HELLHALT TD v4.0.7.1 - [RELEASE]

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HELLRAlSER
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HELLHALT TD v4.0.7.1 - [RELEASE]

Postby HELLRAlSER » Sat Aug 26, 2017 1:22 am

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HELLHALT TD v4.0.7.1
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v4.0.7.1

Fixed a very rare Fatal Error Bug.



v4.0.7.0

Fixed a few issues with game perfomance



v4.0.6.9 - v4.0.6.8

Bugfixes
Various Bugfixes



v4.0.6.7

General
Added Mode:
Prophet All (-pa): Picks prophet commander for everyone. It is now the default mode.


Bugfixes
Various Bugfixes



v4.0.6.6

General
Replays:
- Now they have full scoreboard
- Displays constantly all rolls
- Displays full Guardian details

Dark Presence:
Cooldown from 45 sec to 50sec

Bugfixes
Various Bugfixes



v4.0.6.5

Bugfixes
Various Bugfixes



v4.0.6.4

General
Arena Auto-Balance now takes under consideration solo laners

Bugfixes
Various Bugfixes



v4.0.6.3

General
Added a few visuals
Remade how Mercenaries Commander is confined into his area

Bugfixes
Fixed all bugs reported



v4.0.6.2

General
Commands
Added -hbar command
It turns off/on health bars from Mercenaries(sends)

Mines
AoE from 350/450/550 to 380/480/580

Bugfixes
Various bugfixes



v4.0.6.1

Gateguard
Food required from 2 to 1

Herald
Now it requires 1 food

Bugfixes
Many bugfixes since v4.0.6.0



v4.0.6.0

General
Added new text command
-acls Turns autoclear on at max rate. Turns it off if you repeat it
-acls # Autoclear at # intervals
Updated recommended value for waves 16,17,18,19
Chance to miss when attacking higher ground from 25% to 15%
Changed Default Mode from -phac to -hpac
Guardian’s Taunt No longer Works in Arena
Now it also provides 20% move speed to taunted creeps.


Buildings
Town
Upgrade:
Time needed to 8 + 1 seconds per level (8 - 16 seconds)
City
Upgrade
Time needed to 20 + 4 seconds per level (20 - 40 seconds)
Builders
Mercenary
Minimum value to enable mercenary from 500 to 1500
General increase of build limit of mercenary
Further Increase of build limit of mercenary in the solo lane

Hybrid
Morphing Units costs from
18/45/90/145/205/315 to 20/45/95/150/205/315


Player Units
Steampunk Bike
Renamed Steampunk Bike to Steam Bike

Steam Bike
AS from 1 to 1.05
Now it deals 5% of its damage in splash at 128 AoE

Steam Flatter
AS from 1.35 to 0.95
Now it deals 5% of its damage in splash at 128 AoE

Steam Tank
Now it deals 5% of its damage in splash in 128 AoE

Ghost
HeartStopper Aura
Now fully stacks with Hades/LoD auras

Meat Wagon
Damage from 31-37 to 22- 44
Small Splash renamed to Bone Shards
Deals 5% of its damage in 128 AoE

War Machine
Renamed to Flesh Launcher

Flesh Launcher
Attack speed from 0.78 to 0.98
Damage from 92-106 to 90 - 180
Range from 825 to 775
Added New Upgrade: Plague Spreader

Plague Spreader
Cost: 260
Food needed: 1
Hp 1265
Damage 200 - 400
AS: 1.08
Skill Black Plague
Launched diseased corpses infecting units that comes in contact with the carrier of the Black Plague. Black Plague deals 100 damage per second in 160AoE. Lasts 3 seconds."

Gateguard
Cost from 90 to 80
Now it requires 2 food

Harbinger
New Upgrade: Herald

Herald
Cost 270
HP 1820
As 1.05
Skill: Call Menace
Call Menace, a fearsome pet beast to assists him on the death delivery. Lasts 60 seconds. (40 second cooldown), (96-116 Damage, 0.75 Speed, 1080HP, Chaos/Unarmored)
Skills: Concussion(25% chance, 250 dmg, 3(0.5)sec stun duration), Life Steal(15%, stackable)

Moon Guard
Hp from 1350 to 1425

Warden
Damage from 70-80 to 110-120
Hp from 2430 to 2330
AS from 0.48 to 0.42
MS from 350 to 360
Armor from Heavy to Medium
Warden now has Call to Arms
Coup De Grace: Removed
Fan of Knives: Removed
Life Steal: Removed

New Skill Shadow Operative:
Every time the Warden is attack her knowledge of the battlefield broadens gaining 1 mana. When at full mana, the Warden disappears and reappears next to an enemy hurling a flurry of knives, damaging nearby enemies. Each knife does 80 damage. max 9 target. After 3 seconds she returns to her initial location.
Passively provides Warden 10% chance to evade attacks against her.
Duration: 3 seconds

New Skill Healing Herbs:
Slashing through the battlefield the Warden uses healing herbs to mend her wounds faster. Gains 100 HP regeneration while using Shadow Operative.

New Skill: Ninjutsu:
A Master Assassin, she has a 25%(10%) chance to deal 50%(20%) of the targets current HP as damage. The damage and chance is reduced vs Bosses and Champions.

Crusader
Damage from 52 - 60 to 54 - 61
New Upgrade: Holy Maceman

Holy Maceman
Cost: 235gold / 1 food
Hp: 1370
Damage: 160-190
Range: Melee (120)
Attack Speed: 0.85
Move Speed: 270
Skill: Repent
In the presence of divinity even the most wicked have a change of heart. Holy Maceman has 10% chance to convert the enemy to his side for 6(3)seconds. A unit can Repent at most every 20seconds.

Doomsday Machine
Removed Skill Plague
Removed Skill Life Steal
New Skill added: Counter Measures
Everytime Doomsday Machine is under attack it gains 1 mana. When at full mana it releases explosive charge around Doomsday blocking all damage and dealing in 225AoE damage equal to the level of the enemies. Additionally it increases Doomsday damage by 350.
Duration: 0.85seconds
Cooldown: 2.25 seconds

Zombie
Infectious Disease:
AoE from 140 to 160
Damage reduction from 5% to 7%

The Butcher
Attack range from 120 to 90
- Plague:
AoE from 170 to 160
Damage reduction from 10% to 14%
- Lifesteal named changed to Chew
Chew!:
20% life steal on damage

Adept
Cost from 160 to 155
Now requires 1 food

Soul of Hero
- Defensive Stance:
Hp from 965 to 1015
Attack speed from 0.66 to 0.62
- Attacking Stance
Range from 90 to 140
Attack speed from 0.66 to 0.62
Damage from 92 - 114 to 105 -109

Wanderer
Damage from 16-20 to 20-22

Colt
Armor from Light to Unarmored

Mines
Increased all mines priority by a little
AoE from 350/525/700 to 350/450/550

Thunderbird
HP from 1195 to 1220
- Aftershock
Damage from 40 to 50

Ogre Pulverizer
HP from 880 to 940
Damage from 41-61 to 41-71
Now it requires 1 food

Nightsaber
Skill: 5-point Bomerang Attack
Attacks up to 5 targets at a time. Each target gets 50% reduced damage than the previous one.
Jump range from 500 to 350.

Furbolg Shaman
Mana pool from 40 to 60
Starting mana from 30 to 60
Spirit Link: Shared Damage from 60% to 65%

Wolverine
Damage from 54-66 to 57-69
All Out
Duration from 1.5sec to 1.75sec

Golem
HP from 2700 to 2750
Now requires 1 food

Hawk
Damage from 95 -103 to 85 - 93
AS from 0.85 to 0.87
Range from 350 to 360
Shock Attack
Secondary target damage from 50% to 40%

Veteran
Now requires 1 food

BigFoot
- Fissure
Cooldown from 10sec to 7sec

Priest
Heal:
Heal from 140hp to 220hp

High Priest
Mana regeneration from 1 to 1.25
Greater Heal:
Heal from 330hp to 440hp

Slavemasters
Collision size from 8 to 9

Wild boar
Hp from 645 to 595

Forsaken
Now requires 1 food

Unleashed Spirits
Mana regen from 0.5 to 1
Duality
Duration from 60seconds to 15seconds
Cooldown from 60seconds to 20seconds

Helicopter
Cost from 170 to 185

Captain
Now needs 1 food

Troll Champion
Cost from 200 to 220
Now it needs 1 food

Giant Spider
Greater Spider Poison:
AoE from 100/160 to 90/140

Broodmother
Spider Poison:
AoE from 100/160 to 90/160

Krogoth
AS from 0.9 to 0.95


Heroes
All Heroes now have only 3 levels.
Each Hero upgrade requires 250gold

Altar of Prophets
Cost from 800/800 to 250/1000

Altar of Heroes
Cost from 400/800 to 0/750

All hero stats and skills have been rebalanced/remade.

Added 2 new heroes
Beastmaster
Pandaren


Champions
Enrage
Percentage based damage gain vs Guardian of the Realm
From 50 combined Champion hits needed to reach the max currentHp damage (5%) to 100 combined champions hits needed.

Level 24 Champion
HP from 9866 to 9366 on AC mode


Wave Creeps
Wave 13: Couatl
Hp from 405 to 415
Damage from 30-35 to 31-36

Wave 17: Chaos Golem
Damage from 85-89 to 81-89
Hp from 1760 to 1730


Wave Mercenaries
Now Wave Mercenaries have a different color of HP bars.
Resized a few of the models

Infernal
Immolation AoE from 470 to 460


Guardian of the Realm
Now Guardian Controller’s Heal is moved on to the Guardian.
Increase inactivity counter to enable Guardian switch player control


Presence
Dark Presence:
Damage from 600% to 800%
*Info: (It cancels flagged orders)

Timelord:
Damage from 50% to 45%
Slow AS/MS from 60% to 55%
*Info: (It cancels flagged orders)

Anarchy
If Autocast is on, Guardian attempts to target a Champion in Range once Anarchy is cast. (It cancels flagged orders)


Bugfixes
Minor Bugfixes





Load Code: f8l48
Discussion topic: viewtopic.php?f=248&p=453340
Alternative Download Location #1: https://drive.google.com/open?id=0B8fRJ ... XZfOE1vOTA
Alternative Download Location #2: - epicwar link will be added soon -
Alternative Changelog Location: https://goo.gl/zqRiNl
Please report to the above link ANY issues.

HELLHALT TD v4.0.7.1.w3x
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HELLRAlSER
ENT Staff
Posts: 629
Joined: Fri Oct 23, 2015 9:06 am
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Re: HELLHALT TD v4.0.7.1 - [RELEASE]

Postby HELLRAlSER » Sun Aug 27, 2017 11:47 am

Updated to v4.0.7.1

@HazarDous
These users thanked the author HELLRAlSER for the post:
UpRoar (Sun Aug 27, 2017 6:14 pm)


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