<<>>
[19081] 6:19 Player: King10Pls 0x17: Assign group hotkey [group=3, count=1]
[19082] 6:19 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3500.710938, y=-2665.169678, object=0x000305A70000D38A]
[19083] 6:20 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3490.980469, y=-2709.548828, object=0x000305A70000D38A]
[19084] 6:21 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3440.489258, y=-3013.712158, object=0x000321BA0000E4F3]
[19093] 6:21 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3440.310059, y=-3076.239746, object=0x000321BA0000E4F3]
[19094] 6:21 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3440.222656, y=-3106.610107, object=0x000321BA0000E4F3]
[19095] 6:21 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3439.494629, y=-3066.302246, object=0x000339960000F4C8]
[19106] 6:21 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3440.222656, y=-3106.610107, object=0x000321BA0000E4F3]
[19119] 6:22 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3464.274414, y=-3102.760986, object=0x000339960000F4C8]
[19127] 6:22 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3441.038574, y=-3038.149414, object=0x000323CA0000E64D]
[19129] 6:22 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3496.113770, y=-2976.662354, object=0x000329E70000E970]
[19130] 6:22 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3455.123047, y=-2995.859375, object=0x00032D610000EC9B]
[19081] 6:19 Player: King10Pls 0x17: Assign group hotkey [group=3, count=1]
[19082] 6:19 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3500.710938, y=-2665.169678, object=0x000305A70000D38A]
[19083] 6:20 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3490.980469, y=-2709.548828, object=0x000305A70000D38A]
[19084] 6:21 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3440.489258, y=-3013.712158, object=0x000321BA0000E4F3]
[19093] 6:21 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3440.310059, y=-3076.239746, object=0x000321BA0000E4F3]
[19094] 6:21 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3440.222656, y=-3106.610107, object=0x000321BA0000E4F3]
[19095] 6:21 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3439.494629, y=-3066.302246, object=0x000339960000F4C8]
[19106] 6:21 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3440.222656, y=-3106.610107, object=0x000321BA0000E4F3]
[19119] 6:22 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3464.274414, y=-3102.760986, object=0x000339960000F4C8]
[19127] 6:22 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3441.038574, y=-3038.149414, object=0x000323CA0000E64D]
[19129] 6:22 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3496.113770, y=-2976.662354, object=0x000329E70000E970]
[19130] 6:22 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=1, on ground, x=-3455.123047, y=-2995.859375, object=0x00032D610000EC9B]
[19250] 6:28 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19253] 6:28 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19258] 6:28 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3413.239258, y=-3131.216064, object=0x000325050000E726]
[19259] 6:29 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19261] 6:29 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3413.239258, y=-3131.216064, object=0x000325050000E726]
[19265] 6:29 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19270] 6:29 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3367.792480, y=-3174.077393, object=0x000323CA0000E64D]
[19273] 6:30 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19277] 6:30 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19279] 6:30 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3367.792480, y=-3174.077393, object=0x000323CA0000E64D]
[19280] 6:30 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19287] 6:31 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19290] 6:31 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3367.792480, y=-3174.077393, object=0x000323CA0000E64D]
[19291] 6:31 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19293] 6:31 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3367.792480, y=-3174.077393, object=0x000323CA0000E64D]
[19294] 6:32 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3367.792480, y=-3174.077393, object=0x000323CA0000E64D]
[19295] 6:32 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19296] 6:32 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19303] 6:32 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19304] 6:32 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19305] 6:32 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19306] 6:32 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19307] 6:33 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19315] 6:33 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19325] 6:33 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19326] 6:33 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3413.239258, y=-3131.216064, object=0x000325050000E726]
[19333] 6:34 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3367.792480, y=-3174.077393, object=0x000323CA0000E64D]
[19336] 6:34 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19337] 6:34 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19339] 6:34 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3413.239258, y=-3131.216064, object=0x000325050000E726]
[19348] 6:34 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19355] 6:34 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19356] 6:35 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3413.239258, y=-3131.216064, object=0x000325050000E726]
[19363] 6:35 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19366] 6:35 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19367] 6:35 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3367.792480, y=-3174.077393, object=0x000323CA0000E64D]
[19376] 6:35 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3413.239258, y=-3131.216064, object=0x000325050000E726]
[19383] 6:35 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19389] 6:35 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3440.222656, y=-3106.610107, object=0x000321BA0000E4F3]
[19393] 6:36 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19395] 6:36 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19402] 6:36 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19404] 6:36 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3440.222656, y=-3106.610107, object=0x000321BA0000E4F3]
[19410] 6:36 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19415] 6:36 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3464.274414, y=-3102.760986, object=0x000339960000F4C8]
[19421] 6:37 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3367.792480, y=-3174.077393, object=0x000323CA0000E64D]
[19427] 6:37 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19428] 6:37 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3367.792480, y=-3174.077393, object=0x000323CA0000E64D]
[19430] 6:37 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3440.222656, y=-3106.610107, object=0x000321BA0000E4F3]
[19431] 6:37 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19442] 6:37 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3500.101074, y=-3098.342773, object=0x00032F560000EC99]
[19443] 6:38 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3413.239258, y=-3131.216064, object=0x000325050000E726]
[19444] 6:38 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]
[19445] 6:38 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3391.497070, y=-3156.396973, object=0x000323AA0000E49B]
[19447] 6:38 Player: King10Pls 0x12: Unit/building ability (with target position and target object ID) [flags=0, on ground, x=-3354.709961, y=-3211.373291, object=0x00032D610000EC9B]