[LTD] Scenx & inurpants
Posted: Tue Jul 07, 2015 2:06 am
Replay Link: https://entgaming.net/findstats.php?id=6098418
Game Name: [ENT] Legion TD Mega #70
Your Warcraft III Username: BizarroSupaman
Violator's Warcraft III Username: Scenx && inurpants (Both Europe)
Violated Rule(s): Scenx juggles king.
inurpants then pauses the game when our king is red hp, attempting to prevent heal.
Time of Violation (in-game or replay): Round 12 into 13
They leaked a few units from our send on round 12, Scenx then juggles the king for about a minute or so on the half-dozen Sirens that got through. Being that they are sending on round 13 this enables an extra unit or two per spawn to be sent which is a huge factor in such a close game (it ended up costing us a heal, later we were one heal from surviving on rd20 and lost). After we leaked round 13 inurpants quickly pauses/unpauses the game when our king is at red health, in an attempt to prevent us from healing him.
Any further thoughts:
Game Name: [ENT] Legion TD Mega #70
Your Warcraft III Username: BizarroSupaman
Violator's Warcraft III Username: Scenx && inurpants (Both Europe)
Violated Rule(s): Scenx juggles king.
inurpants then pauses the game when our king is red hp, attempting to prevent heal.
Time of Violation (in-game or replay): Round 12 into 13
They leaked a few units from our send on round 12, Scenx then juggles the king for about a minute or so on the half-dozen Sirens that got through. Being that they are sending on round 13 this enables an extra unit or two per spawn to be sent which is a huge factor in such a close game (it ended up costing us a heal, later we were one heal from surviving on rd20 and lost). After we leaked round 13 inurpants quickly pauses/unpauses the game when our king is at red health, in an attempt to prevent us from healing him.
Any further thoughts: