[Dota] imishort, DNA_type ,ColorfulandGay, happyie ,iYourMessiah

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mhersssuck1011
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[Dota] imishort, DNA_type ,ColorfulandGay, happyie ,iYourMessiah

Postby mhersssuck1011 » Sun Jun 14, 2015 7:18 am

Replay Link: http://storage.entgaming.net/replay/vie ... 970239.w3g
Game Name: [ENT] DotA apem us/ca #99
Your Warcraft III Username: boku
Violator's Warcraft III Username: imishort, DNA_type ,ColorfulandGay, happyie ,iYourMessiah
Violated Rule(s): scourge( imishort, DNA_type ,ColorfulandGay, happyie) afk greifing, iYourMessiah probable MH
Time of Violation (in-game or replay): scourge 28mins till end, iYourMessiah roughly 11 and 15 mins
Any further thoughts:
for my four teammates we still had 2 rax, 4v5 advantage us, and they just afked at foutain till end

for Messiah he rather suspiciously runs almost directly to me in woods, twice, without any possible vision of me and frankly sent hardly warded any if at all and he still played like he knew where everyone was. Most of the time he did gank the visable inlane targets but that first time he got me in woods it almost seemed like he was going to chase after magina and then instead of trying to cut him off at or around the tower he heads toward creep camps. He also does a pretty amazing job of avoiding our wards 80% of the time and really only called for his team to deward once or twice despite us having warded often early on. Unfortunately he'll probably not get banned because I dont think there were any fog clicks and they dominated the map so much later on anything could pass without suspicion

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Merex
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Re: [Dota] imishort, DNA_type ,ColorfulandGay, happyie ,iYourMessiah

Postby Merex » Mon Jun 22, 2015 8:54 pm

The timestamps you provided on iYourMessiah, I didn't see anything suspicious, had vision on any heroes he ganked during that time (Even died at 15 mins to the techies) so leaving that.

Honestly, I highly doubt they could've made a comeback (personally should've just !ff) since the base was already half-destroyed and enemy heroes patrolling outside the fountain/shop area.

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