Your Warcraft III username: Unknown_object
Violator's Warcraft III username: innerpeace
Game name or map name: Civilisation wars
Stats page link:https://entgaming.net/findstats.php?id=4019764
Rule player violated: Game ruined
Time of incidents (Note in-game timer or replay timer): 31:00
Any further thoughts: Unknown_object share innerpeace control for units and innerpeace pick destroy docks (31:00). Defeat.
[CW] innerpeace
Moderator: ENT Staff
-
- Resource Storage
- Posts: 17
- Joined: Wed Sep 18, 2013 6:10 pm
Re: [CW] innerpeace
Confirmed: yes all the docks buildings got destroyed at 30:50ish. from watching the replay
not sure about how the commands in DRM looks like.
I'm not a mod. only supporter. still learning.
not sure about how the commands in DRM looks like.
I'm not a mod. only supporter. still learning.
-
- Forest Walker
- Posts: 107
- Joined: Fri Nov 15, 2013 12:30 am
- Been thanked: 2 times
Re: [CW] innerpeace
kinggore wrote:Confirmed: yes all the docks buildings got destroyed at 30:50ish. from watching the replay
not sure about how the commands in DRM looks like.
I'm not a mod. only supporter. still learning.
Hey,
Generally chat will give it away - see; http://storage.entgaming.net/replay/vie ... 019764.w3g
While I can understand his frustration, still a ban Perhaps to solve these for future games, there should be some way for 2/3 to ff and count; red & blue both ff'd. Don't have alot of Civ players left ! (I also got my only ban from CW due to poor strategy from player(s) - so I can relate!!!!)
(30:12 / Allied) innerpeace: -ff
(30:22 / Allied) innerpeace: fucking -ff dude
(30:52 / Allied) Unknown_object: banned
(31:05 / Allied) innerpeace: stop wasting fucking time
(31:12 / Allied) Unknown_object: banned man
(31:18 / Allied) innerpeace: if only u had pented instead of longboats
(31:21 / Allied) innerpeace: we got easy win
(31:21 / All) improveyourself: ruin?
(31:23 / Allied) Unknown_object: yy
(31:23 / Allied) innerpeace: so stfu
(31:24 / Allied) Unknown_object: y
(31:30 / Allied) Unknown_object: write this admin
(31:32 / Allied) Unknown_object: after ban
(31:35 / Allied) innerpeace: i don't give a fuck
(31:47 / Allied) innerpeace: shouldn't have played with a noob like you
(31:56 / Allied) innerpeace: should have seen this coming
(32:59 / All) allala: no defend
(33:00 / All) allala: gg
(33:10 / All) innerpeace: bg
(34:05 / All) allala: why is bot a free lane?
(34:09 / All) innerpeace: i fucking new that n2ua and unknown are fucking hopeless
///
DRM intrigued me so I dl'd - pretty cool tool.
For proof see;
30:50 <innerpeace> 0x18: Select group 1
30:50 <innerpeace> 0x1A: Pre subselection
30:50 <innerpeace> 0x19: Select subgroup: [h007], 0x00004A8400004A84
30:50 <innerpeace> 0x16: Remove to selection: 0x0002209A000056DC, 0x0000A0EF0000589C, 0x0012374400005C2A, 0x00092607000068B1
Used teals worker to detonate.
-
- Forest Walker
- Posts: 107
- Joined: Fri Nov 15, 2013 12:30 am
- Been thanked: 2 times
Re: [CW] innerpeace
Agreements wrote:The lines you displayed from DRM is only a selection ? :O
Hi
With a lot of talking with Art)y ; and very quick learning what the logs mean
ENT doesn't have the ID codes against spells at the moment for CIV. So to tie detonation with the ID code - I created a map & detonated a building.
This matching my "0x000D0278" to "offender "0x000D0278"
ME: 1:51 Player: z 0x12: Unit/building ability (with target position and target object ID) [flags=64, id='0x000D0278', x=-3445.162598, y=3674.209473, object=0x000080EE000055E6]
Offender: 30:48 Player: innerpeace 0x12: Unit/building ability (with target position and target object ID) [flags=64, id='0x000D0278', x=-4644.311523, y=4383.776367, object=0x0002F7F600005869]
Man I love this stuff <3
-
- Forest Walker
- Posts: 107
- Joined: Fri Nov 15, 2013 12:30 am
- Been thanked: 2 times
Re: [CW] innerpeace
Agreements wrote:Let' me re praise that.Code: Select all
30:50 <innerpeace> 0x18: Select group 1
30:50 <innerpeace> 0x1A: Pre subselection
30:50 <innerpeace> 0x19: Select subgroup: [h007], 0x00004A8400004A84
This is merely a selection. Nothing else.
Question is, why you posted a selection in raw code, instead of what we needed?
I presume you mean the first post; and now consider the second post correct?
For the first post; the code I read made the most sense; with the available knowledge I had at the time . Now I know more thanks to Art)y - I can give better information. Learning process; sådan er livet
Re: [CW] innerpeace
I was there with improveyourself. First, my opinion about the game.
It was defeat for sure. Red had 450-480 income just before industrial era. I had mush more and I will be overteched soon. About sides. My bot delayed tech for lane control and I gave him support and opportunities in time, red didn't help his bot - he had no money for it. So bot was locked. Teal (obj) tried "old style" for top, but I think he doesn't know how to do it perfect. Anyway, It was away from captain's strategy. Maybe inner isn't ready to play with this.
The fact is someone detonated almost all docks. I can't recognize with DRM who did it.
Please investigate this precedent and tell me how can I identify who controlled red's and teal's workers that time.
Thanks.
It was defeat for sure. Red had 450-480 income just before industrial era. I had mush more and I will be overteched soon. About sides. My bot delayed tech for lane control and I gave him support and opportunities in time, red didn't help his bot - he had no money for it. So bot was locked. Teal (obj) tried "old style" for top, but I think he doesn't know how to do it perfect. Anyway, It was away from captain's strategy. Maybe inner isn't ready to play with this.
The fact is someone detonated almost all docks. I can't recognize with DRM who did it.
Please investigate this precedent and tell me how can I identify who controlled red's and teal's workers that time.
Thanks.
- Love
- Treant Protector
- Posts: 647
- Joined: Wed May 15, 2013 3:57 am
- Location: Pacific Standard Time
- Been thanked: 2 times
Re: [CW] innerpeace
I can not believe that this has not been processed yet. 7 posts for a very easy case, should not be taking this long with all this DRM log and such. Please not SELECTION CIRCLES during time of detonation.
30:42: Innepreace selects Unknown_Objects Medieval Worker
30:45 Teals Medieval worker turns to Trireme dock and detonates it (Unbroken circle (only is shown around Teals medieval worker at this time from Innerpeaces point of view)
30:46 Teals Medieval worker turns to Caravel dock and detonates it then detonates docks above island as well (Unbroken circle (only is shown around Teals medieval worker at this time from Innerpeaces point of view)
@abcdefghij DRM is not required for this kind of thing. Just look at who has control of the worker at the time of the detonations.
@magicbox Innerpeace is at fault here. Sorry that this took so long.. EDIT: I think we should consider asking Dutch if we can kick people from TLC if they get banned for doing this kind of BS. It's unacceptable =|
30:42: Innepreace selects Unknown_Objects Medieval Worker
30:45 Teals Medieval worker turns to Trireme dock and detonates it (Unbroken circle (only is shown around Teals medieval worker at this time from Innerpeaces point of view)
30:46 Teals Medieval worker turns to Caravel dock and detonates it then detonates docks above island as well (Unbroken circle (only is shown around Teals medieval worker at this time from Innerpeaces point of view)
@abcdefghij DRM is not required for this kind of thing. Just look at who has control of the worker at the time of the detonations.
@magicbox Innerpeace is at fault here. Sorry that this took so long.. EDIT: I think we should consider asking Dutch if we can kick people from TLC if they get banned for doing this kind of BS. It's unacceptable =|
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
♥ Love is composed of a single soul inhabiting two bodies. ♥-Aristotle
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
♥ Love is composed of a single soul inhabiting two bodies. ♥-Aristotle
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
- Love
- Treant Protector
- Posts: 647
- Joined: Wed May 15, 2013 3:57 am
- Location: Pacific Standard Time
- Been thanked: 2 times
Re: [CW] innerpeace
@magicbox I know that he is not in TLC, I am aware of our current members though I have noticed that our roster is 75% people who no longer play, or have been banned before for more serious offences. Repeated trolling is unacceptable in my opinion and should have punishments within TLC as well as on ENT.
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
♥ Love is composed of a single soul inhabiting two bodies. ♥-Aristotle
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
♥ Love is composed of a single soul inhabiting two bodies. ♥-Aristotle
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
Re: [CW] innerpeace
agreedLove wrote:Repeated trolling is unacceptable in my opinion and should have punishments within TLC as well as on ENT.
We have no maphackers and trolls like "big fuuuuuuuuuuuuuuuuuuuk noooob" guy in clan.
I counted only 16 members (from 67) with inactivity is above 30 days.
I think we should discuss this not in the support section.
-
- Donator
- Posts: 3484
- Joined: Sat Sep 01, 2012 9:26 pm
- Has thanked: 12 times
- Been thanked: 39 times
Re: [CW] innerpeace
Try to keep chit-chat out of the ban requests section.
7 day ban approved for innerpeace.
7 day ban approved for innerpeace.
Return to “Processed Requests”
Who is online
Users browsing this forum: No registered users and 69 guests