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HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Sat Aug 26, 2017 1:27 am
by HELLRAlSER
New patch just released:
viewtopic.php?f=233&t=116480Hope you enjoy it, and don't hesitate to leave your thoughts below!
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Mon Aug 28, 2017 3:07 pm
by Haikuna
Nice update Hellraiser, haven't played around with it much, but right off the bat, the offlaner command (-oo), doesn't seem to work for me. It says that [Player] is a gold cheater!, and proceeds to set their gold to 0. Is this intentional?
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Wed Aug 30, 2017 5:08 pm
by keler
hi... i have been playing the new version a few times and the game seems to crash and disconnect me within the first 7 levels... i heard rumours it happens when someone clicks on king but i havent got the chance to verify it other than before lvl 1 start and here it does not happen.
Is anyone else experiencing this?
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Wed Aug 30, 2017 9:45 pm
by HELLRAISER
@Haikuna thnx, fixed in new version
@keler mac?
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Wed Aug 30, 2017 10:28 pm
by keler
jep, mac. Last game i got disconnected after i used anarchy.
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Wed Aug 30, 2017 10:48 pm
by keler
same again... this time it was a teamplayer using anarchy and then dc.
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Wed Aug 30, 2017 11:53 pm
by SkyIsTheLimit
Never esperienced that bug.
However, i think some units got over-nerfed. Constrained spirits, for instance, are now utterly useless

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Thu Aug 31, 2017 12:18 pm
by HELLRAISER
keler wrote:same again... this time it was a teamplayer using anarchy and then dc.
You have any replay links?
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Thu Aug 31, 2017 12:58 pm
by keler
No but i can make one in a private game... just dont know how to do it???
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Thu Aug 31, 2017 1:22 pm
by keler
keler wrote:No but i can make one in a private game... just dont know how to do it???
There is no problem in a solo mode... ill save next replay when it crashes. where do i upload and link to/from?
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Thu Aug 31, 2017 1:26 pm
by HELLRAISER
@kelerhttps://entgaming.net/openstats/Just search for your ingame user name, it will display all your games. Then find the one that it desynced and copy paste the link from your browser here.
Edit: Seems your ingame name is same as your forum name, so i got your replays.
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Thu Aug 31, 2017 1:28 pm
by keler
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Thu Aug 31, 2017 1:37 pm
by HELLRAISER
@keler Its ok, ty anyway. I might message you bit later for a beta test. You are welcome to join us at discord for easier beta access.
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Thu Aug 31, 2017 7:46 pm
by keler
HELLRAISER wrote:@keler
Its ok, ty anyway. I might message you bit later for a beta test. You are welcome to join us at discord for easier beta access.
Sure, just let me know if u need me for beta test.
EDIT: Im on discord now... no mic though...
Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]
Posted: Thu Aug 31, 2017 8:55 pm
by Inb4leak
Looks like PR mode have a bug, it only changes after the 1st wave and after that your stucked with that roll for the rest of the game.
Like the new models, but they will take some time to get used too.