Fortress Survival Alpha 6.52 Release/Changelog

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N3vo
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Fortress Survival Alpha 6.52 Release/Changelog

Postby N3vo » Wed May 20, 2015 6:39 pm

v6.52 Released on May 20th 2015. For more information and Map Download: http://fortress-survival.com/post/v652-release-changelog-r182626

    - General ::
    Global Terrain Changes
    Improved Bases: The Hold, The Pit, V72, X61, X63, Tree Base, and The Waterfall
    Revamped Bases: Military Base, and The Security Room
    New Rank 40 Melee Hero - The Assassin:
    - Adrenaline Ability
    - Critical Strike Ability
    - Unholy Aura Ability
    - Vamp Aura Ability
    - Windwalk Ability
    New Item Vendor CRISIS Tab Items:
    - Radar Statue (100 lumber)
    - Command Center (50 Lumber)
    - Gold Wall (50 lumber)
    - Life Wall (25 lumber)
    New Health Bonus Unit Upgrade - 5 Levels (HP increased by 10% and 5% regeneration per upgrade)
    Armored Walls Upgrade increased from 25 to 40 total up-gradable levels!
    Armored Walls Upgrade Time Increment reduced from 7 to 6 seconds per level
    Tower Mechanics Upgrade Time Increment reduced from 5 to 4 seconds per level
    First tiers of Barricades, Energy Walls, and Bunkers now have respected upgrades
    New Sgt Zim added to The Hold with Plated Armor, Health Bonus, and Long Range Mastery Upgrades

    - Balance changes ::
    Mecha-Up Team Upgrade changed into 2 Levels costing 75 lumber and offering 5000 hp per level
    Electric Defense Upgrade cost decreased from 10 gold and 500 lumber to 5 gold and 250 lumber
    Brute Pirate attacked nerfed from 55 to 95 seconds and Divine Armor decreased to Fortified Armor
    Dead Warrior armor decreased from Divine Armor to Fortified Armor
    Swift Scout Large Armor increased to Fortified Armor
    Military Tank Divine Armor decreased to Fortified Armor
    Military Tank Attack Range Reduced from 1800 to 1600
    Scurvy Pirate Divine Armor decreased to Medium Armor
    Boss: Dreadbane Khan HP Regeneration Rate doubled
    Boss: Three-Headed Hydra Attack CD decreased and damage increased by 4000
    Boss: Elder Muur Vu Attack CD decreased and damage increased by 6000
    Boss: Fire Destroyer Firebolt Ability (550 damage and stun target) added
    Potions: Health, Super Health, Mana, and Super Mana Number Of Charges Increased from 1 to 5

    - Improvements ::
    Item Vendor Range Almost Doubled!
    All Custom Heroes Blink Extended to 2500!
    Smash Attack Ability Chance Increased from 20% to 35%
    Vamp Aura Ability Damage increased from 1% to 2% per level
    Wind Walk Ability Increased from 15 to 20 max levels
    All Sentry Statues Model Changed
    Benign Virus and Malignant Virus Black Effect Removed
    All Bunkers can now hold five units instead of three units
    Multiple Upgrades Icon and Tool-tip Improvements
    Health Bonus Upgrade added to:
    - All Alchemists, All Marines and All Paratroopers
    - Sniper, Firebat, Axe Thrower, Exterminator, Potions Master, Military Tank, Mine Layer, Bodyguard, Gladiator, Siege Machine, Light Scout, and Swift Scout
    - Medic, Wizard, Brigadier General, Captain, LT Vince, LT Storm, LT Rikimaru, and LT Barathrum
    Plated Armor and Long Range Mastery Upgrades added to all levels of Paratroopers
    All Heroes Including Custom Heroes Respected Upgrades added (Armor, Health, Range)
    Plated Armor and Health Bonus Upgrades added to:
    - Cemetery Keeper
    - Undead Captain
    - Rocketeer
    Plated Armor, Health Bonus, and Long Range Mastery Upgrades added to:
    - Sgt. Palmer
    - Scurvy Pirate
    - Brute Pirate
    Plated Armor, Health Bonus, and Short Range Mastery Upgrades added to:
    - Little Pirate
    - Myrmidon and Great Myrmidon
    Lt Rikimaru and Lt Barathrum Blink Extended to 1500
    Lt Vince Range extended from 550 to 750, attack speed increased from 2500 to 3000 and total health increased by 1000!
    Slujj Master and Shade Master Upgrade cost decreased from 500 to 200
    Slujj Queen and Shade King Upgrade cost decreased from 1000 to 400
    Medium Marine Range extended from 300 to 450
    Captain Range extended from 200 to 300
    Removed the Undead Captain auto selection spawn
    Electric Fist Tooltip updated to reflect passive ability
    Ultimate Water Protector Max Mana increased from 100 to 200
    Ultimate Water Protector Tidal Wave Ability Damage increased from 500 to 1000!
    Miscellaneous General Improvements

    - Bug fixes ::
    Miscellaneous
    Custom Hero Magma Fist
    Multiple Unit, Ability and Item Tooltips

ginfire
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Re: Fortress Survival Alpha 6.52 Release/Changelog

Postby ginfire » Wed May 20, 2015 6:42 pm

why has ent still not updated their bots to host 6.52!!!???
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N3vo (Wed May 20, 2015 6:51 pm)

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N3vo
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Re: Fortress Survival Alpha 6.52 Release/Changelog

Postby N3vo » Wed May 20, 2015 6:54 pm

ginfire wrote:why has ent still not updated their bots to host 6.52!!!???


Looks like our efforts worked, The host bot ENT12 has been updated with the new map! :D


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