SWAT: Aftermath

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teller55
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SWAT: Aftermath

Postby teller55 » Sun Jul 01, 2012 6:22 pm

Hello,

I just noticed that your bot: ENT24: SWAT Aftermath is hosting a pretty old version of Swat. Just thought that I'd let you know in case you want to update it. The most current version can be found at the official Swat: Aftermath forum: Here

The most current version thread is usually named: Latest Version P12#### (Community Update)

The most current version as of July 1, 2012 is found here: SwatAfterP120609 (Released 2012 June 09)

Thank you!

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Re: SWAT: Aftermath

Postby teller55 » Sun Jul 01, 2012 7:25 pm

ENT-bot wrote:AfterMath looks nice I'll think ENT have already autohosted that map.
Thank you for your hearing and understanding
I know you already host it, I was just letting you know the version currently autohosted is out-of-date, just thought I'd let you know :)

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Re: SWAT: Aftermath

Postby uakf.b » Mon Jul 02, 2012 6:32 am

I'll try to update it soon.
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Re: SWAT: Aftermath

Postby oovbbq » Mon Aug 27, 2012 1:25 pm

Hi,

There has been a new version of SWAT: Aftermath released recently and I was wondering if you could use the updated map for your bots. The newest version can be found here: http://redscull.com/forum/viewtopic.php?t=7259

Thanks

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Re: SWAT: Aftermath

Postby teller55 » Thu Oct 04, 2012 9:09 pm

Hey uakf.b, could you update Ent24 to SwatAfterP12012 please.

Thanks a lot!

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Re: SWAT: Aftermath

Postby uakf.b » Thu Oct 04, 2012 9:30 pm

Check now.
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Re: SWAT: Aftermath

Postby teller55 » Thu Oct 04, 2012 9:33 pm

uakf.b wrote:Check now.
Awesome thanks, looks good ;)

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Re: SWAT: Aftermath

Postby kakujin » Mon Oct 29, 2012 12:38 pm

sorry be annoying , but in site the game list is not updating correctly
for example , the site show [ENT] SWAT Aftermath #1 by default when not updated right
when a game is #13 for example

he is showing [ENT] SWAT Aftermath #1 empty by default (not all time , but ... )

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Re: SWAT: Aftermath

Postby kakujin » Mon Oct 29, 2012 12:40 pm

looks like when empty he show [ENT] SWAT Aftermath #1 empty by default so copying gamename from site dont work

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Re: SWAT: Aftermath

Postby uakf.b » Mon Oct 29, 2012 2:20 pm

Um. Apparently the old server (before the transfer) was restarted and the auto-restart script started all the bots on the old server. So they started updating (and also got banned from Battle.net, but old server isn't in use anymore so that's ok). Pretty funny :P

Edit: Wait, now I remember, I restarted it because it was running out of memory for some reason.
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Re: SWAT: Aftermath

Postby teller55 » Tue Nov 20, 2012 4:52 pm

http://dl.dropbox.com/u/11628984/SwatAfterP121119.w3x

Hey uakf.b, a new version of Swat out. I see you updated the bot to autohost the test version, so I just wanted to let you know that the bug-fix version is out now. There might have to be 1 more release to clean up a tool-tip and a rare glitch, but he might just push that into the next version later on. But the one currently hosted, P121115, is pretty buggy.

Thanks!



(Basically the developer releases a version, we bug test it and he re-releases a couple days later with the fixes/balances, so this is that fixed version.)

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Re: SWAT: Aftermath

Postby uakf.b » Tue Nov 20, 2012 11:01 pm

Your link doesn't work. And I don't look at this forum, so you should post in Suggestions. Either way I think I updated it already, right?
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Re: SWAT: Aftermath

Postby teller55 » Tue Nov 20, 2012 11:05 pm

I know, I was wondering how you updated it without knowing a new version was released on the 15th :O

Hm, he moved his maps to a new folder in his Dropbox, damn him! lol

I would hold off for a day or so, new version is bug free yet. I'll keep you posted :)

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Re: SWAT: Aftermath

Postby uakf.b » Tue Nov 20, 2012 11:07 pm

DreathKnight PM'd me. But posting in Suggestions is better.
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Re: SWAT: Aftermath

Postby CapitaineCid » Thu Jan 24, 2013 6:15 pm



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