20
- changed model
- New Name: Shinigami

* Wave 21
- changed model
- New Name: Cursed Skull

* Wave 22
- changed model
- New Name: Terror

* Wave 23
- changed model
- New Name: Plated Beast

* Wave 26
- changed model
- New Name: Skeletal Myrmidon

* Wave 30
- changed model
- New Name: Hell Duke

* Wave 33
- changed model
- New Name: Demon


King
*Dark Presence
-Damage from 350% to 400%
-Lifesteal from 35% to 40%


Champions
- Attack Speed from 20% to 15%
- Champions MS reduction from 22% to 15%
- Damage return from 35% to 28%

*Level 17 Champion:
-Hp from 6760 to 6260

*Level 11 Wave
Damage of creeps from 15-17 to 15-19


Heroes
*Paladin
Level 11 Paladin has its heal increased from 500 to 650


Hired Mercenarries(Player sends)
*Frost Wolf
-Added more details on its tooltip

*Dino
-MS from 190 to 185
-Range from 250 to 265


Player Units
*Race: Mercenary
Renamed units to:
-Steampunk Bike
-Steam Flatter
-Steam Tank
-Steam Beast

*Race Hybrid
-Adjust gold cost for its towers:
From 18/45/85/135/200/305 to 18/45/90/145/205/315

-Tree Of life
*Water of Life:
-Healing from 60 to 80 per target
-Healing on death from 600 to 800

*Tree of Knowledge
-Hp from 2570 to 2665

-Mutants
*Inject Steroids:
- Bounce attack damage from 80% to 60%
- Cost from 60 to 80

-Hades
- Changed Model

-Maverick
- Changed model
- Reduced its attack speed from 0.8 AS to 0.85 AS

-Hellghost
*Cacophony
Damage from 55 to 60

-HELLRAISER
*Deathbass
Damage from 80 to 90

-Wolverines
HP from 1050 to 1150

-Nightcrawler
AS from 0.4 to 0.35
HP from 425 to 465

-ThunderBird
HP from 1055 to 1195

-The Butcher
HP from 1830 to 1930

-Doomsday Machine
Damage from 313-363 to 323-373

-Komodo
As from 0.8 to 0.7

-Trident
As from 0.73 to 0.63

-Clockwreck
*Cluster Rockets
AoE from 100 to 150
Range from 300 to 350
Removed damage cap

-Crusador
AS from 0.63 to 0.61

- Medium Land Mines
*Dangerous mine
Damage return on melee attackers from 7 to 7+7% of damage

-Ultra Land Mines
*Dangerous mine
Damage return on melee attackers from 7 to 7+7% of damage


Bugfixes
*CR mode
- It used to teleport units that were build in the green middle area to King Chambers

- Fixed an error with the map's build area

- Fixed an error with enemy build icon not showing during are at the scoreboard

- Fixed a bug where play selection was removed while units when Movement Obelisk was used

- Fixed a bug were arena would start 2 seconds earlier than intended

- Fixed a bug with Servants and SlaveMasters rewarding wrong gold values at the end of a wave

- Fixed that enemy players would lose vision on king on occasions were they shouldn't.

- Fixed a bug where Spiderlings wouldn't teleport to King's Chambers

- Fixed a mines wouldn't teleport to arena

- Fixed a bug with Oracle not apply his buffs on occasions

- Fixed a bug where Seduce wouldn't cast on occasions.

- Fixed a bug where Dark Mage wouldnt cast his skills on occasions.

-Fixed a bug where sometimes Giant Spider wouldn't attack Whelps.




Load Code: gsbme
Discussion topic: viewtopic.php?f=248&t=108160&p=425544
Alternative Download Location: https://drive.google.com/open?id=0B8fRJ ... WpjdkNVTXM
Alternative Changelog Location: https://goo.gl/zqRiNl
Please report to the above link ANY issues.

HELLHALT TD v4.0.0.w3x
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