[DOTA] petra@europe.battle.net

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[DOTA] petra@europe.battle.net

Postby Peachtree » Thu Sep 27, 2018 3:34 pm

Replay Link: https://entgaming.net/findstats.php?id=11415795
Game Name: [ENT] DotA arem us/ca #12
Your Warcraft III Username: PeachTree
Violator's Warcraft III Username: Petra
Violated Rule(s): Mh
Time of Violation (in-game or replay): -
Any further thoughts: -

After dying twice to dk gng he turned on his mh

9:00(replay time) does not see me put ward in odd place, finds it anyway.

20:00 im trying to gng him but he uses lothars for no reason (for a non mher, because he was farming woods for ultimate orb for skadi) when im starting to get near. He never did this before, only when i came near with invi rune

28:00 most obivious mh i have seen in a while. I try get aghanim with courier, but since i knew he was mh from the first 10 minutes i try to be sneakyboi and dodge him. He follows perfectly to cut my couriers route, and hits my courier in unreal speed (meaning he must've clicked to the rune with attack command and because he didnt even click my courier just attacked)


Note that in this clip they had no vision on my courier in the whole time it tried to flew into the secret shop. So there is noway he could've guessed it was coming cos i kept my items at circle so it was not obvious that i'd be buying aghanim. Note that this gif is on slow-mo so melee is even faster In-game

What i mean >> https://media.giphy.com/media/c6WxVu3td ... /giphy.gif

ps. i did some flaming in this game but only because its really frustrating to play vs obvious mhers :lol:

Pps. Why does this guy keeps deleting valid made posts made in this thread?
Last edited by Peachtree on Thu Sep 27, 2018 8:40 pm, edited 1 time in total.

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Re: [DOTA] petra@europe.battle.net

Postby FalenGa » Thu Sep 27, 2018 4:18 pm

Thanks for accusing me for map hack, i guess.

You buy wards early on. You rush in front of creeps and place one on the hill, making it obvious. You have one left. I buy both wards, remove yours, kill the creeps so you won't have vision of me, and run to ward top, which was where DK was coming from. I place my ward, see you, click you, see no more wards.

I was taught math early on in my life, so with my impressive math skills, i put 1+1 together and deducted that since you have no more wards and you've only been top, you must have placed that ward top. Extreme, i know. So, you either placed it in the usual spot, OR, you placed it somewhere to gain vision mid. Since you've already tried to gain vision mid earlier, i took my 50% chance on the spot i thought is most likely. You were beyond predictable, blame yourself and not map hack on that one.

Now, i died twice to DK early on. "He turned mh on after getting ganked twice". Yes, very convenient, right? I kept my map hack closed early on with no wards, even after getting ganked so early, then i bought wards and opened it for double effect. I was oblivious to the fact DK was missing top both times, simply minding my own business and trying to have fun. But nope, convenience.

For 20, iirc, there were like 10 creeps mid with noone to farm them. Lothar gives speed. Speed allows to me reach there faster, before they die to the tower. Iiarc, i first used phase, waited for their effect to warn off, then used lothars. Efficiency.

I do remember 28. Me and ursa were top, alone, with 4-5 of you missing from the map. I am not going to stay and push 2v5, so i backed off. All you had to do was move your courier above the trees. You made a bad call, again, and blame map hack.


Questions?

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Re: [DOTA] petra@europe.battle.net

Postby Peachtree » Thu Sep 27, 2018 5:30 pm

Hello falenga, im glad you could give me a response on this topic.

The ward one i can understand, i was tempted not to even include it but i did anyway since i think these two are heavy.

What comes to the 20:00 its just seems too convenient to me. because this was the only time when you chose to use lothars to gain ''effiency'' on farming as you put it, no matter how much vision you had on enemy heroes. But rng-jesus works in mysterious ways so i can see a world where this would happen.

What comes to the 28 one you clearly missed my point, and probably intentionally. Its not about why you went b its about how fast you attacked my courier even when u had no idea it was coming.

Since i am an oscar winning filmmaker myself i made a little video for you explaining why i think you used mh in this game or maybe you did not, and you have watched way too much rick and morty and simply have too high of an IQ for me to understand your plays. If that happens to be the case i am truly sorry for wasting your and adminteams time.

https://www.youtube.com/watch?v=Tf86GhC1DE4

If you truely want to experience how fast he's reaction speed is, take your phone and open a stopwatch app, and try get less than 150 milliseconds, its kinda hard :p


Ps. i am aware these are really heavy accusions since you are an old member and admin (staff?) afterall. Lets hope for everyone sake i am wrong.

edit: i just figured out that u thought i reported you for that 28 part cos u went b and had clear vision on my courier(even though you had little to none) thats why you used the attack command (a-key and press at the ground) becuase if you gained REAL vision on it your hero would simply just autoattack it. You didnt even bother to watch the replay which would've clearly showed you that you had little no vision on it which would've made the thing you did impossible for a human being. I honestly really doubt you use attack command when you walk normally when there are no enemies nearby. It would make no sense to do so.
Last edited by Peachtree on Thu Sep 27, 2018 6:05 pm, edited 2 times in total.

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Re: [DOTA] petra@europe.battle.net

Postby FalenGa » Thu Sep 27, 2018 6:01 pm

Ehm, my reaction to that bird was instant. Literally. That's because i moved with attack, as i do most of the time. You get used to moving like that after you get outplayed by a running foe in the fog.

If you press attack on a certain direction, you should expect your hero to hit whatever he comes across instantly. Feel free to try it, record it, upload it to youtube and compare reaction times.



Edit* I was curious why you didn't include our first game.

https://entgaming.net/findstats.php?id=11415669

You ganked us bot twice, if i am not mistaken. I died on the first one, the exact same way as the replay you linked. Completely oblivious to any enemies missing, as i usually am, because i don't like focusing too much on the game. It's not fun for me.

So, my question is, why in gods name would i keep my map hack closed in the beginning of the game, where i am the most vulnerable to ganks, while i have no wards?

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Re: [DOTA] petra@europe.battle.net

Postby Peachtree » Thu Sep 27, 2018 6:32 pm

in that game where i got desynced (i was 7-1) Both of those times i ganged i happened to tp when you were middle of cutting / fighting enemy players and i am faster than you are so you had no choise.
I have no clue how your mind works. Since i have no idea how could someone smurf and ruin games with unbalanced teams as a root admin of a bot or rickroll / flame / bm enemy players when they die.
I have never met someone who moves for fun with attack command (apart from following someone in fog like you said, which is a no-brainer) And i really doubt i have encountered someone who does this today. I would be really interested to see how you play this game where you mostly move your hero by using the attack command.

There is no reason to spam this post any further, since we clearly dont agree on this (no shit). I hope the admin team in ENT does not have anyone in goldboy status so they are unable to get banned no matter how damming the evidence is.

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Re: [DOTA] petra@europe.battle.net

Postby FalenGa » Thu Sep 27, 2018 6:58 pm

Ruin games? Flame? I don't even know what bm is.

Any proof of that?

Oh, and by the way, i wasn't an admin in this game. I was a regular player, which is why i was on a smurf. Not once did i mention i am an admin, not once did i act like it.

I am an admin when i play on FalenGa@europe, which is very tiring and that's the reason i smurf.


Edit* As for your lack of belief of how i play, that's really not my problem. Feel free to watch any of my games and compare.

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Re: [DOTA] petra@europe.battle.net

Postby Peachtree » Thu Sep 27, 2018 7:28 pm

You werent admin in this game? Bro do you have Schizophrenia? So your actions should not be taken account for simply because you were not using your main acc? Bro your additude is so toxic that I had to ignore you at 10 min mark. And you also threat oracle with ban if he uses skill on you. (Oh wait i thought you were not admin in this game hihi)

Petra: do it once more and you're out

(I bet you wouldve just banned him after game, no reports needed)

Regardless if mh or not, absolute trash tier admin behaviour. I try to keep games balanced and i try my best to counterstack whenever I can. Its so sad to see that someone who should be wellcoming new players into this community acts like this towards new players like me. For me smurfing is same as gameruining since it ruins the possiblity of a fair game.

And if you want convience me that you dont mh, play one game with sniper vs me record it, and upload it somewhere i can see it. and if you use attack command frequently as movement as you say you do (and play well) am more than happy admit i was wrong.

But we both know you wont do this, for whatever reason this time. There is a 99% chance this report is going to get denied, but atleast we then know that even admins in ENT use mh :')

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Re: [DOTA] petra@europe.battle.net

Postby bill7907 » Thu Sep 27, 2018 7:45 pm

I will not comment on what he said about banning the player.

I have reviewed the game from brown's perspective(Sniper) from the beginning to the end and I have found nothing suspicious.
The only portion worth mentioning is the "bird segment" where blue's courier is coming into the shop.
You could ask yourself why was brown suddenly interested by that area.
At that specific moment, we could say brown was simply passing through the shop towards the top rune section.
Something also worth mentioning is how was his reaction so fast to an enemy element.
I have noticed based on his gameplay that he tends to move in "short distances" which forces the hero to "Stop" and trigger "automatic attacks".

Anyhow, I don't see any other instances of evidence suggesting brown was maphacking in that particular game.

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Re: [DOTA] petra@europe.battle.net

Postby FalenGa » Thu Sep 27, 2018 7:49 pm

First, while playing on ENT, any player who is breaking a game ruining rule ( see page for more info ), can be votekicked. Everyone is obligated to votekick said played. He disabled me to steal my creeps, which is malicious spell usage, which falls under the game ruining rules.

So, if he kept doing that, he would have been votekicked out. I don't need to be an admin to do that.

Second, your definition of game ruining, and your bets of what i'd do is none of my concern.

Third, i won't record anything. You can take that as admission of guilt, but again, none of my concern.

Fourth, as far as i am aware, since the new updates were introduced, there hasn't been any map hacks. The last time i talked to someone about this was a couple of weeks ago, tho, so take that as you will.

Finally, we've taken this too far. Let's stop it here, thanks.

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Re: [DOTA] petra@europe.battle.net

Postby phuphew » Fri Sep 28, 2018 8:32 am

After watching the replay:

The ward scene: FalenGa had vision while you warded mid. He didnt have vision at 2nd ward. But then - i haven't ever seen someone unwarding like this. Why would you place the sentry in the middle of the river? Looks like you knew that it's there and you placed sentry "somewhere" so that it doesnt look suspicious.

To comment on
" Lothar gives speed. Speed allows to me reach there faster, before they die to the tower. Iiarc, i first used phase, waited for their effect to warn off, then used lothars. Efficiency."

In the scene ~20 it was the ONLY lothars usage to run faster in the whole game. And your movement also looked really suspicuous. Instantly moved to top tower when Tower got vision to ES.

The Bird Scene: wheter is was autoattack or you knew that the bird is coming - you can't tell me that you pressed the bird so fast, even when moving with "attack" like you stated.



Well, didnt find anything else suspicous.

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Re: [DOTA] petra@europe.battle.net

Postby FalenGa » Fri Sep 28, 2018 8:57 am

Regarding the wards, when you place a ward, in general, you want to cover as big of an area as you can. Placing the ward there would allow me to deward a sentry on the opposite side of the river, effectively covering more possible sentry spots with 1 ward. Placing it above the hills towards my side would only cover that specific spot, and i went in length to explain why i assumed he'd try to gain vision mid on my first reply.

Regarding 20, i will have to watch the replay because i think i was referring to a different incident, going on it by memory. I will edit this part later.

And, again, on the bird, i was moving with the attack button. You press A, then left click on the map, instead of pressing the right click. By doing so, your hero automatically attacks anything that he has vision/range off. Your reactions, as a human, are far slower than those of the bot.

It takes like 0.01 seconds more when you're used to it, and it has a ton of advantages, like better/faster reactions to enemies. I honestly never thought i was so far ahead of the curve on a 10+ year old game, that i would have to explain something so simple, obvious and beneficial.

Let me point out the obvious advantage.

Scenario A : You are running somewhere by pressing the right click. A hero pops out of the fog, coming the other way. It will take some time for you to notice and react to it, meaning you'll be much closer to him at that time, meaning your chances of getting ganked increase dramatically.

Scenario B : You are running somewhere by pressing A ( attack ) and left clicking on the map. A hero pops out of the fog, coming the other way. Your hero gains vision, and starts attacking him when he is in range. Meaning you are no longer running to him, keeping some distance for yourself, allowing for better planning and reacting. Bonus effect, on a hero like sniper, you might also slow/ministun him, giving you even more time. 2nd bonus effect : if a courier is in your way, your hero will auto attack and kill it. Unupgraded couriers are a bit harder to target, due to their small hitbox.

Not once did i click on that bird. Not even after gaining vision, because i barely noticed it.

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Re: [DOTA] petra@europe.battle.net

Postby Peachtree » Fri Sep 28, 2018 9:31 am

It could be very well possible, that FalenGa plays on different play style than most of us.
I would never use use attack-command to walk from place to place since its less effcient than just right clicking, unless if i am chasing someone in wood or in fog.
But you gotta understand how that 28 minute looks like to someone who does not use your method of patrolling, and I rarely throw around MH accusing, without evidence to back it up.

For me, this report can be closed/solved.

Edit: the ward one is not a big deal guys lmao, the only thing i concidered mh was the courier kill.
Last edited by Peachtree on Fri Sep 28, 2018 9:56 am, edited 1 time in total.

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Re: [DOTA] petra@europe.battle.net

Postby raedric » Fri Sep 28, 2018 9:41 am

I also looked over this game just because, and I didn't find anything particularly suspicious in the gameplay. I also always use A-click when going through fog and short distances in case I need to run with an autoattack hero. I followed the logic with the ward as I've done the same thing myself. It's just unfortunate that it caused you some bad luck and that's frustrating and I get that. I would close this as a lack of evidence, imo.

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Re: [DOTA] petra@europe.battle.net

Postby BeerLord » Fri Sep 28, 2018 3:20 pm

"and I rarely throw around MH accusing, without evidence to back it up."

This seems disingenuous to me since that is exactly what you have done. In game you state to allies 100% maphack after the ward episode. Either your judgement is suspect, or you are just trolling us, but either way there is no evidence for maphack here.

Denied.

As a side note fellas, the reason the !slap posts were getting deleted is they had nothing to do with this particular ban request, which was about maphack.


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