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Risk Forever (Active Mapmaker)

Posted: Tue Oct 17, 2017 12:30 pm
by jfamap
https://www.hiveworkshop.com/threads/ri ... -9.257011/

You can find all the information in here. There are 4 tutorial videos and includes review.

Tutorial video 1 - Game Basics: https://www.youtube.com/watch?v=u2GpmjFOGtk

Tutorial video 2 - Infantry Based Units: https://www.youtube.com/watch?v=4gO404AHO7E

Tutorial video 3 - Mechanical Units: https://www.youtube.com/watch?v=_sApE9XK4W0

Tutorial video 4- Commanders: https://www.youtube.com/watch?v=JpClqtzOvqY

Still you are playing OR want to play Risk, find me on our page. I am still active.

https://www.youtube.com/watch?v=4gO404AHO7E

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Re: Risk Forever (Active Mapmaker)

Posted: Tue Oct 17, 2017 2:20 pm
by wTc[JediMaster]
@jfamap Welcome!
Have you uploaded the map & current version to ENT so that the people here can find & host it :)?

Re: Risk Forever (Active Mapmaker)

Posted: Tue Oct 17, 2017 4:51 pm
by jfamap
Yes i did @wTc[JediMaster] Latest version is Risk Forever (v1.9) and let me know if you interest. It can be played 1v1 ffa and with teams

Our favourite mod is -capital

By the way anytime you can remake game with commands without leaving.

Re: Risk Forever (Active Mapmaker)

Posted: Tue Oct 17, 2017 5:14 pm
by wTc[JediMaster]
@jfamap Only red able to -restart or is it like a vote?
What other modes you have part from capital ? And how do they all work/change the gameplay :)?

Re: Risk Forever (Active Mapmaker)

Posted: Tue Oct 17, 2017 5:25 pm
by jfamap
Yes red can restart anytime but i can make it like this but i can change it easily.
Capital mod: Everyone starts at 1 point. If you lose your capital, you lose the game. But of course you can eliminate any of your enemies while capturing their capitals. Capital mod prevents players capture many circles in short time and forces players to use their gold and units wisely.

@wTc[JediMaster]

This map is old actually. We have developed tournament 5 years ago.

http://challonge.com/empturnuva