Format (use https://entgaming.net/replay/upload_replay.php for private games)
Guide to finding your game stats link: http://wiki.entgaming.net/index.php?title=EntG ... g_a_replay
Game stats link:
What you think caused the desync:
What happened in the last 5 seconds:
My theory on desyncs:
My theory for desyncs:
Why?
1) I think it has something to do with the game trying to spawn a minion with an invald equation for the minion levels
2) Could also be something to do with an invalid character trying to be pasted in the wc3 game chat (the chat that can be cleared with -clear)
3) Something to do with OS or 3rd party programs (or lack thereof) I use fogclick detector 24/7, gproxy GUI, and no other programs. I have never been desynced as titan.
4) Something to do with stalling games past GP. Most of my titan games end before GP.
Game stats link: https://entgaming.net/findstats.php?id=6370837
What you think caused the desync: Chain heal
What happened in the last 5 seconds: Chain heal after slow-sieging a base
My current theory on desyncs:
Atm, confirmed desync causes:
Builder kills cause desync
Chain heals cause desync
The later into the game, the more desync prone it is. So don't stall!
Unconfirmed: (Post your replays!)
Syph/Molt Ultis cause desync
My current theories:
1) Maybe there are too many triggers in 4.0.0, which is causing the desyncs, the game is doing too many actions at one time due to the triggers, that packets have to be sent in fractions, which is causing the desyncs? ENT could be able to fix it. So if ENT bots is somehow allowing desyncs temporarily, then resyncing later, (1 second), maybe it'll fix it?
2) Maybe over-killing the builder is causing the desyncs, this is too much melee damage, or too much nuke damage.
3) Desyncs generally happen after 20 minutes into the game. Not a theory, just a fact. So stop stalling!
-Burn