Feature Suggestions / Changes

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Neco
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Re: [4.0.0] Suggestions

Postby Neco » Fri Mar 20, 2015 11:14 am

ryujae0125 wrote:
Cambrioleuse wrote:
ryujae0125 wrote:Or if it's not too much trouble, can you combine items with max slot?

What do you mean by this.


You cannot combine items when you are 6 slotted since recipe cannot go into your inventory. In Dota, you can buy recipe even when you are maxed out. It is not much, but it saves time. Currenntly, in order to combine items(when you are maxed out), you have to either transfer them to your mound or drop them on the ground. It is a tedious and time-consuming process. And since Titan needs to move swiftly, I think it would be awesome if you could implemement that feature.

After scratching my head over a solution I found quite a tidy one that I was happy to implement. 0098 will include recipes that do not require inventory space to purchase for Titan items. If it works well it may get extended to the secret shop.
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Re: [4.0.0] Suggestions

Postby Lynx » Fri Mar 20, 2015 6:03 pm

btw guys i think you missed what i said. I was suggesting Lumber2Gold for sat, not Gold2Lumber. + removal of speed pokerino.

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Re: [4.0.0] Suggestions

Postby Burn » Fri Mar 20, 2015 8:03 pm

I don't know about lumber2gold sat, sat can be pretty OP with gold.

-Burn

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Re: [4.0.0] Suggestions

Postby Lynx » Fri Mar 20, 2015 11:46 pm

sat can also be pretty underwhelming without gold.
btw, are we trying to balance the game where the skill of players are good or bad?

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Re: [4.0.0] Suggestions

Postby TooNoobForU » Fri Mar 20, 2015 11:49 pm

Burn wrote:I don't know about lumber2gold sat, sat can be pretty OP with gold.

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every 3k wood = 5 gold
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Re: [4.0.0] Suggestions

Postby Ultrasonic » Sat Mar 21, 2015 5:37 am

can u make demo walls have attack button like drayad and gob walls :>
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Re: [4.0.0] Suggestions

Postby ShadowZz » Sat Mar 21, 2015 12:42 pm

Satyr always had Gold2Lumber before and it never made him OP :D Granted if it comes back it should definitely be more than 700 wood. Also speed poke is such a big investment now that its not exactly game changing as if you rush it with your first 90g after getting loot your still only at 300-400 hp whilst titan can 2-3 hit you like any other builder - Its pretty balanced, just needs more functionality which is incoming anyway :D :P

@Ultrasonic I quite agree that anything that can attack should have an attack button :)

Edit: As for Lumber2Gold, it would need to be tested - ALOT!

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Last edited by ShadowZz on Sat Mar 28, 2015 3:41 pm, edited 1 time in total.
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Re: [4.0.0] Suggestions

Postby n3w_3ra » Mon Mar 23, 2015 7:22 pm

I thought of a suggestion for a new builder,

Main Builder: A builder that erects support towers for other bases, such as slow poison, speed auras, damage auras, and spell towers like spell well.
Icon: Acolyte
Model: Acolyte

Acolyte has normal builder stats.
HP: 300 (Normal Regen)
Armour: 0
Mana: 150 (+2/second)
6 Inventory Slots
Harvests 10 Lumber/hit
Building style: Summon

Starting Abilities:
Windwalk, Convert Mana to HP (1mp = 1hp)

Researched abilities:
Haste - 15g 1250 wood. Gives the acolyte an aura that increases the movement speed of nearby allies by 10%

Workers - 3 workers that harvest similar to goblins workers, allowing 120/150 food.
Fruits- Would require 5 manapools like faerie

Walls- Would summon 12 armor walls with 5% evasion and 500 hp.

Towers-

Spirit Tower- | Level 1 - 10g 500 wood | 35 damage - 1.0 attack speed (90 second cooldown - Give sight of target for 4 seconds )
| Level 2 - 5g 500 wood | 45 damage - 1.0 attack speed (90 second cooldown - give sight of target for 5 seconds )
| Level 3 - 600 wood | 55 damage - 1.0 attack speed (75 second cooldown - give sight of target for 5 seconds )
| Level 4 - 600 wood | 65 damage - 1.0 attack speed (75 second cooldown - give sight of target for 6 seconds )

Plague Tower | Level 1 - 5g 500 wood | 25 damage - .9 attack speed (Creates a splash disease cloud when attacking that last 1 second and damages all units inside the gas dealing 10 dps) | Level 2 - 5g and 500 wood 35 damage - .9 attack speed (Increases cloud dps to 20dps) |level 3 5g - 500 wood
45 damage - .9 attack speed (increase cloud to 40 dps) |level 4 - 5g 500 wood| 55 damage -.9 attack speed (Increase cloud to 60 dps)

Franken Tower |Level 1 - 5g 500 wood | 45 damage - 1.55 attack speed ( Chain lightning attack that bounces off units ) |level 2 - 5g 500 wood | 65 damage - 1.55 attack speed |Level 3 - 5g 500 wood| 85 damage - 1.45 attack speed. |Level 4 - 5g 500 wood | 85 damage - 1.55 attack speed (chain lightning attack with abiltiy to reanimate corpses for 30 seconds with 90 second cooldown (Reanimated skeletons should have 12 fort armor 75-95 peircing damage(mega only)

Edit Space : off to work i am

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Re: [4.0.0] Suggestions

Postby ShadowZz » Tue Mar 24, 2015 11:38 am

Theres not really a need for more supports as of right now. But the main problem with that builder would be "What is its use?". It can't gank, It can't solo base, its not a good waller due to no hp/armour/any kind of anti nuke/avatar etc, walls are pretty average +
most people wouldn't let you just walk into there base and build and for that builder to be useful he would need to go from base to base dropping a tower in each. Its a nice idea but I don't think it would ever work. Also if he had no gold then hes completely useless for 30mins :/ :P

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Re: [4.0.0] Suggestions

Postby aRt)Y » Tue Mar 24, 2015 5:33 pm

@n3w_3ra You should post a new topic for a major suggestion like a new builder concept.
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Re: [4.0.0] Suggestions

Postby URDEADNOOBS » Thu Mar 26, 2015 1:50 pm

I have a suggestion about -titan command. Can we give builder who took over titan gold and exp proportional to total lumber and gold that all the builders have? A lot of times, when titan leaves, game is already unfair. We are forced to give froff, exp or gc to balance it somehow, but it is not enough. Most of the times, titan is still too weak(well I know you are fixing this issue with exp boost on titan) or builders are at significant disadvantage later in the game. I thought it would be a good idea to balance the game when builder takes over titan. Maybe this is too complicated, if that's the case forget it. If my sentence is not clear, let me know I will explain further. I haven't slept for all night just a bit tired.

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Re: [4.0.0] Suggestions

Postby DLite » Fri Mar 27, 2015 11:37 pm

I suggest a "Random Item" in the Item Shop for builders. This would cost 20 - 45 gold (you choose) and it would random items that require eggs like shield of will and other items. However, the percentage of randoming those items would be like 10 - 20%, and the rest of the time you would just random turtle scales or some useless item.

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Re: [4.0.0] Suggestions

Postby BeeKauzh » Mon Mar 30, 2015 2:16 am

I think it'd be interesting to give titan permanent vision of a small area around a builder's soul, I don't think it currently does anything does it?

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Re: [4.0.0] Suggestions

Postby Merex » Mon Mar 30, 2015 3:05 am

I think making an egg item with increasingly extended sight radius would be rewarding given the recent nerf on vision altogether.
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Re: [4.0.0] Suggestions

Postby Bones- » Mon Mar 30, 2015 3:43 am

There is a bug in the new version where first of all, I killed a builder as titan, and mini didn't spawn for like 30 seconds. Then spawned with an item that sells for 200g


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