HELLHALT TD v4.0.9.7 - [RELEASE]
Posted: Tue Nov 07, 2017 2:13 pm
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HELLHALT TD v4.0.9.7
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v4.0.9.7 - v4.0.9.5
Player Units
Plague Spreader
Range from 875 to 825
Creeps:
Wave 7: Satyr
Damage to 29 - 33
Miscellaneous
Bugfixes!
v4.0.9.4 - v4.0.9.0
Miscellaneous
Bugfixes!
v4.0.8.9 - v4.0.8.8
General
Mode (-cs) Cross:
In this mode Commanders now have an additional skill
Commander’s Blink
Teleports a commander anywhere in the allied building area
Miscellaneous
Bugfixes!
v4.0.8.7
General
Removed CR, HG, GG, MM modes
Added Modes:
-NF: No Fog: Removes Fog of War
-GD: Gold Deny: Leaks do not grant bounty
-NR: No Rolls: No rerolls
By Default all this modes are turned off
Added Experimental text command:
-reqoff or (-ro)
Requests from current offlaner (teal or green) the lane
Guardian’s Taunt
Now it can only be used when a team has
leaked
Player Units
Dark Mage
*Improved AI
Creeps
Wave 7: Satyr
Damage 27 - 29
MS from 380 to 390
Miscellaneous
Bugfixes!
v4.0.8.6
General
- Added indication of a hp regeneration of a unit if it has any
(to be updated more in the future)
- Recommended Wave values for wave 11-19 have been changed
- Added a new method to display -rolls
- Added new text command, -guardinfo
Turns Guardian information display next to it on/off. By default its off.
Guardian
Dark Presence
Lifesteal from 40% of the primary target to 30%
- Added another minor effect:
When Dark Presence is called, it terrifies all units around the Guardian in 600AoE till the Presence appears.
*Does not work on Champions
Timelord’s Presence
AS/MS slow during Timelord from 55% to 60%
Royal Presence
Damage from 1% to 1.2%
Now it’s lethal.
Commanders
Mercenary
While its own Leaked Creeps are still alive Mercenary will not gain lumber
Player Units
Steam Tank
AS from 1.5 to 1.4
HP from 2375 to 2470
Steam Beast
HP from 6200 to 6300
Damage from 600 to 630
AoE damage from 5% to 6%
Plague Spreader
Range from 825 to 875
Necromancer
Food cost: 1
Hp from 750 to 1000
Ghost
Food from 5 to 4
Pyro:
Attack Speed from 0.5 to 0.48
Hp regeneration per second(HPS): 3
Destroyer
HPS: 3
Tree of Battle
AS from 0.6 to 0.55
Azure Dragon
*Azure’s Armor
From 3 armor to 4 armor
Creeps
Wave 7: Satyr
Damage from 25 - 27 to 25 - 29
*Reworked AI
Wave 13: Couatl
HP from 430 to 405
*Reworked AI
Wave 15: Nightprowler
*Reworked AI
Mercenaries (Player Sends)
Infernal
*Immolation
AoE from 460 to 425
Miscellaneous
Fixed a couple of serious bugs, some typos and game improvements
Load Code: 8mqkz
Discussion topic: viewtopic.php?f=248&t=120135
Alternative Download Location #1: https://drive.google.com/open?id=1vFUGg ... GLpv-92nwZ
Alternative Download Location #2: - epicwar link will be added soon -
Alternative Changelog Location: https://goo.gl/zqRiNl
NEW!!! STATS: Unit Details and much more: https://docs.google.com/spreadsheets/d/ ... 4sy8UVAvJA
Please report to the above link ANY issues.
HELLHALT TD v4.0.9.7
-----------------------------------------------------
v4.0.9.7 - v4.0.9.5
Player Units
Plague Spreader
Range from 875 to 825
Creeps:
Wave 7: Satyr
Damage to 29 - 33
Miscellaneous
Bugfixes!
v4.0.9.4 - v4.0.9.0
Miscellaneous
Bugfixes!
v4.0.8.9 - v4.0.8.8
General
Mode (-cs) Cross:
In this mode Commanders now have an additional skill
Commander’s Blink
Teleports a commander anywhere in the allied building area
Miscellaneous
Bugfixes!
v4.0.8.7
General
Removed CR, HG, GG, MM modes
Added Modes:
-NF: No Fog: Removes Fog of War
-GD: Gold Deny: Leaks do not grant bounty
-NR: No Rolls: No rerolls
By Default all this modes are turned off
Added Experimental text command:
-reqoff or (-ro)
Requests from current offlaner (teal or green) the lane
Guardian’s Taunt
Now it can only be used when a team has
leaked
Player Units
Dark Mage
*Improved AI
Creeps
Wave 7: Satyr
Damage 27 - 29
MS from 380 to 390
Miscellaneous
Bugfixes!
v4.0.8.6
General
- Added indication of a hp regeneration of a unit if it has any
(to be updated more in the future)
- Recommended Wave values for wave 11-19 have been changed
- Added a new method to display -rolls
- Added new text command, -guardinfo
Turns Guardian information display next to it on/off. By default its off.
Guardian
Dark Presence
Lifesteal from 40% of the primary target to 30%
- Added another minor effect:
When Dark Presence is called, it terrifies all units around the Guardian in 600AoE till the Presence appears.
*Does not work on Champions
Timelord’s Presence
AS/MS slow during Timelord from 55% to 60%
Royal Presence
Damage from 1% to 1.2%
Now it’s lethal.
Commanders
Mercenary
While its own Leaked Creeps are still alive Mercenary will not gain lumber
Player Units
Steam Tank
AS from 1.5 to 1.4
HP from 2375 to 2470
Steam Beast
HP from 6200 to 6300
Damage from 600 to 630
AoE damage from 5% to 6%
Plague Spreader
Range from 825 to 875
Necromancer
Food cost: 1
Hp from 750 to 1000
Ghost
Food from 5 to 4
Pyro:
Attack Speed from 0.5 to 0.48
Hp regeneration per second(HPS): 3
Destroyer
HPS: 3
Tree of Battle
AS from 0.6 to 0.55
Azure Dragon
*Azure’s Armor
From 3 armor to 4 armor
Creeps
Wave 7: Satyr
Damage from 25 - 27 to 25 - 29
*Reworked AI
Wave 13: Couatl
HP from 430 to 405
*Reworked AI
Wave 15: Nightprowler
*Reworked AI
Mercenaries (Player Sends)
Infernal
*Immolation
AoE from 460 to 425
Miscellaneous
Fixed a couple of serious bugs, some typos and game improvements
Load Code: 8mqkz
Discussion topic: viewtopic.php?f=248&t=120135
Alternative Download Location #1: https://drive.google.com/open?id=1vFUGg ... GLpv-92nwZ
Alternative Download Location #2: - epicwar link will be added soon -
Alternative Changelog Location: https://goo.gl/zqRiNl
NEW!!! STATS: Unit Details and much more: https://docs.google.com/spreadsheets/d/ ... 4sy8UVAvJA
Please report to the above link ANY issues.