[LTD] Multiple Players
Posted: Fri Aug 12, 2016 12:50 am
Replay Link: http://storage.entgaming.net/replay/vie ... 186098.w3g
Game Name: [ENT] Legion TD Mega #68
Your Warcraft III Username: NoCrossJustBoss@useast.com
Violator's Warcraft III Username: ryang@asia.battle.net, drdraak@europe.battle.net, eogksalsrnr.3@asia.battle.net, carrykaver@useast.battle.net
Violated Rule(s): (Under LTD Mega > Antistuck) Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king.
Time of Violation (in-game or replay): First violation: 25:00 on round12, players anti-stuck yellow players Hydras for the purpose of aggroing units away from king. Second violation: 35:07 multiple players anti-stuck yellows units specifically for aggroing units away from king. This violation specifically bought them just enough time to steal the win over us.
Any further thoughts:
I went through and watched this replay through wc3 client and it doesn't announce player names in bold when they use anti-stuck in the replay. I'm hoping with the bot logs or someway of your own means you are able to determine which of these players were using Anti-stuck at the given times to give their team an edge. I don't believe all 4 of the enemies are guilty of abusing antistuck, but I know 2 or 3 names atleast were popping up when they were juggling units.
Game Name: [ENT] Legion TD Mega #68
Your Warcraft III Username: NoCrossJustBoss@useast.com
Violator's Warcraft III Username: ryang@asia.battle.net, drdraak@europe.battle.net, eogksalsrnr.3@asia.battle.net, carrykaver@useast.battle.net
Violated Rule(s): (Under LTD Mega > Antistuck) Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king.
Time of Violation (in-game or replay): First violation: 25:00 on round12, players anti-stuck yellow players Hydras for the purpose of aggroing units away from king. Second violation: 35:07 multiple players anti-stuck yellows units specifically for aggroing units away from king. This violation specifically bought them just enough time to steal the win over us.
Any further thoughts:
I went through and watched this replay through wc3 client and it doesn't announce player names in bold when they use anti-stuck in the replay. I'm hoping with the bot logs or someway of your own means you are able to determine which of these players were using Anti-stuck at the given times to give their team an edge. I don't believe all 4 of the enemies are guilty of abusing antistuck, but I know 2 or 3 names atleast were popping up when they were juggling units.