Inherent issue with double lane wall bases
Posted: Tue Aug 28, 2018 11:08 pm
In this topic I would like to discuss the innate problems that bases with double lane walls face. Let me introduce the concept of wall efficiency. Wall efficiency is the amount of towers who reach and are able to DPS the area of that individual wall so for example in this base single lane wall base the wall efficiency would look like this.
Let's compare the wall efficiency of river base (top right) and aztec base. The comparisons are with super towers and 700 range. Aztec looks like this https://i.imgur.com/JjUYZcF.png. A total of 65 towers. River looks like this https://i.imgur.com/Fhas5a2.png. A total of 50 towers. If you take the average wall efficiency/total towers it equals the percentage of towers that are attacking at a given wall. For Aztec this percentage would be 60% and for River it would be 80%, so for every 3 towers you build at river base aztec would need to build 4 towers to achieve the same DPS. Already if you would not consider other factors when comparing bases like for example, worker block possibilities, 3x3& 4x4 structure placements, worker lumber harvesting spots, nuke safety etc. it is abundantly clear that not only does River base have a greater average wall efficiency, the amount of lumber required to create the bases is vastly smaller for River. This in turn causes River base to be the superior base.
However it is not only double lane bases that suffer from poor wall efficiency, single lane bases are also affected if they are not supported by a proper wing like river, bay, and ovaries. I suggest the wall efficiency of the bases numbered in this image should be increased by adding additional tower spots https://i.imgur.com/vZkCDHo.png. I also recommend to further balance double lane and single lane bases is to increase the amount of lumber harvesting spots and 3x3&4x4 structure placements in double lane bases to accommodate two builders.
Let's compare the wall efficiency of river base (top right) and aztec base. The comparisons are with super towers and 700 range. Aztec looks like this https://i.imgur.com/JjUYZcF.png. A total of 65 towers. River looks like this https://i.imgur.com/Fhas5a2.png. A total of 50 towers. If you take the average wall efficiency/total towers it equals the percentage of towers that are attacking at a given wall. For Aztec this percentage would be 60% and for River it would be 80%, so for every 3 towers you build at river base aztec would need to build 4 towers to achieve the same DPS. Already if you would not consider other factors when comparing bases like for example, worker block possibilities, 3x3& 4x4 structure placements, worker lumber harvesting spots, nuke safety etc. it is abundantly clear that not only does River base have a greater average wall efficiency, the amount of lumber required to create the bases is vastly smaller for River. This in turn causes River base to be the superior base.
However it is not only double lane bases that suffer from poor wall efficiency, single lane bases are also affected if they are not supported by a proper wing like river, bay, and ovaries. I suggest the wall efficiency of the bases numbered in this image should be increased by adding additional tower spots https://i.imgur.com/vZkCDHo.png. I also recommend to further balance double lane and single lane bases is to increase the amount of lumber harvesting spots and 3x3&4x4 structure placements in double lane bases to accommodate two builders.