Page 1 of 1

Castle Fight 2v2 Tournament - Interest Check

Posted: Mon Mar 20, 2017 11:40 am
by wTc[JediMaster]
Old Topic: viewtopic.php?f=27&t=83022&start=30

So I'd like to know if we have a player base that would like to join this.

Also would like some input about what map we would use for it:
(12)CastleFightES1.22a.w3x
(797.42 KiB) Downloaded 165 times
(12)CastleFightES1.22a.w3x - Basic Version
OR
(4)CastleFightEU_2.0.15.w3x
(1 MiB) Downloaded 206 times
(4)CastleFightEU_2.0.15.w3x - P1L1s Version


So I opened up the poll again.
But seems like most want to play the p1l1 version so far.

The second step would be to pick what modes to use.
I have been thinking a little bit on that but most modes I know only works for the older version so I have to do some test games on p1l1 and test em out.

However I have been quite sure about that we should have 1 modes for the overall and then 1 mode for the final, or am I alone to like that idea?

Re: Castle Fight 2v2 Tournament - Interest Check

Posted: Mon Mar 20, 2017 6:27 pm
by milfhunter96
id like to play

Re: Castle Fight 2v2 Tournament - Interest Check

Posted: Tue Mar 21, 2017 7:12 pm
by Fobosus
I'm in as mentioned in last thread. Will also notify about the torunament while playing 2v2 cf games tonight.

Re: Castle Fight 2v2 Tournament - Interest Check

Posted: Fri Mar 31, 2017 11:42 am
by wTc[JediMaster]
Well I would love to arrange this but after the lack of interest shown I dont think that it would end up good.
In the future maybe more people will be up for it.

Re: Castle Fight 2v2 Tournament - Interest Check

Posted: Fri Mar 31, 2017 12:42 pm
by milfhunter96
well i think there are enough people on ent playing cf, but 99% of them will never see this post^^

Re: Castle Fight 2v2 Tournament - Interest Check

Posted: Fri Mar 31, 2017 2:19 pm
by wTc[JediMaster]
Ye Asked around in Clan fc aswell + on the fb page.
If we can find more to show there will to do this then ye sure lets do it.
But I would rather not set it up just to get 6 people xD

Re: Castle Fight 2v2 Tournament - Interest Check

Posted: Sun Apr 02, 2017 6:18 pm
by Diablo_
I would join if the time fits (with @ILOCOS_NORTE (?))

Re: Castle Fight 2v2 Tournament - Interest Check

Posted: Sun Apr 02, 2017 8:27 pm
by shehzadem
I'd also like to apply, depending on the time. Would need a copartner though.

Castle Fight 2v2 Tournament - Modes

Posted: Mon Apr 03, 2017 12:33 pm
by wTc[JediMaster]
List of working Modes:
Round setup-
    r - Random races. r/g - new every Round/same whole Game. x - Number of rounds to win. = rrx / rgx
    m - Mirror races. r/g - new every Round/same whole Game. x - Number of rounds to win. = mrx / mgx
    d - Draft races. r/g - new every Round/same whole Game. x - Number of rounds to win. = drx / dgx
    p - Pick races. r/g - new every Round/same whole Game. x - Number of rounds to win. = prx / pgx

Disable-
    norb - No Orb
    noai - No -afk
    nfow - No Fog of War
    nca - No Cage
    ns - No Towers
    ntb - No Treasure bo
    nt - No Taxes
    nrs - No RS
    ni - No Items
    nb - No Bounty
    na - No Artillery

Race tweaks-
    banx - Red & Green gets to ban X races, ban2 = 4 races banned in total.
    rbanx - Randomly ban X races, rban3 = 3 races banned in total.
    ur - Unique Races = A race can be chosen only once per round (even across the teams).
    du - Dual Races = A race can be chosen/randomed more than once per team. So it's posible to have 4 or 3 of the same race.
    (if neither -ur or -du is used, all races can only be taken 1 time in each team. So there can still be 2 of the same but only cross teams.)

Misc-
    fowx - fow expires after X seconds. fow600 means the fog of war will be removed after 10 minutes.
    ht - High Taxes. Tax rate increases 10% each 12.5 income (25 is if neither ht or nt was used).
    dom - Domination. 50% bonus income if you hold the circle of power.
    gldx - Round time limit Draw. X > 5.
    glwx - Round time limit Win. X > 5
    llx - Lumber Limit. X
    mpx - Multiple Players. X > 1
    empx - Extended Multiple Players. (mode for when playing alone vs a bigger team. for example: 1v2 needs -emp1 to have a 2v2 game.
    srux - Start Resource Ultimate. (Legendaries/Food) X = 0 → 300 is max. 0 or 2 recommended, 1 is preset and more then 2 can be messy.
    balx - Balance mode. 0 = Removes the builder and all buildings are given to the remaining player. 1 = The builder and buildings are given to the remaining player. 2 = The builder and buildings are given to a bot.

Preset-
    -srg250-srl125-sru1-it10-ca-fow-bal2
    srg250 srl125 it10 can not be changed.

I think thats it If I've forgotten any or remember them later on I'll add them.
(Have removed some modes that are not needed or dont really do anything.)

Re: Castle Fight 2v2 Tournament - Interest Check

Posted: Thu Apr 13, 2017 5:42 pm
by slum
I'm in.
As for modes i would go with p1l1s 2v2 modes: -dr2 -ur -noai -gld 45 -emp1 -ban1 -skip

Re: Castle Fight 2v2 Tournament - Interest Check

Posted: Fri Nov 10, 2017 2:41 am
by KellyEWalther
Dark with me version P1L1s - (4) CastleFightEU_2.0.15.w3x is my favorite.