Legion TD HELL v3.91t
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Re: Legion TD HELL v3.91t
@Zulthar
They are good but they are not that good for level 10, and neither is maverick. Unless you are extremely over build you can't def 10 with a healthy send using adepts. And quite frankly, i dont want them to be good with dealing with level 10 bosses. It defeats the purpose of having the need to build a variety of units.
Alpha males are very good with dealing with level 10 bosses but they are almost obsolete after 10, while protons power peaks during level 11-19. I do consider further Increasing adept cost, just cause they are too good with dealing with non boss waves till level19.
They are good but they are not that good for level 10, and neither is maverick. Unless you are extremely over build you can't def 10 with a healthy send using adepts. And quite frankly, i dont want them to be good with dealing with level 10 bosses. It defeats the purpose of having the need to build a variety of units.
Alpha males are very good with dealing with level 10 bosses but they are almost obsolete after 10, while protons power peaks during level 11-19. I do consider further Increasing adept cost, just cause they are too good with dealing with non boss waves till level19.
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Re: Legion TD HELL v3.91t
@kexaxe
Do you happen to remember what type of error it was?
Did it say Fatal Error? any reference for memblock?
did the error had any file ending with .cpp as reference?
Do you happen to remember what type of error it was?
Did it say Fatal Error? any reference for memblock?
did the error had any file ending with .cpp as reference?
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Re: Legion TD HELL v3.91t
[Deleted]
Odd, forums double post Incomplete message, when i was editing, and posted full finished edited message.
Odd, forums double post Incomplete message, when i was editing, and posted full finished edited message.
Last edited by Zulthar on Wed Apr 20, 2016 3:34 am, edited 2 times in total.
Re: Legion TD HELL v3.91t
Zulthar wrote:HELLRAlSER wrote:It defeats the purpose of having the need to build a variety of units.
That will never happen during early game, through 1/10, unless the person is a new player, or if you put (limited number on each tower that can be built.) it's Just to easy to get OP roles and mass them for 10. which makes a lot of the units useless and never used at all and might as well be deleted from game.
Maybe you just need to vs me multiple times on your map So you see what i mean. Cause you wont get the same experience in public, way to many low ranks. Just trying to help balance it that's all

But after level 10 I think late game balanced quite well, I never see level 27 much, it takes really good players to make it there. so many players die on 10/17/20 when I play 2v2

Could you imagine 3v3? and each player got 1 OP tier for 10 cause its easy to get, And they all don't send at all through 1/9, and saves for 10 only. Will be impossible for the enemy team to defend, I already do this on 2v2. and beat tons of ranked Elo above 1.4 doing this.
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Re: Legion TD HELL v3.91t
@HELLRAISER
well... I went to a pub immediately after that so I'm not sure but I think it was fatal error saying something about memory and mentioning memory.cpp or something similar
well... I went to a pub immediately after that so I'm not sure but I think it was fatal error saying something about memory and mentioning memory.cpp or something similar

Re: Legion TD HELL v3.91t
HELLRAlSER wrote:@Zulthar
Sure, i login my account, show me your point of view
Alright cool HellRaiser will be fun, Meet in Channel xk On EU, or give me account name, I add you if you don't mind. And when ever you have free time i show you.
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Re: Legion TD HELL v3.91t
@kexaxe
Ok i will investigate, not entirely sure what may have caused it, if this happens again pls take a screen shot else well. I read the error dump, and everything looks normal. I will insert some investigative commands and do more tests tho.
@Zulthar
I make game called zulthar
Ok i will investigate, not entirely sure what may have caused it, if this happens again pls take a screen shot else well. I read the error dump, and everything looks normal. I will insert some investigative commands and do more tests tho.
@Zulthar
I make game called zulthar
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Re: Legion TD HELL v3.91t
Thank you for the games HELLRAISER! was fun hopefully we can do it again, And i do see your point of view now 

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Re: Legion TD HELL v3.91t
@HELLRAISER
when the Attack command is applied on a unit which has an ability to summon unit(s), it starts to move, then summons the unit and then it returns back to the start position
when the Attack command is applied on a unit which has an ability to summon unit(s), it starts to move, then summons the unit and then it returns back to the start position
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Re: Legion TD HELL v3.91t
@kexaxe
Ye. Problem with this is that it loses "aggro" cause enemies are too far when it summons the units. i will think about how to fix it next patch cause new patch almost ready.
Ty for reporting tho.
Ye. Problem with this is that it loses "aggro" cause enemies are too far when it summons the units. i will think about how to fix it next patch cause new patch almost ready.
Ty for reporting tho.
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