changelog wrote:- anti-hack protection implemented (disabled until it's working reliable)
- AFK players are now marked for all to see and control is shared with allies (AFK := no action for at least 1 tick)
- all floating texts can be permanently turned off by typing -textoff
- all units with a special do now have a tooltip
- removed the chance to spawn elites by default
- spying is only possible once pera era
- non-starting towers received +10% damage and +50% hp
- Firearchers have now the Liquid Fire I ability
- Flamers can't attack air units anymore, deal siege damage and have Liquid Fire III, increased hp to 1300
- increased cost of the Great Obelisk to 550 gold and 200 materials
- reduced cost of Magellan's Expedition to 2400
- increased cost of the Bazaar of Alexandria to 900 gold, reduced income to 10 gold/set
- decreased splash damage of Savage Warriors to 20%, changed upgrade possibility from Longbow into Pikeman
- doubled Sharpshooter's critical strike damage
- reworked and strengthened all black ships
- decreased cost of Pottery to 100
- increased cost of Gunpowder to 400
- reduced cost of General Mills, Panama Canal and Hoover Dam to 1500 gold and made them pay off the same amount to the owner
- Manhattan Project gives free technology only to the owner
- removed Medic's damage
- Inspiritional Leadership shows correct values now
- fixed a bug that made it possible to detonate starting buildings
Notes
* Map will be given out and tested in private games for now
** For an official release there will most likely be two editions: one where the host (red) can do custom modes, one that denies any custom modes when being hosted by a bot
*** Loading screen was made when the old Clan CIV existed
Have fun discussing.