[LTD] Multiple Players

Approved or denied ban requests are archived here.

Moderator: ENT Staff

Badtown
Aura Tree
Posts: 27
Joined: Tue Dec 22, 2015 6:33 am

[LTD] Multiple Players

Postby Badtown » Fri Aug 12, 2016 12:50 am

Replay Link: http://storage.entgaming.net/replay/vie ... 186098.w3g
Game Name: [ENT] Legion TD Mega #68
Your Warcraft III Username: NoCrossJustBoss@useast.com
Violator's Warcraft III Username: ryang@asia.battle.net, drdraak@europe.battle.net, eogksalsrnr.3@asia.battle.net, carrykaver@useast.battle.net
Violated Rule(s): (Under LTD Mega > Antistuck) Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king.
Time of Violation (in-game or replay): First violation: 25:00 on round12, players anti-stuck yellow players Hydras for the purpose of aggroing units away from king. Second violation: 35:07 multiple players anti-stuck yellows units specifically for aggroing units away from king. This violation specifically bought them just enough time to steal the win over us.
Any further thoughts:
I went through and watched this replay through wc3 client and it doesn't announce player names in bold when they use anti-stuck in the replay. I'm hoping with the bot logs or someway of your own means you are able to determine which of these players were using Anti-stuck at the given times to give their team an edge. I don't believe all 4 of the enemies are guilty of abusing antistuck, but I know 2 or 3 names atleast were popping up when they were juggling units.

gurjop
Forest Walker
Posts: 182
Joined: Sun Jun 28, 2015 5:52 am
Has thanked: 11 times
Been thanked: 5 times

Re: [LTD] Multiple Players

Postby gurjop » Mon Aug 15, 2016 2:13 pm

It takes some time to review all the banrequests. bumping them won't help. Each and every request will be handled in due time.
holymoly: lot of ppl want play with me.
ROFL

User avatar
FalenGa
Oversight Staff
Posts: 7857
Joined: Sat Dec 13, 2014 2:38 pm
Location: Mars
Has thanked: 10 times
Been thanked: 138 times

Re: [LTD] Multiple Players

Postby FalenGa » Wed Aug 17, 2016 12:04 am

@Badtown
Thank you for your accurate timestamps.

24:53 <Ryang.> 0x11: Point order: ancestralspirit (X: 1412.63, Y: 5489.75, flags: 0x0040)

35:08 <eogksalsrnr.3> 0x11: Point order: ancestralspirit (X: 1410.96, Y: 4850.48, flags: 0x0040)
35:09 <Ryang.> 0x11: Point order: ancestralspirit (X: 1459.29, Y: 4930.17, flags: 0x0040)
35:15 <eogksalsrnr.3> 0x11: Point order: ancestralspirit (X: 1385.28, Y: 5517.61, flags: 0x0040)
35:22 <eogksalsrnr.3> 0x11: Point order: ancestralspirit (X: 1549.41, Y: 4514.81, flags: 0x0040)
35:29 <eogksalsrnr.3> 0x11: Point order: ancestralspirit (X: 1381.83, Y: 5001.98, flags: 0x0040)
35:37 <eogksalsrnr.3> 0x11: Point order: ancestralspirit (X: 1477.96, Y: 4960.90, flags: 0x0040)

Players eogksalsrnr.3@asia.battle.net and ryang@asia.battle.net should be banned for Antistuck abuse.

Badtown
Aura Tree
Posts: 27
Joined: Tue Dec 22, 2015 6:33 am

Re: [LTD] Multiple Players

Postby Badtown » Wed Aug 17, 2016 1:48 am

Thank you so much for looking into this! Sorry for my impatience. Just glad to know players can't get away with it!!

User avatar
AmnoN
ENT Staff
Posts: 2164
Joined: Thu Apr 16, 2015 1:50 am
Has thanked: 2 times
Been thanked: 34 times

Re: [LTD] Multiple Players

Postby AmnoN » Mon Aug 22, 2016 12:31 am

Ryang.@Asia:
Spoiler!
24:53 <Ryang.> 0x11: Point order: ancestralspirit (X: 1412.63, Y: 5489.75, flags: 0x0040)
^Anti'ed Hydras back to mid to delay teleportation to draw from King after

35:09 <Ryang.> 0x11: Point order: ancestralspirit (X: 1459.29, Y: 4930.17, flags: 0x0040)
^Anti'ed again to delay teleportation


Eogksalsrnr.3@Asia:
Spoiler!
35:08 <eogksalsrnr.3> 0x11: Point order: ancestralspirit (X: 1410.96, Y: 4850.48, flags: 0x0040)
35:15 <eogksalsrnr.3> 0x11: Point order: ancestralspirit (X: 1385.28, Y: 5517.61, flags: 0x0040)
35:22 <eogksalsrnr.3> 0x11: Point order: ancestralspirit (X: 1549.41, Y: 4514.81, flags: 0x0040)
35:29 <eogksalsrnr.3> 0x11: Point order: ancestralspirit (X: 1381.83, Y: 5001.98, flags: 0x0040)
35:37 <eogksalsrnr.3> 0x11: Point order: ancestralspirit (X: 1477.96, Y: 4960.90, flags: 0x0040)
^Anti'ed to delay teleport to pull creeps away from king


eogksalsrnr.3@Asia banned 15 days for AS abuse (4th violation)

Ryang.@Asia banned 8 days for AS abuse (2nd violation)

User avatar
Arii
Protector of Nature
Posts: 5912
Joined: Sat Apr 04, 2015 1:21 am
Has thanked: 60 times
Been thanked: 160 times
Contact:

Re: [LTD] Multiple Players

Postby Arii » Fri Aug 26, 2016 6:15 am

No dodge as of now.


EDIT: No dodge


Processing
Having an unstable internet connection or a high risk of lagging out? Are you tired of losing a won game because you disconnected?
    Do not worry, there are solutions to solve your problem!
    • ENT Connect is a on LAN connection based reconnection tool (no cd-keys needed).
    • GProxy++(Varlock) is a reconnection tool for the battle.net with an external prompt.
    • GProxy++ DLL is a reconnection plugin for battle.net (Recommended).
    For technical issues or questions, post a topic in the technical support forum.


    Return to “Processed Requests”

    Who is online

    Users browsing this forum: No registered users and 100 guests