- - General ::
Global Terrain Changes
Improved Bases: The Hold, The Pit, V72, X61, X63, Tree Base, and The Waterfall
Revamped Bases: Military Base, and The Security Room
New Rank 40 Melee Hero - The Assassin:
- Adrenaline Ability
- Critical Strike Ability
- Unholy Aura Ability
- Vamp Aura Ability
- Windwalk Ability
New Item Vendor CRISIS Tab Items:
- Radar Statue (100 lumber)
- Command Center (50 Lumber)
- Gold Wall (50 lumber)
- Life Wall (25 lumber)
New Health Bonus Unit Upgrade - 5 Levels (HP increased by 10% and 5% regeneration per upgrade)
Armored Walls Upgrade increased from 25 to 40 total up-gradable levels!
Armored Walls Upgrade Time Increment reduced from 7 to 6 seconds per level
Tower Mechanics Upgrade Time Increment reduced from 5 to 4 seconds per level
First tiers of Barricades, Energy Walls, and Bunkers now have respected upgrades
New Sgt Zim added to The Hold with Plated Armor, Health Bonus, and Long Range Mastery Upgrades
- Balance changes ::
Mecha-Up Team Upgrade changed into 2 Levels costing 75 lumber and offering 5000 hp per level
Electric Defense Upgrade cost decreased from 10 gold and 500 lumber to 5 gold and 250 lumber
Brute Pirate attacked nerfed from 55 to 95 seconds and Divine Armor decreased to Fortified Armor
Dead Warrior armor decreased from Divine Armor to Fortified Armor
Swift Scout Large Armor increased to Fortified Armor
Military Tank Divine Armor decreased to Fortified Armor
Military Tank Attack Range Reduced from 1800 to 1600
Scurvy Pirate Divine Armor decreased to Medium Armor
Boss: Dreadbane Khan HP Regeneration Rate doubled
Boss: Three-Headed Hydra Attack CD decreased and damage increased by 4000
Boss: Elder Muur Vu Attack CD decreased and damage increased by 6000
Boss: Fire Destroyer Firebolt Ability (550 damage and stun target) added
Potions: Health, Super Health, Mana, and Super Mana Number Of Charges Increased from 1 to 5
- Improvements ::
Item Vendor Range Almost Doubled!
All Custom Heroes Blink Extended to 2500!
Smash Attack Ability Chance Increased from 20% to 35%
Vamp Aura Ability Damage increased from 1% to 2% per level
Wind Walk Ability Increased from 15 to 20 max levels
All Sentry Statues Model Changed
Benign Virus and Malignant Virus Black Effect Removed
All Bunkers can now hold five units instead of three units
Multiple Upgrades Icon and Tool-tip Improvements
Health Bonus Upgrade added to:
- All Alchemists, All Marines and All Paratroopers
- Sniper, Firebat, Axe Thrower, Exterminator, Potions Master, Military Tank, Mine Layer, Bodyguard, Gladiator, Siege Machine, Light Scout, and Swift Scout
- Medic, Wizard, Brigadier General, Captain, LT Vince, LT Storm, LT Rikimaru, and LT Barathrum
Plated Armor and Long Range Mastery Upgrades added to all levels of Paratroopers
All Heroes Including Custom Heroes Respected Upgrades added (Armor, Health, Range)
Plated Armor and Health Bonus Upgrades added to:
- Cemetery Keeper
- Undead Captain
- Rocketeer
Plated Armor, Health Bonus, and Long Range Mastery Upgrades added to:
- Sgt. Palmer
- Scurvy Pirate
- Brute Pirate
Plated Armor, Health Bonus, and Short Range Mastery Upgrades added to:
- Little Pirate
- Myrmidon and Great Myrmidon
Lt Rikimaru and Lt Barathrum Blink Extended to 1500
Lt Vince Range extended from 550 to 750, attack speed increased from 2500 to 3000 and total health increased by 1000!
Slujj Master and Shade Master Upgrade cost decreased from 500 to 200
Slujj Queen and Shade King Upgrade cost decreased from 1000 to 400
Medium Marine Range extended from 300 to 450
Captain Range extended from 200 to 300
Removed the Undead Captain auto selection spawn
Electric Fist Tooltip updated to reflect passive ability
Ultimate Water Protector Max Mana increased from 100 to 200
Ultimate Water Protector Tidal Wave Ability Damage increased from 500 to 1000!
Miscellaneous General Improvements
- Bug fixes ::
Miscellaneous
Custom Hero Magma Fist
Multiple Unit, Ability and Item Tooltips